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Fenrir Jungle

2 1 47,677
by Symmetry updated March 23, 2017

Smite God: Fenrir

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Fenrir Build

Early

Build Item Bumba's Mask Bumba's Mask
Build Item Bluestone Pendant Bluestone Pendant
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2

Mid/Late

Build Item Warrior Tabi Warrior Tabi
Build Item Heartseeker Heartseeker
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Mantle of Discord Mantle of Discord
Build Item Void Shield Void Shield

Relics

Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet

Fenrir's Skill Order

Unchained

1 X Y
Unchained
2 7 9 11 13

Seething Howl

2 A B
Seething Howl
4 12 14 16 18

Brutalize

3 B A
Brutalize
1 3 6 8 10

Ragnarok

4 Y X
Ragnarok
5 15 17 19 20
Unchained
2 7 9 11 13

Unchained

1 X
Fenrir leaps forward, dealing damage to all enemies when he lands. At full Runes, the leap Stuns the enemies hit. If the leap hits a god, the Cooldown is reduced by 30%.

Ability Type: Circle, Leap, Damage
Damage: 85 / 145 / 205 / 265 / 325 (+95% of your Physical Power)
Stun: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Seething Howl
4 12 14 16 18

Seething Howl

2 A
Fenrir rears back and howls, inspiring himself with a Physical Power, Attack Speed, and Lifesteal Buff. While inspired Fenrir generates 2 runes.

Ability Type: Buff
Physical Power: 15 / 25 / 35 / 45 / 55
Physical Lifesteal: 30%
Attack Speed: 25%
Buff Duration: 6s
Cost: 60
Cooldown: 13s
Brutalize
1 3 6 8 10

Brutalize

3 B
Fenrir gains increased protections and pounces to his ground target location. If there is an enemy in the radius, he strikes them 4 times, dealing additional damage with each strike and hits enemies around the target for 75% of the damage. While casting this ability Fenrir is immune to knockups. At full runes, each strike gains 15% additional Physical Power scaling.

Ability Type: Leap
Damage: 45 / 75 / 105 / 135 / 165 (+50% of your Physical Power)
Protections: 5 + 2 per level
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Ragnarok
5 15 17 19 20

Ragnarok

4 Y
Upon Ragnarok, Fenrir grows massive in size, becoming immune to Crowd Control while moving faster. Fenrir bites enemy gods, dealing Physical damage and carrying them away. Biting a Crowd Control immune target deals the damage but ends his Ultimate. At full Runes, he gains Protections.

Ability Type: Target, Grab, Damage
Damage: 200 / 275 / 350 / 425 / 500 (120% of your Physical Power)
Movement Speed: 75%
Carry Duration: 1.75s
Protections: 20 / 30 / 40 / 50 / 60
Cost: 100
Cooldown: 90s

Chapter Title

EZ GAME EZ LIFE

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League of Legends Build Guide Author Symmetry
Fenrir Jungle
Table of Contents

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