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Drunk-O-Meter
Everytime Bacchus drinks, he gains a percentage of his Drunk-O-Meter. This percentage (depending on his rank of it: Thirsty, Tipsy, or Smashed) will also effect and help his other skills such as blech of the gods, Belly Flop, and his ultimate: Intoxicate.
Chug
Chug is one of your main skills that will effect your Drunk-O-Meter besides the fact that when you kill someone with this active, bacchus] takes another drink gaining 10% more on his [[drunk-o-meter. Early game, this uses quite a bit of your mana so I don't use it often unless I have Meditation. Sometimes, I forget to get it, and just go on with my build for who knows what reason, and it's a constant pain to go back to spawn everytime I run out of mana. I don't use this constantly until I have it up to about rank 2-3 as it gives a more percentage for less mana.
Belly Flop
Belly Flop is a very effective skill with Bacchus. Does a HUGE amount of damage, and great ganking ability. If you're Tipsy when you land this skill, all Gods in the area are slowed by 30% for 3 seconds which can be a huge help, especially if you use this in align with blech of the gods. This is also a great skill for harassing enemy Gods.
Belch of the Gods
Another great utility helper, and gank skill. If you're tipsy when you use Belch of the Gods enemies are stunned for 1s, and their healing is debuffed by 50%. I love to use this immediately after Belly Flop especially in a ganking scenario as the enemies health will be very mild, and easy to pick up the kill with Intoxicate.
Intoxicate
Your best damage dealer, your ultimate, Intoxicate! It's a very high damage dealing ultimate, with amazing utility which is helpful to the team in a team fight, and for picking up a solo kill. Using this in align with Belly Flop -> Belch of the Gods -> Intoxicate is an amazing way to take a god down. Intoxicate will slow all Gods intoxicated by 20% for 8 seconds, and if you're Smashed, you will gain 20% physical power over the anger of your lost wine!
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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From 2012. Man people were stupid back then.
Look up facepunch Ymir.