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Joust / Solo Laner - Set Build

2 1 18,318
by MrZeroo updated July 15, 2019

Smite God: Set

Build Guide Discussion 2 More Guides
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Set Build

Starter Pack

Notes Always Blessing This will protect you from early game. The damage that you will receive will not be compare as going damage. Plus You will still do damage no matter what. Since, we all know early game

Notes

Always Blessing This will protect you from early game. The damage that you will receive will not be compare as going damage. Plus You will still do damage no matter what. Since, we all know early game

Build Item Warrior's Blessing Warrior's Blessing
Build Item Katana Katana
Build Item Multi Potion Multi Potion
2

Swords

Notes With your passive at 10 stacks, this will improve your way to auto attacking the enemy faster. Both of them provides a really good early game, but there are only two choices I will recommend to follow :
If they have 3 assassins or ADC You should go (Hastened Katana) to provide speed chasing.
If they have warriors or defenders
Best choice is (Stone Cutting Sword) This will make you a powerful counter for any tankier that tries to punish you.

And boots because is good.

Notes

With your passive at 10 stacks, this will improve your way to auto attacking the enemy faster. Both of them provides a really good early game, but there are only two choices I will recommend to follow :
If they have 3 assassins or ADC You should go (Hastened Katana) to provide speed chasing.
If they have warriors or defenders
Best choice is (Stone Cutting Sword) This will make you a powerful counter for any tankier that tries to punish you.

And boots because is good.

Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Hastened Katana Hastened Katana
Build Item Warrior Tabi Warrior Tabi

Armory

Notes I'll like to explain why I pick armor as my 3rd Item. First, Set is completely strong at early game, but weak as well because of his health and no sustain at all. People will rather go "Lifesteal" and that's the first mistake. Remember our little friend called (Stun)? Yes, that will destroy you at early game. That's why I recommend both of this items as first defensive mechanism anti-gank or burst damage from any source.
The tricky part about Hide of the Urchin is once your done,it will help you out to start a fight and this will be an advantage for your teammates. You can jump in any early/mid game fights without worry about taking damage. You'll receive healing from your blessing and that will give an opportunity for your teammates to engage in any situation.

I know Gauntlet of thebes sounds like a crazy idea, but look at the good way. Once is done, you will provide armor to your teammates and yourself as well. You will take this as an advantage for you teammates to gank properly without getting that much damage from any source.

Notes

I'll like to explain why I pick armor as my 3rd Item. First, Set is completely strong at early game, but weak as well because of his health and no sustain at all. People will rather go "Lifesteal" and that's the first mistake. Remember our little friend called (Stun)? Yes, that will destroy you at early game. That's why I recommend both of this items as first defensive mechanism anti-gank or burst damage from any source.
The tricky part about Hide of the Urchin is once your done,it will help you out to start a fight and this will be an advantage for your teammates. You can jump in any early/mid game fights without worry about taking damage. You'll receive healing from your blessing and that will give an opportunity for your teammates to engage in any situation.

I know Gauntlet of thebes sounds like a crazy idea, but look at the good way. Once is done, you will provide armor to your teammates and yourself as well. You will take this as an advantage for you teammates to gank properly without getting that much damage from any source.

Build Item Hide of the Urchin Hide of the Urchin
Build Item Gauntlet of Thebes Gauntlet of Thebes

Magic or Physical

Notes You'll have to look into the situation. Do they have a team of Assassins or ADC? Magicians hard crown control or annoying Guardians/Warrior? Depending on which situation you are, those 3 are my choices for you:
Void Shield: This will do a backup for your protection and will boost you from any surprise attack from the enemy team.
Ancile: This item is a life savior, why? This unleash a silence effect to the enemy team if they ever try to gank you with a powerful Magic effect. This will give you an only one chance to escape.
Qin's Sais: We all hate getting gank by bullies tanks. Well, this is a great chance to present the melter for tankers. This is gonna add a ton of damage to their maximum health, so they can kiss themselves a good bye.

Notes

You'll have to look into the situation. Do they have a team of Assassins or ADC? Magicians hard crown control or annoying Guardians/Warrior? Depending on which situation you are, those 3 are my choices for you:
Void Shield: This will do a backup for your protection and will boost you from any surprise attack from the enemy team.
Ancile: This item is a life savior, why? This unleash a silence effect to the enemy team if they ever try to gank you with a powerful Magic effect. This will give you an only one chance to escape.
Qin's Sais: We all hate getting gank by bullies tanks. Well, this is a great chance to present the melter for tankers. This is gonna add a ton of damage to their maximum health, so they can kiss themselves a good bye.

Build Item Void Shield Void Shield
Build Item Ancile Ancile
Build Item Qin's Sais Qin's Sais

Full Build

Notes Life steal is better to get at Mid-Game: Once you have the defense that you required to fight, everything seems easier.

Asi: Is a great advantage for your build. Once you seem to be in danger, the enemy team will charge to you, but what they don't know is that you can make a counter attack and burst your heals in a second. This item is situational, if the enemy team have magical or physical burst damage. This is a good item and it goes well with Void Shield

BloodForge: This item is awesome, but it has it weak point as well. You need to secured a kill, if the enemy team is running low. This will help you to chase a weak enemy and gain shield for a bit to escape any hard crowd control. You'll need Ancile for any magicians counter.

Soul Eater: More stacks I know, but look at the good way! It provides Mana, Lifesteal from any sources. Abilities(including Ultimate) and Basic attack. This will go well with,(Hastened Katana). Trust me, you will eat them haha! Lol.

Notes

Life steal is better to get at Mid-Game: Once you have the defense that you required to fight, everything seems easier.

Asi: Is a great advantage for your build. Once you seem to be in danger, the enemy team will charge to you, but what they don't know is that you can make a counter attack and burst your heals in a second. This item is situational, if the enemy team have magical or physical burst damage. This is a good item and it goes well with Void Shield

BloodForge: This item is awesome, but it has it weak point as well. You need to secured a kill, if the enemy team is running low. This will help you to chase a weak enemy and gain shield for a bit to escape any hard crowd control. You'll need Ancile for any magicians counter.

Soul Eater: More stacks I know, but look at the good way! It provides Mana, Lifesteal from any sources. Abilities(including Ultimate) and Basic attack. This will go well with,(Hastened Katana). Trust me, you will eat them haha! Lol.

Build Item Asi Asi
Build Item Bloodforge Bloodforge
Build Item Soul Eater Soul Eater

Replacement of the blessing

Notes For the replacement of your "Blessing", I'll suggest something strong against hard crowd control, burst damage, or maybe both resources of damage:

Shifter's Shield: This item is more likely for burst damage or counter attacks from a Physical attacker. This will prevent you from getting a deserve amount of damage you don't need for you health bar. Besides, it gives +35 Power and +15 protection. and it doubles your armory from both Magical and Physical. It's a good deal.

Spirit Robe & Bulwark of Hope have a few things in similar.
- Each one of them reduce the Crowd Control from a heavy damage dealer, but Bulwark gives shields. The other one gives damage migration. Spirit Robe I suggest you use this item if you want to chase the enemy or to start a fight. Bulwark is more likely a defense from a Burst magical damage, but it gives your shield for you to escape. You might used this item if your getting gank a several of times.

Notes

For the replacement of your "Blessing", I'll suggest something strong against hard crowd control, burst damage, or maybe both resources of damage:

Shifter's Shield: This item is more likely for burst damage or counter attacks from a Physical attacker. This will prevent you from getting a deserve amount of damage you don't need for you health bar. Besides, it gives +35 Power and +15 protection. and it doubles your armory from both Magical and Physical. It's a good deal.

Spirit Robe & Bulwark of Hope have a few things in similar.
- Each one of them reduce the Crowd Control from a heavy damage dealer, but Bulwark gives shields. The other one gives damage migration. Spirit Robe I suggest you use this item if you want to chase the enemy or to start a fight. Bulwark is more likely a defense from a Burst magical damage, but it gives your shield for you to escape. You might used this item if your getting gank a several of times.

Build Item Shifter's Shield Shifter's Shield
Build Item Spirit Robe Spirit Robe
Build Item Bulwark of Hope Bulwark of Hope
Build Item Magi's Cloak Magi's Cloak

Full build

Build Item Warrior's Blessing Warrior's Blessing
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Warrior Tabi Warrior Tabi
Build Item Hide of the Urchin Hide of the Urchin
Build Item Ancile Ancile
Build Item Bloodforge Bloodforge

This build if you prefer damage.

Build Item Bloodforge Bloodforge
Build Item The Crusher The Crusher
Build Item Magi's Cloak Magi's Cloak
Build Item Hastened Katana Hastened Katana
Build Item Atalanta's Bow Atalanta's Bow
Build Item Stone Cutting Sword Stone Cutting Sword

Set's Skill Order

Skewer

1 X Y
Skewer
1 4 6 8 10

Spawn of Set

2 A B
Spawn of Set
2 7 11 14 17

Sandstorm

3 B A
Sandstorm
3 9 13 15 16

Kingslayer

4 Y X
Kingslayer
5 12 18 19 20
Skewer
1 4 6 8 10

Skewer

1 X
Set amasses his hatred, throwing it forward. Enemies caught in its path are damaged and slowed for 3s.

Set's spawns are commanded when Set fires this attack, dashing towards a location Set determines. Enemies hit by a Spawn's dash take damage and are slowed for 3s. Any dash after the first will deal 40% damage.

Ability Type: Line, Slow, Damage
Damage: 75 / 120 / 165 / 210 / 255 (+85% of your Physical Power)
Slow: 25%
Dash Range: 60
Range: 60
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 9s
Spawn of Set
2 7 11 14 17

Spawn of Set

2 A
Set conjures a Spawn of himself made of sand. These spawns will stand where summoned and attack nearby enemies. Set can have up to 2 charges of this ability, allowing him to conjure spawns in quick succession. Set can interact with these Spawns with his other abilities, commanding them to attack or teleporting to them. Set can only have 8 Spawns at any given time. This ability does not trigger Item effects.

Ability Type: Pet, Damage
Attack Damage: 20 (+25% of your Physical Power)
Attack Range: 12
Dash Damage: 40 / 45 / 50 / 55 / 60% of Skewer
Duration: 8 / 9 / 10 / 11 / 12s
Range: 70
Cost: 30
Cooldown: 11 / 10.5 / 10 / 9.5 / 9s
Sandstorm
3 9 13 15 16

Sandstorm

3 B
Set conjures a Sandstorm around him, protecting him from Physical Damage and causing him to be immune to Slows. Enemies near Set are damaged every .3s for 6s and have their vision obscured by the sands.

If Set is targeting a spawn when this ability is cast, he will immediately teleport to the spawn. Otherwise, he can reactivate this ability to teleport. Set can only teleport once per Sandstorm.

Ability Type: Circle, Teleport, Damage
Damage: 6 / 9 / 12 / 15 / 18 (+6% of your Physical Power)
Damage Reduction: 15%
Teleport Range: 65
Radius: 16
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 10s
Kingslayer
5 12 18 19 20

Kingslayer

4 Y
Set enrages, channeling his rage towards his enemies, gaining increased Movement Speed. Each time Set's attacks damage a god they gain a Mark of Set. At 4 Marks the target erupts. Enemies take a burst of damage while Set becomes empowered, restoring Health and immediately gaining a charge of Spawn of Set. Excess charges are immediately consumed, causing a Spawn to appear near Set.

Ability Type: Buff
Damage: 25 / 35 / 45 / 55 / 65 (+30% of your Physical Power)
Heal: 25 / 40 / 55 / 70 / 85
Movement Speed: 20 / 22.5 / 25 / 27.5 / 30%
Duration: 12s
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Set Threats

Tap each threat level to view Set’s threats

Max
3
Major
5
Even
4
Minor
2
Tiny
0

Summary

In the beginning of using Set as my Solo Laner, I started to realizing that he's very strong at early game. I figured that items doesn't make him strong, because he's strong already. However, stuns are your biggestenemy. Once you get stun, is game over. This build will make a change based on defensive mechanism to improve a 3v1, 2v1, or even 1v1 situation and this will keep you in the fight. I am Joust main and if you are as well, try this build out ;).

Please read notes.

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1
Kriega1 (143) | July 17, 2019 7:13am
I think the build and start needs tweaks. As for a solo lane build, I think it's very bad that there isn't a single mention of Gladiator's Shield.
1
MrZeroo | July 29, 2019 12:52pm
Hello there Kriega1,
I'll suggest to use this build for Joust because I know 90% it works fine in it. But, I am agree about Gladiator's shield, you actually need it. Specially [Conquest mode]. Thanks for the help thoe. I'll add it on the build and give you credits from it man :).
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League of Legends Build Guide Author MrZeroo
Joust / Solo Laner - Set Build
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