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Fenrir build GankGod 10.10

2 0 5,777
by Natinho updated September 26, 2023

Smite God: Fenrir

Build Guide Discussion 0 More Guides
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Build Summary

Starter

Build Item Eye Of The Jungle Eye Of The Jungle
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Blink Rune Blink Rune
Build Item Claw Shard Claw Shard

Build Item Eye Of The Jungle Eye Of The Jungle
Build Item Jotunn's Cunning Jotunn's Cunning
Build Item The Crusher The Crusher
Build Item Bloodforge Bloodforge
Build Item Serrated Edge Serrated Edge
Build Item Dominance Dominance
Build Item Greater Blink Rune Greater Blink Rune
Build Item Greater Purification Beads Greater Purification Beads

Fenrir's Skill Order

Unchained

1 X Y
Unchained
2 7 13 16 18 19

Seething Howl

2 A B
Seething Howl
3 8 12 14 17

Brutalize

3 B A
Brutalize
1 4 6 9 11

Ragnarok

4 Y X
Ragnarok
5 10 15 20
Unchained
2 7 13 16 18 19

Unchained

1 X
Fenrir leaps forward, dealing damage to all enemies when he lands. At full Runes, the leap Stuns the enemies hit. If the leap hits a god, the Cooldown is reduced by 30%.

Ability Type: Circle, Leap, Damage
Damage: 85 / 145 / 205 / 265 / 325 (+95% of your Physical Power)
Stun: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Seething Howl
3 8 12 14 17

Seething Howl

2 A
Fenrir rears back and howls, inspiring himself with a Physical Power, Attack Speed, and Lifesteal Buff. While inspired Fenrir generates 2 runes.

Ability Type: Buff
Physical Power: 15 / 25 / 35 / 45 / 55
Physical Lifesteal: 30%
Attack Speed: 25%
Buff Duration: 6s
Cost: 60
Cooldown: 13s
Brutalize
1 4 6 9 11

Brutalize

3 B
Fenrir gains increased protections and pounces to his ground target location. If there is an enemy in the radius, he strikes them 4 times, dealing additional damage with each strike and hits enemies around the target for 75% of the damage. While casting this ability Fenrir is immune to knockups. At full runes, each strike gains 15% additional Physical Power scaling.

Ability Type: Leap
Damage: 45 / 75 / 105 / 135 / 165 (+50% of your Physical Power)
Protections: 5 + 2 per level
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Ragnarok
5 10 15 20

Ragnarok

4 Y
Upon Ragnarok, Fenrir grows massive in size, becoming immune to Crowd Control while moving faster. Fenrir bites enemy gods, dealing Physical damage and carrying them away. Biting a Crowd Control immune target deals the damage but ends his Ultimate. At full Runes, he gains Protections.

Ability Type: Target, Grab, Damage
Damage: 200 / 275 / 350 / 425 / 500 (120% of your Physical Power)
Movement Speed: 75%
Carry Duration: 1.75s
Protections: 20 / 30 / 40 / 50 / 60
Cost: 100
Cooldown: 90s

Fenrir Threats

Tap each threat level to view Fenrir’s threats

Max
0
Major
3
Even
0
Minor
0
Tiny
1

Extended Build

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League of Legends Build Guide Author Natinho
Fenrir build GankGod 10.10
Table of Contents

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