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Congratulations! You Know How to Pick a Winner (one shot build)

7 6 25,876
6.2
by ZMasterBlaster updated June 19, 2019

Smite God: Cabrakan

Build Guide Discussion 13 More Guides
Tap Mouse over an item or ability icon for detailed info

Cabrakan Build

Starter

Notes If you're going jungle pick pen shoes first for more movement around the map

Notes

If you're going jungle pick pen shoes first for more movement around the map

Build Item Mage's Blessing Mage's Blessing
Build Item Bancroft's Talon Bancroft's Talon
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
3

Main

Notes (Trade pen boots for ragnda's mask late-game) This build is geared more towards survival with Bancroft's Talon and more damage done with Tremors with Shaman's Ring. Shaman's Ring greatly increases Tremor's damage and shores up that weakness. Use Purification Beads to get past cc and dig into the soft flesh of the mage trying to stop you, or blink. Be VERY careful, if a mage gets a good hit on you it will take half your health (though you do heal quickly with Bancroft's Talon) thanks to rangda's mask. My go-to build.

Notes

(Trade pen boots for ragnda's mask late-game) This build is geared more towards survival with Bancroft's Talon and more damage done with Tremors with Shaman's Ring. Shaman's Ring greatly increases Tremor's damage and shores up that weakness. Use Purification Beads to get past cc and dig into the soft flesh of the mage trying to stop you, or blink. Be VERY careful, if a mage gets a good hit on you it will take half your health (though you do heal quickly with Bancroft's Talon) thanks to rangda's mask. My go-to build.

Build Item Spear of Desolation Spear of Desolation
Build Item Shoes of the Magi Shoes of the Magi
Build Item Bancroft's Talon Bancroft's Talon
Build Item Shaman's Ring Shaman's Ring
Build Item Polynomicon Polynomicon
Build Item Rod of Tahuti Rod of Tahuti
Build Item Blink Rune Blink Rune
Build Item Purification Beads Purification Beads

Pure Damage

Notes This build doesn't have as much versatility as the main one, which is why i don't prefer it, but you will be able to do more damage and more frequent abilities with Chronos' Pendant. Doom orb lets you chase down enemies much faster (don't get this if you're jungle). This build sacrifices survivability and longer times outside of fountain for more speed, cooldown, and damage, which isn't really a bad trade, you just have to be much more careful with a god that you already have to be careful with. You will need to return to fountain often and groups will be harder to deal with.

Notes

This build doesn't have as much versatility as the main one, which is why i don't prefer it, but you will be able to do more damage and more frequent abilities with Chronos' Pendant. Doom orb lets you chase down enemies much faster (don't get this if you're jungle). This build sacrifices survivability and longer times outside of fountain for more speed, cooldown, and damage, which isn't really a bad trade, you just have to be much more careful with a god that you already have to be careful with. You will need to return to fountain often and groups will be harder to deal with.

Build Item Spear of Desolation Spear of Desolation
Build Item Shoes of the Magi Shoes of the Magi
Build Item Doom Orb Doom Orb
Build Item Polynomicon Polynomicon
Build Item Chronos' Pendant Chronos' Pendant
Build Item Rod of Tahuti Rod of Tahuti
Build Item Blink Rune Blink Rune
Build Item Belt of Frenzy Belt of Frenzy

Other Items

Notes Ragnda's mask you should switch out with pen boots late game when you buy the elixer of speed. Typhon's Fang coupled with Bancroft's Talon really amps up your lifesteal (the extra power isn't bad either). Telkhines Ring is good for in between abilities, and the Divine ruin for anti-heal (though others should be getting it). It also gives you extra pen, as does spear of the magus, obsidian shard, and soul reaver.

Notes

Ragnda's mask you should switch out with pen boots late game when you buy the elixer of speed. Typhon's Fang coupled with Bancroft's Talon really amps up your lifesteal (the extra power isn't bad either). Telkhines Ring is good for in between abilities, and the Divine ruin for anti-heal (though others should be getting it). It also gives you extra pen, as does spear of the magus, obsidian shard, and soul reaver.

Build Item Typhon's Fang Typhon's Fang
Build Item Telkhines Ring Telkhines Ring
Build Item Obsidian Shard Obsidian Shard
Build Item Spear of the Magus Spear of the Magus
Build Item Divine Ruin Divine Ruin
Build Item Soul Reaver Soul Reaver
Build Item Rangda's Mask Rangda's Mask

Cabrakan's Skill Order

Seismic Crush

1 X Y
Seismic Crush
2 6 8 12 16

Refraction Shield

2 A B
Refraction Shield
1 4 7 11 15

Tremors

3 B A
Tremors
3 10 14 18 19

Tectonic Shift

4 Y X
Tectonic Shift
5 9 13 17 20
Seismic Crush
2 6 8 12 16

Seismic Crush

1 X
Cabrakan becomes enraged, increasing his movement speed. While active, Cabrakan gains 70% increased Attack Speed and his next successful Basic Attack will Stun and do bonus damage. Additionally, Cabrakan gains Haste and is immune to Slows and Roots while this ability is active.

Ability Type: Stun, Damage
Damage: 80 / 125 / 170 / 215 / 260 (+50% of your Magical Power)
Stun Duration: 1s
Movement Speed Increase: 15 / 20 / 25 / 30 / 35%
Duration: 5s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Refraction Shield
1 4 7 11 15

Refraction Shield

2 A
Passive: As Cabrakan's shields take damage they store energy and gain Protection stacks.

Active: Cabrakan slams his shields together creating a concussive blast and damaging enemies in front of him, granting him Mana per enemy hit. If his shields have the maximum number of stacks then the enemy gods hit are Stunned, and the Stacks are removed.

Ability Type: Cone, Stun, Damage
Damage: 80 / 135 / 190 / 245 / 300 (+50% of your Magical Power)
Stun Duration: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Protections per Stack: 4 / 5 / 6 / 7 / 8
Mana: 10 / 14 / 18 / 22 / 26
Max stacks: 5
Range: 20
Cost: 10
Cooldown: 10s
Tremors
3 10 14 18 19

Tremors

3 B
Cabrakan repeatedly slams the ground with his shields creating an earthquake and causing enemy gods around him to Tremble. Enemies in the earthquake also take damage and are caught in a Vortex which drags them towards Cabrakan. This ability can only be channeled for a maximum amount of 10s.

Ability Type: Circle, Tremble, Damage
Damage: 20 / 30 / 40 / 50 / 60 (+40% of your Magical Power) every 0.5s
Radius: 30
Cost: 20 / 30 / 40 / 50 / 60 every 0.5s
Cooldown: 4s
Tectonic Shift
5 9 13 17 20

Tectonic Shift

4 Y
Cabrakan stomps the ground, creating a wall of earth and a fissure that travels out in front of him and damages any enemies caught in its path. The walls may be destroyed if they take enough hits. Cabrakan may destroy his own walls with a single basic attack.

Ability Type: Area, Wall, Damage
Damage: 150 / 250 / 350 / 450 / 550 (+60% of your Magical Power)
Hits to Destroy: 3
Range: 35
Cost: 100
Cooldown: 75s

Cabrakan Threats

Tap each threat level to view Cabrakan’s threats

Max
1
Major
2
Even
2
Minor
0
Tiny
0

This build works best if you're going jungle, but is still good for every role except support (obviously). One of the major drawbacks of this build is you only have pen boots for pen until late game when you get desolation spear and rangda's mask. There's no defense in this build and you don't really have great getaway options, your best bet is stunning people with refraction shield and using the increased movement of seismic crush to run away, some of the items in my build also give increased movement speed, so that helps. You'll want to use ganks and hit-and-run tactics because he's pretty useless without his abilities. There are ways around this (chronos' pendant and telkhins ring), but if you play right and don't get cocky, they shouldn't be necessary. For a full team working together in the end game, use blink to get behind them, preferably without getting seen, keep in mind endgame will be when you do the most damage, but also when you will take the most damage. Tremors is the worst ability for Cabrakan in terms of "one-shot", but is very useful for tanky supports and groups, and you'll find you'll do lots more damage with it when you have Shaman's Ring. Don't be shy with you're ult either, Cabrakan has pretty good cooldown on it and you can kill most gods with a seismic crush and tectonic shift combo, maybe a blink to get close. You are going to be mana hungry all game (due to tremors), so get the mana chalice early. Standard combo is Seismic Crush-Refraction Shield (preferably with full stacks, but unless they're building quickly, just pop it, speed is key)-Tectonic Shift-Tremors. This can vary on the situation (for instance, you can use Tectonic Shift before Refraction Shield to better line up you're opponents and allow more time for Tremors), but it's the standard go-to. Good luck out there and stay frosty.

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1
boogiebass (46) | June 21, 2019 8:47pm
This is usually what will happen if you try to go full damage cabrakan against a team that somewhat knows what they're doing. For everyone's sake, including yours, do your job and play the tank.

https://smite.guru/match/944387147
1
Kriega1 (143) | June 22, 2019 2:52am
What’s wrong with Fat Loki Cabrakan?
1
Lukatomic (3) | June 21, 2019 2:25pm
I made a troll version on this lmao
1
Gulfwulf (81) | June 19, 2019 11:23am
Solo should be getting teleport glyph first so you can get back to lane quicker and not miss out on farm.

Jungle should get Assassin's Blessing and not Mage's Blessing. I'd also think about Traveler's Shoes as your first full item.
1
Branmuffin17 (400) | June 18, 2019 4:30pm
Hi ZMasterBlaster,

I'm going to guess there's some honest effort here. That said, you really should list shoes, even if you're replacing them late. Right now, the view of the items list (which a lot of people will look at, but won't read your writeup) seems like you propose a no shoes build.

0 protections, and increased damage taken on a melee god that has no mobility outside your long CD Blink is just asking to be blown up. I get the concept, and I know that some people like to do the damage Cab thing, but I will straight up tell you that in a game with a balanced team and of reasonable skill, you're going to get blown up. You'll have to rely greatly on your teammates and / or perfect timing element of surprise, and that's not a winning recipe, IMO.

I do get that Bancroft's is there to help sustain a bit...but on the flipside, if going for a burst build, you're lacking in pen (Deso by itself isn't much in the end-game), and where is the Soul Reaver as an option?

Yes, you do have Ob Shard and Magus in the "other items" list, but you don't talk about them at all...at least Divine is there.

Finally, leveling your skills like you suggest is not efficient. You should typically focus on maxing one skill first, not just randomly putting points into the various skills.
1
ZMasterBlaster | June 19, 2019 5:44am
Thanks for the feedback! It's my first guide and i'm still trying to learn the system. How do you put a link to items when you say them in text? Also, the final build should have desolation spear and rangda's mask as sources of pen for the standard build, is 30 not enough? Pen boots and deso should be 25 total pen for mid-game.
1
Branmuffin17 (400) | June 19, 2019 8:57am
The final builds right now don't show Rangda's is core. It's only an alternative option, which is why I say it's lacking in pen for being a damage build.

25-30 flat is actually OK against squishy gods that have built 0 protection... That amount cuts their prots to about half, unless under the effect of aura prots like heartward or Thebes.

You link items like this:
Code:
[[Rangda's Mask]]
1
Devampi (105) | June 19, 2019 8:40am
No 30 pen is not enough idk base protections out of my head however I do know you syart with around 30 at lvl 1 and it scales up every lvl.the moment someone gets a protection item the 30 pen is already invalid as most items give more. That is why % pen exists or pretection reduction items.
I do believe you hit the hardcap at 30 flat pen though (doesn't affect % pen)
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1
SkyPirateShini (4) | June 19, 2019 7:36am
TO link to the items you just do Rangda's Mask with no spaces after the inner brackets. So that will become Rangda's Mask when done right. As far as your pen question, I'm not the most knowledgeable around here, but considereing Cab's low scaling, you might need a bit more and it's all flat pen as well which just takes off a certain amount of protections. Don't take my word on the pen thing. Bran or pretty much anyone else can be more helpful.
-1
pubgshadowrun | June 18, 2019 3:05pm
lol i just posted a cabrakan too, yours looks really good!
1
Gulfwulf (81) | June 19, 2019 11:24am
I disagree but a point in his favor is that he mentions buying shoes even if he doesn't list them.
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League of Legends Build Guide Author ZMasterBlaster
Congratulations! You Know How to Pick a Winner (one shot build)
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