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Just Bacchus guide

2 4 21,051
by PRG updated November 21, 2012

Smite God: Bacchus

Build Guide Discussion 2 More Guides
Tap Mouse over an item or ability icon for detailed info

Bacchus Build

Standard Tanky DPS

Build Item Reinforced Greaves (Deleted) Reinforced Greaves (Deleted)
Build Item Wall of Absolution Wall of Absolution
Build Item Warlock's Staff Warlock's Staff
Build Item Void Stone Void Stone
Build Item Gem of Isolation Gem of Isolation
Build Item Rod of Tahuti Rod of Tahuti
Build Item Cloak of Meditation Cloak of Meditation

Situational Items

Build Item Doom Orb Doom Orb
Build Item Obsidian Shard Obsidian Shard
Build Item Spear of the Magus Spear of the Magus
Build Item Pythagorem's Piece Pythagorem's Piece
Build Item Sovereignty Sovereignty
Build Item Witchblade Witchblade
Build Item Rod of Will Rod of Will

Ability

Build Item Aegis Amulet (Old) Aegis Amulet (Old)
Build Item Purification Beads (Old) Purification Beads (Old)
Build Item Creeping Curse Creeping Curse

Bacchus's Skill Order

Chug

1 X Y
Chug
1 4 16 18 19

Belly Flop

2 A B
Belly Flop
2 11 12 14 15

Belch of the Gods

3 B A
Belch of the Gods
3 6 7 8 10

Intoxicate

4 Y X
Intoxicate
5 9 13 17 20
Chug
1 4 16 18 19

Chug

1 X
Bacchus takes a drink from his jug, healing him and giving him additional buffs.

Ability Type: Buff
Drunk-O-Meter: 40%
Protections: 0 / 15 / 20 / 25 / 30 / 35
Magical Power: 0 / 7 / 14 / 21 / 28 / 35
Heal: 0 / 22 / 29 / 36 / 43 / 50
Duration: 6s
Cost: 20
Cooldown: 8s

*NOTE* This ability is available at Level 1 at Rank 0.
Belly Flop
2 11 12 14 15

Belly Flop

2 A
Bacchus jumps into the air and, not so gracefully, comes slamming to the ground belly first, knocking all enemies into the air and dealing damage. If he is Tipsy, all enemies are also Slowed after they land.

Ability Type: Circle, Leap, Damage
Damage: 80 / 125 / 170 / 215 / 260 (+70% of your Magical Power)
Slow: 20%
Slow Duration: 2s
Radius: 15
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Belch of the Gods
3 6 7 8 10

Belch of the Gods

3 B
Bacchus lets out an obnoxiously loud belch, doing damage every .5s for 2s and reducing enemy healing. Lane Minions take a small amount of extra damage. If he is Tipsy, enemies are Stunned for 1s. Bacchus is immune to knockback for the duration.

Ability Type: Cone, Stun, Damage
Damage per Tick: 25 / 40 / 55 / 70 / 85 (+15% of your Magical Power)
Minion Damage Per Tick: 3 / 4 / 5 / 6 / 7
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Healing Reduction: 40%
Healing Reduction Duration: 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Intoxicate
5 9 13 17 20

Intoxicate

4 Y
Bacchus smashes his jug of wine on the ground, intoxicating all nearby enemies and doing damage. If he is Smashed, Bacchus also gains a magical power buff because of his anger over his lost wine!

Ability Type: Circle, Intoxicate, Damage
Damage: 230 / 300 / 370 / 440 / 510 (+60% of your Magical Power)
Intoxication Debuff Duration: 4s
Magical Power Buff: 20 / 30 / 40 / 50 / 60
Buff Duration: 5s
Radius: 30
Cost: 95
Cooldown: 90s

Introduction

Welcome to my humble and simple Bacchus guidie :)

Items

Meditation
Get Meditation + 1 lv of boots as starting items. Bacchus is very mana hunry early game and you need to keep your passive on Tipsy/Smashed to get bonus CC from 2nd and 3rd skills
Reinforced Boots
Tanky boots for sure.
Wall of Absolution
This item gives enough phys. armor, very usefull mana regen early game and some MP
perfect item for Bacchus.
Warlock Sash
Big amount of MP (after maxing stacks) and some HP+mana :) great item for evry magical carry/tank
Void Stone
We dont have any magical res. so now getting void stone.
Magic res. + MP and magic penetration(aura). Also great item for magical tank
(You can pick this item after boots if you fighting vs. heavy magical team and you feel you need magic res.)
Gem of Isolation
More MP and HP+Mana
Rod of Tahuti
And ofc. Rod of Tahuti for great shot of MP in late game

Situational Items & Abilities

Doom Orb
If you are feeded early/mid game and you feel strong enough to survive w/o dying pick this item instead of Warlock Sash. So much MP :D
Spear of the Magus
Early game harassing item, for more-DPS-build
Obsidian Shard
When you fighting vs. tanky team you need good magical penetration
Sovereignty
Versus heavy physical-dmg team
Pythagorem Piece
When your team is magical-based-dmg, giving nice MP, Spellvamp + great aura for your caster allies :)
Witch Stone
This item if good vs heavy-physical-dmg team.
Also great if you building hybrid build (passive and 1st skill make Bacchus hybridable) with executioner, qin blades etc. Giving you PP, atc. speed, armor and great curse vs. phys-dmg enemies
Rod of Will
Get this item instead of Void Stone if you fighting vs. heavy CC team

ABILITIES
Aegis Amulet
Pick it when facing Ares, Hades, Ymir or someone with gret dmg time-based ulti in early game
Purification Breeds
Versus heavy CC team
General 2nd ability. Helping alot in h***ing enemies

Skills

Chug
First hit 2 lvl of this skill, then max it last
2 lvl is enough to keeping your passive on tipsy/smashed to get bonus CC from your 2nd and 3rd skills. Use it in base, use it whenever you Tipsy level gone, also before teamfight to get nice PP bonus
Belly Flop
Max it after 3lv of Chug and after maxing Belch. Great skill to starting teamfight with CC :) great to hase or to run away.
Belch of the Gods
Max it first. why? final dmg or Belch is better than final dmg of Flop.
Use it after Flop to stun enemies. Also main farming skill, if you pull meele+ranegd minions you can kill whole creep wave.
Intoxicate
Our ultimate. Great magic dmg + great CC (8sec intoxicate+slow)

Combos
Non-ulti poke combo:
[Tipsy/Smashed active] -> Flop -> Belch -> Chug + auto attack

Ulti combo:
[Smashed active] -> Flop -> Belch -> Intoxicate -> Chug + auto attack (if you are smahed and use your ulti+chug you will get big amount of PP, so you can finish evry carry/caster with auto attacks :)

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Collapse All Comments

1
PRG | November 20, 2012 7:24pm
Yep, i finished most of the build now :)
1
AbyssHD | November 19, 2012 11:02pm
Okay build but I personally think that it would benefit from some more details. I know that you may be still constructing the guide but if you left a note telling us that it is not completely done, that would make myself think not so bad of the guide.
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