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Sell the Death's Toll to make room for Fail-Not.
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Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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While you can benefit from overcapping crit with 4 crit items, I feel it's a bit overkill and Rage would be the item I'd usually drop out, especially since he doesn't have an AS steroid and will appreciate a bit more AS.
Dom first might be nice for the MP5, but not sure you need the pen that early. I'd probably stick closer to meta and just grab some lifesteal first, followed up by Dom or Exe as preferred, then going into crit (Demon, DB, Fail).
I'd personally grab Cowl over DT especially if you're just selling DT late. But you might also consider getting Arrow and upgrading to Ornate if you like the overall high crit chance.
(I actually did see that Dominance wasn't doing well early game and swapped it with the Envenomed, but didn't get the chance to update it here yet, so I'm about to do that.)
I also do know this isn't 2.5 AS, which I usually love having on Danza, and even late game I'm annoyed with how slow I shoot. But, there are only like 3 or 4 AS/Crit items, and I personally think the Bladed Boomerang sucks. So not many options after that that I don't have on here.