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Izzy Shredding E'erthing

6 4 14,641
6.6
by C4LLMEJ0KER updated September 27, 2022

Smite God: Izanami

Build Guide Discussion 0 More Guides
Choose a Build: Crit Build
Crit Build Situational
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Build Summary

Starting Items

Build Item Leather Cowl Leather Cowl
Build Item Heavy Mace Heavy Mace

Crit Build (Primary)

Notes The key to this build is pumping out AA's fast and and the Crit will slap any squishy characters. I don't see Crusher much on Izzy but for me, her 2 slaps really hard and with the boost Crusher gives and combined with the slow and her 1 you can seal some early game kills. With Asi you'll be pulling plenty of Life steal late game to stay in fights. You can swap Rage and Asi in your build order if the other team isn't pressing too hard or causing too much damage.

Notes

The key to this build is pumping out AA's fast and and the Crit will slap any squishy characters. I don't see Crusher much on Izzy but for me, her 2 slaps really hard and with the boost Crusher gives and combined with the slow and her 1 you can seal some early game kills. With Asi you'll be pulling plenty of Life steal late game to stay in fights. You can swap Rage and Asi in your build order if the other team isn't pressing too hard or causing too much damage.

Build Item Hunter's Cowl Hunter's Cowl
Build Item The Crusher The Crusher
Build Item Asi Asi
Build Item Rage Rage
Build Item Demon Blade Demon Blade
Build Item Deathbringer Deathbringer

Izanami's Skill Order Notes Your focus on abilities is going to be your 2 followed by your 1. Izzy's 2 is really underrated in my opinion. Not only does it slow, it also does some massive damage in the early game and late game. On top of that if an enemy is killed while they are slowed by your 2, it increases the length of time that the slow lasts for. This can make Izzy a major contributor in team fights beyond just damage.

Her 1 should never be used to kill minions. Use it to inflict damage on enemy gods, towers, and jungle monsters. Be smart about when you use it though because her passive sends her attacks like a boomarang inflicting damage on both the out and in side of the attack. But if you trigger your 1 it's going to increase the speed and damage at the cost of stopping the impact on the first god it touches.

Notes

Your focus on abilities is going to be your 2 followed by your 1. Izzy's 2 is really underrated in my opinion. Not only does it slow, it also does some massive damage in the early game and late game. On top of that if an enemy is killed while they are slowed by your 2, it increases the length of time that the slow lasts for. This can make Izzy a major contributor in team fights beyond just damage.

Her 1 should never be used to kill minions. Use it to inflict damage on enemy gods, towers, and jungle monsters. Be smart about when you use it though because her passive sends her attacks like a boomarang inflicting damage on both the out and in side of the attack. But if you trigger your 1 it's going to increase the speed and damage at the cost of stopping the impact on the first god it touches.

Sickle Storm

1 X Y
Sickle Storm
1 8 10 12 13

Spectral Projection

2 A B
Spectral Projection
2 4 6 7 9

Fade Away

3 B A
Fade Away
3 15 16 18 19

Dark Portal

4 Y X
Dark Portal
5 11 14 17 20
Sickle Storm
1 8 10 12 13

Sickle Storm

1 X
For 6s, Izanami throws her kama sickles even faster and more furiously. While active she gains Attack Speed, and her Basic Attacks no longer return to her, instead applying Bonus Damage in addition to 100% of her Basic Attack power per hit. This Bonus Damage applies to all targets, including Structures.

Ability Type: Ranged Basic, Buff
Attack Speed: 45 / 50 / 55 / 60 / 65%
Bonus Damage: 10 / 15 / 20 / 25 / 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Spectral Projection
2 4 6 7 9

Spectral Projection

2 A
Izanami sends forth a demonic visage of herself to strike down her enemies, damaging and Slowing all Enemies in a line.

If an Enemy God is killed while slowed by this ability, future uses of the slow will be increased by 6% per kill up to twice, for a maximum of 30%.

Ability Type: Line, Slow, Damage
Damage: 65 / 115 / 165 / 215 / 265 (+80% of your Physical Power)
Slow: 20% + 10% per Kill (Max 30%)
Slow Duration: 3s
Range: 70
Cost: 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Fade Away
3 15 16 18 19

Fade Away

3 B
Izanami descends into the underworld, becoming Stealthed, and leaps away from her current position.

Taking damage, or firing a damaging Ability or Basic Attack breaks her Stealth.

Ability Type: Leap
Duration: 3 / 3.5 / 4 / 4.5 / 5s
Range: 55
Cost: 70
Cooldown: 17 / 16.5 / 16 / 15.5 / 15s
Dark Portal
5 11 14 17 20

Dark Portal

4 Y
Izanami summons a dark portal which Damages and Silences all Enemies in range.

Ability Type: Circle, Silence, Damage
Damage: 240 / 340 / 440 / 540 / 640 (+100% of your Physical Power)
Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5s
Range/Radius: 60/15
Cost: 100
Cooldown: 80s

Extended Build

Situational Items

Notes If you're playing a team with strong healing or building towards heal, Shadowsteel is a good counter to it by replacing Wind Demon. If you want to go pen, you can replace Shadowsteel/Wind Demon with Toxic Blade to get the anti heal and pen.

Replace Death Bringer with Dominance or Jotunn's if you're going for a pen build.

Notes

If you're playing a team with strong healing or building towards heal, Shadowsteel is a good counter to it by replacing Wind Demon. If you want to go pen, you can replace Shadowsteel/Wind Demon with Toxic Blade to get the anti heal and pen.

Replace Death Bringer with Dominance or Jotunn's if you're going for a pen build.

Build Item Shadowsteel Shuriken Shadowsteel Shuriken
Build Item Toxic Blade Toxic Blade
Build Item Dominance Dominance
Build Item Jotunn's Wrath Jotunn's Wrath

Introduction

Izzy is a shredder of everything. In my opinion she has one of the best lane clears in the game with her passive, but coupled with her 2 in the early game if your in a lane by yourself you can keep a consistent minion push going. She is a bit on the squishy side but has a very reliable escape in her 3. In my eyes her ultimate is a bit on the weak side, but can seal kills in the early game.

Izzy plays very well as a damager to enemy gods but where the build can really shine is on split pushes. Her passive combined with her 2 can clear lanes quickly in the early game and get your minions under the tower. While the tower is taking out your minions you can inflict damage with your 1. This strategy does well in the early game but also well in the late game. Like a typical hunter she can shred towers and jungle monsters in the late game.

This is my first build guide and I'll flesh this out and clear it up a bit later. Full disclaimer, I mostly play Slash, Arena, and Joust.

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League of Legends Build Guide Author C4LLMEJ0KER
Izzy Shredding E'erthing
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