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Jungle Build for mercury

1 0 5,209
by Fadon xD updated November 12, 2020

Smite God: Mercury

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Mercury Build

Jungle Build

Notes Sell Blessing for shifter's sheild or get titan's bane your choice.

Notes

Sell Blessing for shifter's sheild or get titan's bane your choice.

Build Item Assassin's Blessing Assassin's Blessing
Build Item Talaria Boots Talaria Boots
Build Item Arondight Arondight
Build Item Rage Rage
Build Item Serrated Edge Serrated Edge
Build Item Deathbringer Deathbringer
Build Item Shifter's Shield Shifter's Shield
Build Item Titan's Bane Titan's Bane

Mercury's Skill Order

Made You Look

1 X Y
Made You Look
1 3 6 8 11 13 16 18

Maximum Velocity

2 A B
Maximum Velocity
2 7 12 17

Special Delivery

3 B A
Special Delivery
4 9 14 19

Sonic Boom

4 Y X
Sonic Boom
5 10 15 20
Made You Look
1 3 6 8 11 13 16 18

Made You Look

1 X
Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. This ability can Critically Hit, and triggers Ability related Item effects, not Basic Attack related Item effects.

Ability Type: Ground Target
Damage: 80 / 115 / 150 / 185 / 220 (+70% of your Basic Attack Power)
Radius: 7.5 / 9 / 10.5 / 12 / 13.5
Cost: 50
Cooldown: 9s
Maximum Velocity
2 7 12 17

Maximum Velocity

2 A
Mercury passively gains movement speed. When this ability is activated, Mercury increases his attack speed and is immune to slows for the duration.

Ability Type: Buff
Movement Speed: 2 / 4 / 6 / 8 / 10%
Attack Speed: 30 / 40 / 50 / 60 / 70%
Duration: 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Special Delivery
4 9 14 19

Special Delivery

3 B
Mercury dashes forward, knocking aside minions, grabbing the first enemy god he encounters and spinning them. The enemy god takes damage until the effect ends, and Mercury throws the god in the direction of his choice.

Ability Type: Dash
Minion Damage: 70 / 115 / 160 / 205 / 250 (+80% of your Physical Power)
Damage per Tick: 15 / 20 / 25 / 30 / 35 (+20% of your Physical Power) every 0.25s
Damage (Total): 40 / 60 / 80 / 100 / 120 (+64% of your Physical Power)
Duration: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Sonic Boom
5 10 15 20

Sonic Boom

4 Y
Mercury gathers energy for a powerful dash, with the range extending as he does so. He travels the distance faster than the speed of sound, dealing damage to all enemies, stunning them and spinning them around in a random direction.

Ability Type: Dash
Damage: 200 / 275 / 350 / 425 / 500 (100% of your Physical Power)
Disorient Duration: 1.5s
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Mercury Threats

Tap each threat level to view Mercury’s threats

Max
0
Major
1
Even
1
Minor
1
Tiny
1

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League of Legends Build Guide Author Fadon xD
Jungle Build for mercury
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