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Kali Jungle

0 0 20,477
by Symmetry updated February 9, 2017

Smite God: Kali

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Kali Build

Early

Build Item Bumba's Mask Bumba's Mask
Build Item Bluestone Pendant Bluestone Pendant
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2

Mid/Late

Build Item Warrior Tabi Warrior Tabi
Build Item Heartseeker Heartseeker
Build Item Hastened Fatalis Hastened Fatalis
Build Item Qin's Sais Qin's Sais
Build Item The Executioner The Executioner
Build Item Stone Cutting Sword Stone Cutting Sword

Relics

Build Item Purification Beads Purification Beads
Build Item Blink Rune Blink Rune

Kali's Skill Order

Nimble Strike

1 X Y
Nimble Strike
2 15 16 18 19

Lash

2 A B
Lash
1 4 6 7 8

Incense

3 B A
Incense
3 10 11 12 14

Destruction

4 Y X
Destruction
5 9 13 17 20
Nimble Strike
2 15 16 18 19

Nimble Strike

1 X
Kali leaps forward, damaging enemies in the target area. Kali additionally heals herself for a percent of a single enemy's missing Health. Kali always heals from the target that would heal her the most.

Ability Type: Circle, Leap, Damage
Damage: 85 / 135 / 185 / 235 / 285 (+80% of your Physical Power)
Heal: 20/40/60/80/100 + 10% of target's missing Health
Range: 55
Cost: 60
Cooldown: 12s
Lash
1 4 6 7 8

Lash

2 A
Kali throws several blades, that converge upon the target location. Each does damage and causes bleed. Kali gains Physical Lifesteal against targets affected by this Bleed.

Ability Type: Area, Buff, Damage
Damage Per Blade: 37 / 49 / 61 / 73 / 85 (+20% of your Physical Power)
Bleed Damage: 5 / 10 / 15 / 20 / 25 (+5% of your Physical Power) every .5s
Bleed Duration: 3s
Physical Lifesteal: 12 / 16.5 / 21 / 25.5 / 30%
Range: 70
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Incense
3 10 11 12 14

Incense

3 B
Kali hurls her incense at her feet, exploding it. Enemies hit are Stunned, while Kali gains a Physical Power bonus.

Ability Type: Circle, Stun
Stun Duration: 1.2s
Physical Power Buff: 15 / 20 / 25 / 30 / 35
Buff Duration: 4 / 4.5 / 5 / 5.5 / 6s
Radius: 20
Cost: 60
Cooldown: 14s
Destruction
5 9 13 17 20

Destruction

4 Y
Kali becomes an unstoppable force of destruction, creating a damage aura around her. During this time, she can be reduced to 1 Health, but cannot die. She is immune to Knockup, Slow effects, and protected from Root, but still vulnerable to Stuns. If Kali is under 15% of her total Health at the end of the duration, she will heal to 15% Health.

Ability Type: Circle, Buff, Damage
Damage: 25 / 30 / 35 / 40 / 45 (+10% of your Physical Power) every 0.5s
Duration: 3.5 / 3.75 / 4 / 4.25 / 4.5s
Radius: 20
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 90s

Chapter Title

JUST DO IT!

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1
BlueEyedMaestro | February 25, 2017 6:31am
That build is weak. Check it in the practice jungle.Your build vs. Mine. Time how long it takes to bring down a full build Sylvanus or Ymir.
1
CirclesAreRound (14) | February 25, 2017 8:21am
His build has more pen than yours. So wouldn't it be easier to kill a full build Sylvanus/Ymir with this build?
1
Branmuffin17 (400) | February 25, 2017 11:20am
Yes, Circles. Symmetry's build should out-damage Maestro quite handily, at least when referring to the full example builds. Symmetry has stronger pen effect in the base build, via Exe. Symmetry also builds Fatalis and Qin's earlier, meaning she can stick to her enemies easily and Qin's will always provide a huge DPS boost... Fatalis and Qin's are core items for her.

Maestro's build uses Jotunn's (!), doesn't have Fatalis, and even suggests switching out Qin's, in some situations. It looks like a case of not fully understanding Kali's kit. With a 1 / 0.5 / 0.5 attack progression, she's the quintessential example of a Qin's user, and should have it way earlier in the build than as a last item.

The thing that I'd probably consider changing in Symmetry's build is losing the early Heartseeker, and also consider losing the late SCS. That's a ton of move speed since she already has boots and Fatalis, and while nice to have, means she loses out on extra power or other utility she might get from other items. FYI, HS a bit later is good... Once she has a bit more power and attack speed in her kit, the stacks will build quickly and the damage will be higher.
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League of Legends Build Guide Author Symmetry
Kali Jungle
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