Please verify that you are not a bot to cast your vote.
Join the leading SMITE community.
Create and share God Guides and Builds.
Account Login
Create an MFN Account
Or
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Vote received! Would you like to let the author know their guide helped you and leave them a message?
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved
Maestro's build uses Jotunn's (!), doesn't have Fatalis, and even suggests switching out Qin's, in some situations. It looks like a case of not fully understanding Kali's kit. With a 1 / 0.5 / 0.5 attack progression, she's the quintessential example of a Qin's user, and should have it way earlier in the build than as a last item.
The thing that I'd probably consider changing in Symmetry's build is losing the early Heartseeker, and also consider losing the late SCS. That's a ton of move speed since she already has boots and Fatalis, and while nice to have, means she loses out on extra power or other utility she might get from other items. FYI, HS a bit later is good... Once she has a bit more power and attack speed in her kit, the stacks will build quickly and the damage will be higher.