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Casual Fenrir Build

Jungler Conquest
0 0 76
by Casual Don updated April 3, 2025

Smite God: Fenrir

Build Guide Discussion 0 More Guides
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Fenrir Build

Full Build

Build Item Bumba's Hammer Bumba's Hammer
Build Item Jotunn's Revenge Jotunn's Revenge
Build Item Hydra's Lament Hydra's Lament
Build Item The Reaper The Reaper
Build Item Heartseeker Heartseeker
Build Item Magi's Cloak Magi's Cloak
Build Item Titan's Bane Titan's Bane

God Aspect De-Activated

Aspect of Loyalty

Brutalize deals less damage but applies a stacking Slow, provides increased Protections, and Protections persist afterwards. Seething Howl's Strength is decreased, but applies to all allies in an area around him and their lifesteal heals Fenrir.

Fenrir's Skill Order

Unchained

1 X Y
Unchained
2 15 16 18 19

Seething Howl

2 A B
Seething Howl
4 7 11 12 14

Brutalize

3 B A
Brutalize
1 3 6 8 10

Ragnarok

4 Y X
Ragnarok
5 9 13 17 20
Unchained
2 15 16 18 19

Unchained

1 X
Savagely Leap forward, dealing Physical Damage when you land.
  • When Empowered, Stun all enemies in the area, then remove all Runes
  • If not Empowered, gain 3 Runes.
Damage: 85 / 145 / 205 / 265 / 325
Damage Scaling: 85% Strength + 30% Magical Protection + 30% Physical Protection
Stun Duration: 0.75s
Range: 8.8m
Radius: 2.4m
Cooldown: 15s
Cost: 50 / 55 / 60 / 65 / 70

Additional Notes:
  • Hitting an enemy god reduces the Cooldown of this ability by 30%.
Seething Howl
4 7 11 12 14

Seething Howl

2 A
Unleash a howl, gaining increased Strength, Attack Speed, and Lifesteal.
  • Gain 2 Runes.
Strength: 15 / 25 / 35 / 45 / 55
Attack Speed: 20 / 22.5 / 25 / 27.5 / 30%
Lifesteal: 20%
Buff Duration: 6s
Radius: 7.2m
Cooldown: 13s
Cost: 60 / 65 / 70 / 75 / 80
Brutalize
1 3 6 8 10

Brutalize

3 B
Gain Protections, Leap forward, and grab onto an enemy, dealing Physical Damage repeatedly to all nearby enemies.
  • You are Displacement Immune while Channeling
  • When Empowered, deal increased Physical Damage repeatedly instead, then all Runes are consumed
  • If not Empowered, gain 1 Rune per successful hit
Damage: 40 / 65 / 90 / 115 / 140
Damage Scaling: 45% Strength
Increased Damage Scaling: 60% Strength
Physical Protection: 5 / 8 / 11 / 14 / 17 + 2 per Level
Magical Protection: 5 / 8 / 11 / 14 / 17 + 2 per Level
Range: 4.8m
Radius: 1.6m
Cooldown: 12s
Cost: 60 / 65 / 70 / 75 / 80

Additional Notes:
  • This ability hits 4 times over 1.08 seconds.
  • Gain Physical and Magical Protections while Channeling.
  • This ability can Critically Strike.
  • This ability can trigger both ability and basic attack item effects.
  • Your target is Revealed while you are Channeling.
Ragnarok
5 9 13 17 20

Ragnarok

4 Y
Grow massive in size, and your next next basic attack deals Physical Damage and can Pick Up an enemy god and carry them to any position.
  • Gain increased Movement Speed, Physical Protection, and Magical Protection and become CC Immune while massive.
Damage: 200 / 275 / 350 / 425 / 500
Damage Scaling: 114% Strength
Movement Speed: 75%
Physical Protection: 20 / 25 / 30 / 35 / 40 + 15% Physical Protections
Magical Protection: 20 / 25 / 30 / 35 / 40 + 15% Magical Protections
Buff Duration: 4s
Grab Duration: 1.8s
Cone Angle: 120 degrees
Cooldown: 110s
Cost: 100

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League of Legends Build Guide Author Casual Don
Casual Fenrir Build
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