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Gives Hp but also focuses on sharing these buffs with her team and being a good tank when needed!
This build adds a total of around 800 Hp to Chang'e whilst also giving her buff that she shares to her team!
This build is an attempt to balance her tankiness with damage so not only can she take hits she can dish out killing blows for her team!
This is my build for this god so if you want to try it out here it is!
I am a big advocate of using her 3 more than her 1 I feel the damage and healing combo is better to build faster than pure damage, especially since it is an AOE. her kit is a confusing one for me to build off of but I think the moonflower can be mainly used for cc immunity at first then progress into the mana aspects later into team fight gameplay.
Tap each threat level to view Chang'e’s threats
He is Ao Kuang...
Array ( [god] => Array ( [god_id] => 60 [display_name] => Ao Kuang [url] => ao-kuang ) [scoreVal] => 1 [notes] => He is Ao Kuang... ) 1
Anubis jungle can F you up really quick since your squishy so play around jungle and get wards.
Array ( [god] => Array ( [god_id] => 6 [display_name] => Anubis [url] => anubis ) [scoreVal] => 2 [notes] => Anubis jungle can F you up really quick since your squishy so play around jungle and get wards. ) 1
Stun central don't let her get you caught up.
Array ( [god] => Array ( [god_id] => 90 [display_name] => Artio [url] => artio ) [scoreVal] => 2 [notes] => Stun central don't let her get you caught up. ) 1
He is strong right now and you need to be careful against one play around jungle and make sure you back out quickly!
Array ( [god] => Array ( [god_id] => 25 [display_name] => Loki [url] => loki ) [scoreVal] => 2 [notes] => He is strong right now and you need to be careful against one play around jungle and make sure you back out quickly! ) 1
Drag, Swing, and Ult can put you in bad places so be sure to play farther back from him and don't push unless you have your Carry and/or your Jungle!
Array ( [god] => Array ( [god_id] => 123 [display_name] => Maui [url] => maui ) [scoreVal] => 2 [notes] => Drag, Swing, and Ult can put you in bad places so be sure to play farther back from him and don't push unless you have your Carry and/or your Jungle! ) 1
Similar to Ao Kaung and Loki he is powerful so be careful.
Array ( [god] => Array ( [god_id] => 34 [display_name] => Ne Zha [url] => ne-zha ) [scoreVal] => 2 [notes] => Similar to Ao Kaung and Loki he is powerful so be careful. ) 1
Knock-up and dashes can make him annoying to deal with and be careful for the ult, though its not a life changer!
Array ( [god] => Array ( [god_id] => 48 [display_name] => Geb [url] => geb ) [scoreVal] => 3 [notes] => Knock-up and dashes can make him annoying to deal with and be careful for the ult, though its not a life changer! ) 1
Ishtar isn't to bad but she is here for all the Carry choices, be careful with them all and see how they play to adapt to them and serve your team better!
Array ( [god] => Array ( [god_id] => 122 [display_name] => Ishtar [url] => ishtar ) [scoreVal] => 3 [notes] => Ishtar isn't to bad but she is here for all the Carry choices, be careful with them all and see how they play to adapt to them and serve your team better! ) 1
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Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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Aphro can stun with her kiss, give her teammates beads/aegis with her ult, shares prots and MP5 with her link, extends her damage outside of her range with her link, and heal while also providing decreased CDs. Don't play Chang'e supp.
And then, there WILL be people that try out gods in non-meta roles, whether they think it's a good idea or whether they're just having fun. So is it better to have a build that at least tries to give direction for a god in that role (e.g. Chang'e supp), or is it better to not have it at all (because in all honestly it really isn't a good idea at all IMO). I personally wouldn't offer a supp build because my intention is to help newer players succeed as much as possible and this pick vs a standard one just isn't going to give success unless the player is significantly better than the enemy team.
That said, I'll still provide feedback.