We're going to abuse the fact that camazotz has 3 diffrent ways to get health by adding even more ways to get health while adding bulk without sacraficing too much damage. Be an omipresent threat that refuses to die.
Do note: This build is a bit sillier and is heavily countered by anti-heal. I would not suggest running it in a slower gamemode like Conquest
Whats this build got going for it?
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Pros:
- Insane sustain
- Good damage to make squishys fear you
- Good survialbity to make squishys fear you more
- Good utlility so that you don't fall off in the end-game
- Abuses the passive puddles to regen crazy HP after or even during a fight
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Cons:
- Struggles with mana until the mid-game
- Countered pretty heavily by Anti-heal
- Can be killed before lifesteal can save you against high-pen burst gods.
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When should you not build this out of principal?
- If you have any major healers where running anti-heal is going to be an obvious addition to the enemy teams kit, follow a diffrent build.
- If the enemy team is just a lot of high-damage burst gods (such as Scylla), this build will not save you.
- In gamemodes like Conquest where kills are slower and spread out, this build suffers both as not an amazing solo (poorer mana and clear) and not an amazing jungle (poorer damage and burst). It can work for sure, but its your call.
Final Notes
- Remeber Camazotz gets more lifesteal using his 2 on big jungle camp monsters. In gamemodes like Slash. this can be easily lost if forgotton.
- Camazotz leap makes him immune while in the air. Abuse this fact.
- This build lets you be a lot more brawly than usual, so remember to bodyblock enemies from using escape routes when safe to do so.
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