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Heim new start?

3 0 2,908
by Dec1ded updated July 8, 2021

Smite God: Heimdallr

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Build Item Leather Cowl Leather Cowl
Build Item Ichaival Ichaival
Build Item Ninja Tabi Ninja Tabi
Build Item Asi Asi
Build Item Rage Rage
Build Item Deathbringer Deathbringer
Build Item Demon Blade Demon Blade
Build Item Hunter's Cowl Hunter's Cowl

Build Item Leather Cowl Leather Cowl
Build Item Ichaival Ichaival
Build Item Ninja Tabi Ninja Tabi
Build Item Asi Asi
Build Item Rage Rage
Build Item Deathbringer Deathbringer
Build Item Demon Blade Demon Blade
Build Item Hunter's Cowl Hunter's Cowl

Heimdallr's Skill Order Notes When you start the game, place your 3 on the purple buff, and start at red. Auto twice, place your 3 behind you, and keep attacking the camp. When the buff holder is at 150 HP or less, step into your 3 and teleport over to the purple to gain the max XP possible

Notes

When you start the game, place your 3 on the purple buff, and start at red. Auto twice, place your 3 behind you, and keep attacking the camp. When the buff holder is at 150 HP or less, step into your 3 and teleport over to the purple to gain the max XP possible

Piercing Sight

1 X Y
Piercing Sight
2 4 6 7 11

The Gjallarhorn

2 A B
The Gjallarhorn
3 8 9 12 13

The Bifrost

3 B A
The Bifrost
1 10 16 18 19

Through The Realms

4 Y X
Through The Realms
5 14 15 17 20
Piercing Sight
2 4 6 7 11

Piercing Sight

1 X
Heimdallr throws his sword, Hofuð, into the air. It shines with brilliant light that reveals enemies within 80 units. Heimdallr can refire this ability to call the sword down, causing it to fly to the target location and damage enemies.

Ability Type: Circle
Damage: 90 / 145 / 200 / 255 / 310 (+85% of your Physical Power)
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
The Gjallarhorn
3 8 9 12 13

The Gjallarhorn

2 A
Heimdallr blows the Gjallarhorn for 2s, causing enemies in front of him to lose Movement and Attack Speed while taking damage every .5s. While blowing his horn, Heimdallr is immune to knockups and gains bonus protections. When Heimdallr ends this cast, either through cancelling it himself or after 2s, he raises the Gjallarhorn for a final blast. This blast damages enemies and knocks them away from Heimdallr.

Ability Type: Cone
Damage Per Tick: 8 / 16 / 24 / 32 / 40 (+30% of your Physical Power)
Knockback Damage: 50 / 90 / 130 / 170 / 210 (+60% of your Physical Power)
Slow: 15 / 17.5 / 20 / 22.5 / 25%
Slow Duration: 1.5s
Range: 60
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
The Bifrost
1 10 16 18 19

The Bifrost

3 B
Heimdallr manifests a fragment of the Bifrost at his target location. When two fragments are placed, they become linked, allowing Heimdallr to traverse the Bifrost. The greater the distance between the fragments, the longer it takes to begin traversing, and the longer it takes for it to be usable again. If Heimdallr places a third fragment down, the oldest fragment vanishes. Enemies that walk between two fragments are revealed to Heimdallr.

Ability Type: Circle
Distance Scale: 85 to 700 units
Warmup Scale: 0.8s to 3.5s
Cooldown Scale: 16s to 210 / 180 / 150 / 120 / 90s
Range: Unlimited
Cost: 40
Cooldown: Variable
Through The Realms
5 14 15 17 20

Through The Realms

4 Y
Heimdallr charges forward, axe ready. If Heimdallr hits an enemy god, he stuns them before unleashing a devastating swing of his axe, launching his target into the sky. A Bifrost portal appears and Heimdallr sends the launched foe through the realms of Muspelheim and Niflheim before returning them back to the battleground at a random location in front of him. Muspelheim burns the enemy every .5s for 1.5s while Niflheim slows the enemy for 2.5s.

Ability Type: Dash
Hit Damage: 120 / 200 / 280 / 360 / 440 (+70% of your Physical Power)
Muspelheim Damage: 25 / 35 / 45 / 55 / 65 (+15% of your Physical Power)
Wall Hit Damage: 35 / 75 / 115 / 155 / 195 (+30% of your Physical Power)
Niflheim Slow: 25%
Travel Duration: 4s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 90 / 85 / 80 / 75 / 70s

Heimdallr Threats

Tap each threat level to view Heimdallr’s threats

Max
0
Major
1
Even
2
Minor
1
Tiny
0

Heimdallr Synergies

Tap each synergy level to view Heimdallr’s synergies

Ideal
0
Strong
2
OK
3
Low
0
None
0

Extended Build

When you start the game, place your 3 on the purple buff, and start at red. Auto twice, place your 3 behind you, and keep attacking the camp. When the buff holder is at 150 HP or less, step into your 3 and teleport over to the purple to gain the max XP possible

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League of Legends Build Guide Author Dec1ded
Heim new start?
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