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God of support (Joust build)

21 2 24,044
9.4
by Vel1ar updated February 13, 2021

Smite God: Ganesha

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Buy at the start

Notes The flasks and the starter item must help you gain enough mana and health regeneration so you don't die in the early game and can control the opposing team.

Notes

The flasks and the starter item must help you gain enough mana and health regeneration so you don't die in the early game and can control the opposing team.

Build Item Sentinel's Gift Sentinel's Gift
Build Item Emerald Mail Emerald Mail
Build Item Chalice of Healing Chalice of Healing
Build Item Mana Potion Mana Potion
2

Full build

Notes This build is focused on creating the most comfortable conditions for your allies during team battles (Replace Sentinel's Gift with Sentinel's Embrace at 17 level).

Notes

This build is focused on creating the most comfortable conditions for your allies during team battles (Replace Sentinel's Gift with Sentinel's Embrace at 17 level).

Build Item Sentinel's Embrace Sentinel's Embrace
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Shoes of Focus Shoes of Focus
Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet
Build Item Pythagorem's Piece Pythagorem's Piece

Ganesha's Skill Order

Turn of Fate

1 X Y
Turn of Fate
1 4 6 7 14

Ohm

2 A B
Ohm
3 8 10 11 12

Remove Obstacles

3 B A
Remove Obstacles
2 15 16 18 19

Dharmic Pillars

4 Y X
Dharmic Pillars
5 9 13 17 20
Turn of Fate
1 4 6 7 14

Turn of Fate

1 X
Ganesha curses his Enemies with his considerable willpower, damaging them. For each Enemy he hits (up to a maximum of 4), all Allied Gods within 55 units of Ganesha gain bonus Damage.

Minions give 1 stack, enemy Gods give 2 stacks.

Ability Type: Line
Damage: 90 / 150 / 210 / 270 / 330 (+55% of your Magical Power)
Bonus Damage Per Stack: 3%
Duration: 4s
Range: 55
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Ohm
3 8 10 11 12

Ohm

2 A
Ganesha begins chanting and rises into the lotus position, where he is slowed slightly but may travel freely in all directions. While chanting, he silences Enemy gods in a cone in front of him, increasing Physical and Magical Protections for all nearby Allied Gods. He gains an additional 50% of the Protections he provides, and he is knockback immune while channeling this ability.

Ability Type: Cone, Silence
Duration: 1.8s
Protections: 20 / 30 / 40 / 50 / 60
Radius: 35
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 14 / 13 / 12 / 11 / 10s
Remove Obstacles
2 15 16 18 19

Remove Obstacles

3 B
Ganesha charges forward, hooking an enemy with his goad, holding them in place and damaging the enemy before knocking them up. While dashing, Ganesha passes through player-made deployables.

Ability Type: Dash
Damage: 90 / 135 / 180 / 225 / 270 (+45% of your Magical Power)
Cost: 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Dharmic Pillars
5 9 13 17 20

Dharmic Pillars

4 Y
Ganesha summons the Four Great Pillars of Righteousness to imprison his Enemies. Between each pair of pillars a magical field is created, and Enemies who pass through the field take Damage, are Slowed, and have their Protections reduced for 3s.

The first tick of this damage does an additional 60%, and Enemy Minions and Jungle Monsters take 40% of this Damage.

Ability Type: Ground Target
Damage Per Hit: 90 / 130 / 170 / 210 / 250 (+40% of your Magical Power)
Slow: 30%
Protection Reduction: 10 / 20 / 30 / 40 / 50
Debuff Duration: 3s
Radius: 20
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 75s

Ganesha Synergies

Tap each synergy level to view Ganesha’s synergies

Ideal
2
Strong
0
OK
0
Low
0
None
0

Extended Build

Just a little tip from me)

Remember that u are not an assasin. That's why try to stay with your team in order to get from your build as many advantages as possible. Control enemy team and defend your cores. Help your team gain and develop an edge and your win rating will go up very quickly. Good luck and meet on the battlefield of the gods, friends!

Why ganesha is good?

Basically, his abilities are aimed at protecting allies and controlling the enemy team, and also Ganesha can take significant damage, which makes him an excellent choice for creating the most comfortable conditions for his teammates. At the right time, he can also initiate a battle or stop a fleeing enemy in place, allowing his allies to inflict the greatest damage on the enemy.

Another indisputable advantage of Ganesha is his opponent's underestimation.
Indeed, after all the bans, he often remains available in ranked matches. When you hone your skill on this god, you will definitely be able to play with any other gods, complementing their strengths and minimizing their weaknesses.

Who is this guide for?

This guide is for those people who want to learn how to use the potential of this god to 100% and enjoy not only killing the enemy god, but also from cultivating strong allies at the cost of your own efforts. His defensive properties are among the best in the game. Thinking in this direction and applying enough resourcefulness in games, you can get to know this god again.

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1
DrBabyManDB | May 25, 2021 9:00pm
It was a very informative guide, that made me better understand a good build for genesha. Thank you!
1
AmoralOne (11) | February 15, 2021 8:00am
I think this build is fine for joust, you might consider making your last item an [Ethereal Staff], or [Spear of the Magus] This will give you either more ccr, and damage, or make your team able to do more damage overall! Magus helps keep your ultimate relevant late game as well :)

All in all well done :)
1
Devampi (105) | February 15, 2021 8:34am
honestly, I would swap some items around depending on the opponents (early sov into a warrior/assassin hunter comp works quite well.)

After that it does still need additions for swapping boots and a possible start
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