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Casual Merlin Build

Mid Conquest
0 0 1,901
by Casual Don updated April 9, 2025

Smite God: Merlin

Build Guide Discussion 0 More Guides
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Merlin Build

Start

Build Item Conduit Gem Conduit Gem
Build Item Gem Gem
Build Item Health Potion Health Potion
Build Item Purification Beads Purification Beads

Full Build

Build Item Archmage's Gem Archmage's Gem
Build Item Chronos' Pendant Chronos' Pendant
Build Item Book of Thoth (Evolved) Book of Thoth (Evolved)
Build Item Necronomicon Necronomicon
Build Item Spear of Desolation Spear of Desolation
Build Item Rod of Tahuti Rod of Tahuti
Build Item Obsidian Shard Obsidian Shard

Situational Items

Build Item Divine Ruin Divine Ruin
Build Item Magi's Cloak Magi's Cloak

God Aspect De-Activated

Aspect of Pandemonium

Elemental Mastery has a reduced cooldown and each time it is used, a random Stance is selected with 2 random primary abilities, Flicker will always persist. Using Elemental Mastery provides an intelligence buff for a short duration.

Merlin's Skill Order

Eclipse / Radiate / Frostbolt

1 X Y
Eclipse / Radiate / Frostbolt
1 4

Vortex / Dragonfire / Blizzard

2 A B
Vortex / Dragonfire / Blizzard
2

Flicker

3 B A
Flicker
3

Elemental Mastery

4 Y X
Elemental Mastery
5
Eclipse / Radiate / Frostbolt
1 4

Eclipse / Radiate / Frostbolt

1 X
Eclipse (Arcane Stance): Conjure a celestial orb that grows in size as it travels, dealing Magical Damage repeatedly to enemies in an area and marking them.
  • Marked enemies take additional Magical Damage if they stay within the outer range of Eclipse.
Radiate (Fire Stance): Channel a beam of intense fire for 2s that deals Magical Damage every 0.25s.
  • Each time Radiate hits an enemy, it also applies a Burn, dealing additional Magical Damage over time.
Frostbolt (Ice Stance): Fire a Frostbolt that explodes when it hits an enemy, dealing Magical Damage in a small area.
  • This ability deals an additional 15% damage if the enemy hit is slowed.
Vortex / Dragonfire / Blizzard
2

Vortex / Dragonfire / Blizzard

2 A
Vortex (Arcane Stance): Deploy a field of arcane energy. After a delay, the Vortex deals Magical Damage and Pulls enemies towards the center.

Dragonfire (Fire Stance): Summon forth two ethereal dragons that deal Magical Damage to enemies every 0.25s.
  • If caught in the center of the area, enemies are afflicted by the Radiate Burn and gods have their Protections reduced.
Blizzard (Ice Stance): Create a Blizzard, dealing Magical Damage repeatedly to enemies in an area.
  • Enemies hit are debuffed with a stacking Slow.
Flicker
3

Flicker

3 B
You quickly Teleport a short distance. Depending on your current Stance, you gain different effects when using this ability.
  • Arcane: Heal 30% of the damage taken within the last 4s.
  • Fire: For 4s, your basic attacks apply the Radiate Burn to enemies hit.
  • Ice: Ability Cooldowns are reduced by 5s.
Range: 4.8m
Cooldown: 24 / 23 / 22 / 21 / 20s
Cost: 70

Additional Notes:
  • Ice stance ability cooldown reduction does not apply to Flicker.
Elemental Mastery
5

Elemental Mastery

4 Y
Tap into your inner potential, exploding with energy in your current stance dealing Magical Damage to enemies hit.
  • After the explosion reaches its apex, it collapses in on itself dealing Magical Damage again.
  • Enemies suffer different effects depending on which stance's energy they are being hit by.
Damage: 0 / 80 / 110 / 140 / 170 / 210
Damage Scaling: 15% Intelligence
Slow: 0/20/20/20/20/20}%
Slow Duration: 0 / 2 / 2 / 2 / 2 / 2s
Radius: 4m
Cooldown: 30 / 30 / 27.5 / 25 / 22.5 / 20s
Cost: 40 / 40 / 50 / 60 / 70 / 80

Additional Notes:
  • During the explosion time, you can choose which stance to enter into next:
    Arcane - Enemies hit are Knocked Up
    Fire - Enemies hit are afflicted by the Radiate Burn
    Ice - Enemies hit are Slowed

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League of Legends Build Guide Author Casual Don
Casual Merlin Build
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