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Critting Flail (Slash & Arena)

4 1 10,224
7.4
by minist3r updated December 21, 2023

Smite God: Bastet

Build Guide Discussion 9 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starting Build

Build Item Bluestone Pendant Bluestone Pendant
Build Item Hidden Dagger Hidden Dagger
Build Item Golden Gooseberries Golden Gooseberries
Build Item Multi Potion Multi Potion
Build Item Ward Ward
Build Item Purification Beads Purification Beads
Build Item Claw Shard Claw Shard

Full Crit vs HI HP

Build Item Bluestone Brooch Bluestone Brooch
Build Item Rage Rage
Build Item Malicious Deathbringer Malicious Deathbringer
Build Item Hastened Katana Hastened Katana
Build Item Demon Blade Demon Blade
Build Item Qin's Sais Qin's Sais
Build Item Temporal Beads Temporal Beads
Build Item Scorching Blink Rune Scorching Blink Rune

Bastet's Skill Order

Pounce

1 X Y
Pounce
2 8 15 18 19

Razor Whip

2 A B
Razor Whip
1 4 12 14 16

Ensnaring Claw

3 B A
Ensnaring Claw
3 6 7 10 11

Huntress of Bast

4 Y X
Huntress of Bast
5 9 13 17 20
Pounce
2 8 15 18 19

Pounce

1 X
Bastet pounces to her target location, damaging enemies within the radius. For 4 seconds after pouncing, you can press the button again to pounce back to your initial location. Bastet moves 25% faster while in the Return Pounce state. Bastet may cancel this ability early to put it on cooldown.

Ability Type: Circle, Leap, Damage
Damage: 95 / 150 / 205 / 260 / 315 (+90% of your Physical Power)
Range/Radius: 55/20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Razor Whip
1 4 12 14 16

Razor Whip

2 A
Bastet swipes at her enemies, causing them to Bleed for damage every 0.66 seconds for the duration.

Ability Type: Cone, Damage
Damage (per Tick): 30 / 45 / 60 / 75 / 90 (+25% of your Physical Power)
Duration: 2s
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 10s
Ensnaring Claw
3 6 7 10 11

Ensnaring Claw

3 B
Bastet sends a cat forward at her enemies. If a cat finds an enemy it ensnares them and all enemies around them, damaging them and rooting them for .5s. The cat persists for 4s or until defeated, continuing to attack nearby enemies. The cats attacks will apply a 2s slow to the enemy.

Ability Type: Line, Root, Damage
Root Damage: 55 / 90 / 125 / 160 / 195 (+60% of your Physical Power)
Cat Damage: 20 / 25 / 30 / 35 / 40 (+30% of your Basic Attack Power)
Cat Hit Points: 2
Lane Minion Damage: 1 HP lost per 5 hits
Slow: 20%
Range/Radius: 70 / 10
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Huntress of Bast
5 9 13 17 20

Huntress of Bast

4 Y
Bastet becomes CC Immune and conjures a radiant projectile that travels forward in a line damaging and stunning the first enemy god hit. A Huntress of Bast appears near the hit target and a destination is marked at Bastet. The Huntress then picks up and carries the enemy hit to the marked location.

On successful capture, a pool of quicksand is formed under the enemy creating a Vortex which drags targets toward the center and deals damage.

Ability Type: Line, Crowd Control, Damage
Initial Hit: 160 / 220 / 280 / 340 / 400 (+90% of your Physical Power)
Quicksand Damage: 20 / 25 / 30 / 35 / 40 (+15% of your Physical Power) every 0.5s for 3s
Range: 100
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 110 / 105 / 100 / 95 / 90s

Bastet Threats

Tap each threat level to view Bastet’s threats

Max
0
Major
1
Even
0
Minor
0
Tiny
0

Extended Build

Core

Build Item Rage Rage
Build Item Malicious Deathbringer Malicious Deathbringer
Build Item The Crusher The Crusher
Build Item Demon Blade Demon Blade

Last Item

Build Item Qin's Sais Qin's Sais
Build Item Hastened Katana Hastened Katana
Build Item Hydra's Lament Hydra's Lament
Build Item Jotunn's Vigor Jotunn's Vigor
Build Item Bloodforge Bloodforge

Ability Based

Build Item Heartseeker Heartseeker
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Serrated Edge Serrated Edge

Crit vs Ability

I have noticed many builds use ability based modifiers for bastet. I have decided to try a different style focused less on her abilities and on the speed/damage of the flail. The play style is akin to that of a classic nemesis with a pull/stun from the bastet ult and the added benefit of the root from skill 3.

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1
minist3r | December 20, 2023 3:07pm
Please feel free to light me up over this build, it is entirely experimental for me!
1
Branmuffin17 (400) | December 20, 2023 3:46pm
Well if you're going for what would be a basic attack build (crits from Rage, DB, Demon Blade + Qin's passive applying only to crits), then I don't think you should choose Bluestone Pendant unless you're sort of intending it to be a hybrid (basic attack + ability) build.

That said, before we go further, I'd like to know, how many basic attacks do you expect to apply to a given enemy at once? How are you using your abilities to get more basics in?

Thoughts:
  • I assume you're relying on Ensnaring Claw to lock enemies down for a bit, due to the root and slow. That said, leveling it increases damage, but doesn't provide decreased CD, increased CC lockdown, etc. It really should be your last priority in leveling. You can get very reliable damage from Razor Whip and so it should usually be your first priority, other than perhaps your ult (where you get decreased CD with each level). Your second priority should be Pounce as the damage is generally good and you get decreasing CD.

    Also, your skill leveling otherwise is messed up as you have 7 points in your 3. That needs to be fixed.

  • So you're not going to sit there getting 5 hits off on an enemy consecutively, right? At least, you can't regularly expect that. Why not at least make this more well-rounded, by replacing Demon Blade with Fail-Not, making this at least a more hybrid build where you can still deal good damage regularly with abilities, whether or not you get basic attack hits in?

  • And while Qin's Sais is a great DPS item, you need to be getting consecutive hits in to do that. Instead, consider replacing it with Hydra's Lament in your main build, giving you further CDR for ability use, and increased damage on basic attacks immediately after ability use (such as locking them down with Claw). I wouldn't have Qin's as your standard item.

  • You also do list Hastened as an optional 6th...that's an item that will allow you to stick, but if you're intent on saying Rage DB and Demon are core, then Hastened should be core too, not The Crusher.
While I definitely don't recommend crits on Bastet, I'm sure you can have fun with a crit build, but I would definitely make some adjustments to still allow it to fit her strengths at the same time (e.g. abilities).
1
minist3r | December 20, 2023 7:25pm
I picked Crusher over hastened for the power over hastened, also it increases the dmg of subsequent attacks, allowing for more damage in less hits.
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1
minist3r | December 20, 2023 7:17pm
I tend to only need 3-4 hits to kill most enemies other than tanks with this build; also I find that of the starter items for slash and arena, bluestone provides the most sense, because yes this is still a "hybrid" if you would call it that. It is irresponsible to ignore ability damage totally.

My moveset has focused pounce into claw to slun and then kill with basics, eliminating the razor whip mostly from the combo.

I have both Qins and hydras as last items for situational use.
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League of Legends Build Guide Author minist3r
Critting Flail (Slash & Arena)
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