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Casual Monkey Build

Jungler Conquest
0 0 776
by Casual Don updated April 9, 2025

Smite God: Hun Batz

Build Guide Discussion 0 More Guides
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Hun Batz Build

Start

Build Item Bumba's Golden Dagger Bumba's Golden Dagger
Build Item Axe Axe
Build Item Health Potion Health Potion
Build Item Blink Rune Blink Rune

Full Build

Build Item Bumba's Spear Bumba's Spear
Build Item Jotunn's Revenge Jotunn's Revenge
Build Item Arondight Arondight
Build Item Hydra's Lament Hydra's Lament
Build Item Heartseeker Heartseeker
Build Item The Crusher The Crusher
Build Item Titan's Bane Titan's Bane

Situational Items

Build Item Brawler's Ruin Brawler's Ruin
Build Item Magi's Cloak Magi's Cloak
Build Item Void Shield Void Shield

God Aspect De-Activated

Aspect of Disruption

Infused Strikes Slow gods hit by them, but do not grant Hun Batz the stacking Strength buff. Overhand Smash Stuns gosd hit by it, but deals reduced damage.

Hun Batz's Skill Order

Somersault

1 X Y
Somersault
3

Overhand Smash

2 A B
Overhand Smash
2

Sacred Monkey

3 B A
Sacred Monkey
1 4

Fear No Evil

4 Y X
Fear No Evil
5
Somersault
3

Somersault

1 X
Leap forward, dealing Physical Damage and Slowing enemies in the area where you take off and where you land.
  • Enemies hit by both areas take reduced damage from the 2nd hit.
Damage: 65 / 105 / 145 / 185 / 225
Damage Scaling: 60% Strength
Slow: 20%
Slow Duration: 2s
Range: 8.8m
Radius: 2.4m
Cooldown: 13s
Cost: 60
Overhand Smash
2

Overhand Smash

2 A
Channel for a short duration. At the end of the Channel, deal Physical Damage to enemies in front of you and apply a Physical Protection debuff.
  • While channeling you are Displacement Immune and Immune to strafe and backpedal movement penalties.
Damage: 75 / 130 / 185 / 240 / 295
Damage Scaling: 85% Strength
Physical Protection Reduced: 8 / 10 / 12 / 14 / 16
Debuff Duration: 2s
Range: 5.6m
Cone Angle: 110 degrees
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Cost: 60
Sacred Monkey
1 4

Sacred Monkey

3 B
Throw a projectile monkey that deals Physical Damage to any enemies it hits. After hitting, it will bounce to nearby enemies applying a Mark to only the most recently hit enemy. Reactivate this ability to Teleport to the Marked enemy.

Damage: 80 / 135 / 190 / 245 / 300
Damage Scaling: 70% Strength
Mark Duration: 2s
Range: 8.8m
Cooldown: 13s
Cost: 60 / 65 / 70 / 75 / 80
Fear No Evil
5

Fear No Evil

4 Y
Create a Totem that repeatedly Fears and deals Physical Damage to all enemies around it.
  • Hits every 0.25s.
  • Fear can only last a maximum of 1s.
Damage Per Tick: 35
Damage Scaling Per Tick: 12.5% Strength
Feared Duration: 0.5s
Lifetime: 1 / 1.25 / 1.5 / 1.75 / 2s
Range: 7.2m
Radius: 5.6m
Cooldown: 120 / 115 / 110 / 105 / 100s
Cost: 60

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League of Legends Build Guide Author Casual Don
Casual Monkey Build
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