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King Arthur Solo Conquest Build Year 10

39 9 67,906
8.5
by BrotherAshton updated February 6, 2023

Smite God: King Arthur

Build Guide Discussion 0 More Guides
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King Arthur Build

Stater (Against Physical)

Notes Get 3 health potions. When you are ready to go for a kill, activate your Carapace Shard and auto before you start dumping abilities so that way you can deal a lot more damage with their lack of protections while you have more.

Notes

Get 3 health potions. When you are ready to go for a kill, activate your Carapace Shard and auto before you start dumping abilities so that way you can deal a lot more damage with their lack of protections while you have more.

Build Item Bluestone Pendant Bluestone Pendant
Build Item Round Shield Round Shield
Build Item Healing Potion Healing Potion
Build Item Teleport Fragment Teleport Fragment
Build Item Carapace Shard Carapace Shard

Starter (Against Magical)

Notes Go 3 health potions. When you are ready to go for a kill, activate your Carapace Shard and auto before you start dumping abilities so that way you can deal a lot more damage with their lack of protections while you have more.

Notes

Go 3 health potions. When you are ready to go for a kill, activate your Carapace Shard and auto before you start dumping abilities so that way you can deal a lot more damage with their lack of protections while you have more.

Build Item Bluestone Pendant Bluestone Pendant
Build Item Talisman Talisman
Build Item Healing Potion Healing Potion
Build Item Teleport Fragment Teleport Fragment
Build Item Carapace Shard Carapace Shard

Main Build (Against Physical)

Notes This build will make you incredibly tanky. You will have over 300 of each protection, which is probably more than what the support will have. You will also have 3300 health (Pick up the green buff if you can in the late game). You will have 80 HP5, 87 MP5, capped CDR, and 20% CCR. You will also have a bonus 19% damage mitigation with the Prophetic Cloak passive and a stacked King Arthur Passive. You will have a bonus 34% damage mitigation if you get a Spirt Robe proc as well. You will deal a ton of damage thanks to Bluestone and Gladiator's Shield. You will also give off some useful auras to your teammates. You will give them 30 physical protection, 50 magical protection, and 30 MP5. You should buy the Amulet of the Stronghold glyph as soon as you can. When you are stacking Prophetic Cloak, try to damage an enemy god off of the cooldown so you can optimize how fast it stacks.

Notes

This build will make you incredibly tanky. You will have over 300 of each protection, which is probably more than what the support will have. You will also have 3300 health (Pick up the green buff if you can in the late game). You will have 80 HP5, 87 MP5, capped CDR, and 20% CCR. You will also have a bonus 19% damage mitigation with the Prophetic Cloak passive and a stacked King Arthur Passive. You will have a bonus 34% damage mitigation if you get a Spirt Robe proc as well. You will deal a ton of damage thanks to Bluestone and Gladiator's Shield. You will also give off some useful auras to your teammates. You will give them 30 physical protection, 50 magical protection, and 30 MP5. You should buy the Amulet of the Stronghold glyph as soon as you can. When you are stacking Prophetic Cloak, try to damage an enemy god off of the cooldown so you can optimize how fast it stacks.

Build Item Bluestone Brooch Bluestone Brooch
Build Item Gladiator's Shield Gladiator's Shield
Build Item Prophetic Cloak Prophetic Cloak
Build Item Amulet of the Stronghold Amulet of the Stronghold
Build Item Contagion Contagion
Build Item Spirit Robe Spirit Robe

Main Build (Against Magical)

Notes Same thing as the physical build, you just go Heartward Amulet first. Buy the Amulet of the Stronghold glyph after you buy Prophetic Cloak.

Notes

Same thing as the physical build, you just go Heartward Amulet first. Buy the Amulet of the Stronghold glyph after you buy Prophetic Cloak.

Build Item Bluestone Brooch Bluestone Brooch
Build Item Amulet of the Stronghold Amulet of the Stronghold
Build Item Prophetic Cloak Prophetic Cloak
Build Item Gladiator's Shield Gladiator's Shield
Build Item Contagion Contagion
Build Item Spirit Robe Spirit Robe

Situational Items

Notes If the enemy team is building crit, you may want to go Spectral Armor instead of Contagion.

Notes

If the enemy team is building crit, you may want to go Spectral Armor instead of Contagion.

Build Item Spectral Armor Spectral Armor

Relics

Notes If you don't need to build any relics to counter other gods, I would just go Horrific Emblem as your second relic.

Notes

If you don't need to build any relics to counter other gods, I would just go Horrific Emblem as your second relic.

Build Item Heroic Teleport Heroic Teleport
Build Item Emblem of Increasing Peril Emblem of Increasing Peril
Build Item Sundering Siphon Sundering Siphon
Build Item Phantom Shell Phantom Shell
Build Item Blighted Ankh Blighted Ankh

King Arthur's Skill Order

Overhead Slash / Hamstring

1 X Y
Overhead Slash / Hamstring
1 4 6 7 10

Battle Stomp / Uppercut

2 A B
Battle Stomp / Uppercut
3 15 16 18 19

Twin Cleave / Bladestorm

3 B A
Twin Cleave / Bladestorm
2 8 11 12 14

Sundering Strike / Excalibur's Wrath

4 Y X
Sundering Strike / Excalibur's Wrath
5 9 13 17 20
Overhead Slash / Hamstring
1 4 6 7 10

Overhead Slash / Hamstring

1 X
Standard (Overhead Slash): King Arthur deals a devastating overhead blow in Melee range that creates a slashing attack that travels forwards. Enemies hit by the Melee strike take bonus damage from the Slicing attack.

Combo (Hamstring): King Arthur swipes low, crippling and damaging enemies that are struck.

Ability Type: Line, Damage
Slash Damage: 60 / 110 / 160 / 210 / 260 (+60% of your Physical Power)
Melee Bonus Damage: 30 / 35 / 40 / 45 / 50%
Combo Damage: 70 / 125 / 180 / 235 / 290 (+60% of your Physical Power)
Cripple Duration: 1.25s
Energy Gain: 3
Range: 70/30
Cost: 35 / 40 / 45 / 50 / 55
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Battle Stomp / Uppercut
3 15 16 18 19

Battle Stomp / Uppercut

2 A
Standard: King Arthur stomps on the ground with heavy force, causing enemies around him to take damage and become slowed.

Combo: King Arthur charges forward, stopping on first god hit. At the end of the charge King Arthur unleashes an uppercut, knocking up enemies into the air.

Ability Type: Circle, Slow, Damage
Stomp Damage: 55 / 80 / 105 / 130 / 155 (+40% of your Physical Power)
Slow: 30 / 32.5 / 35 / 37.5 / 40%
Slow Duration: 2.5s
Uppercut Damage: 50 / 95 / 140 / 185 / 230 (+40% of your Physical Power)
Energy Gain: 4
Range: 20/35
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 12s
Twin Cleave / Bladestorm
2 8 11 12 14

Twin Cleave / Bladestorm

3 B
Standard: King Arthur unleashes two cleave attacks while charging forward. Enemies hit by a cleave take damage and have their protections reduced.

Combo: King Arthur swings Excalibur around him, charging forward and damaging enemies 5 times before winding up a final strike that deals more damage. King Arthur is immune to Knockup for the duration.

Ability Type: Dash, Debuff, Damage
Cleave Damage: 35 / 60 / 85 / 110 / 135 (+30% of your Physical Power)
Protection Shred: 10%
Spin Damage: 15 / 35 / 55 / 75 / 95 (+15% of your Physical Power)
Final Damage: 35 / 90 / 145 / 200 / 255 (+50% of your Physical Power)
Energy Gain: 1.5
Range/Radius: 30/10
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 16s
Sundering Strike / Excalibur's Wrath
5 9 13 17 20

Sundering Strike / Excalibur's Wrath

4 Y
35 Energy (Sundering Strike): King Arthur winds up a massive jab, charging forwards slightly before striking. Enemies hit by this jab are stunned for 1s.

80 Energy (Excalibur's Wrath): King Arthur charges forward with Excalibur drawn. If King Arthur hits an enemy god, he launches them into the air and unleashes a barrage of 6 attacks, after which he launches them back to the ground dealing damage to the target and any enemy below.

Ability Type: Line, Stun, Damage
Jab Damage: 100 / 155 / 210 / 265 / 320 (+65% of your Physical Power)
Charge Damage Per Hit: 10 / 25 / 40 / 55 / 70 (+10% of your Physical Power)
Charge Max HP Damage per Hit : 2% Max HP Damage as Physical Damage
Landing Damage: 50 / 100 / 150 / 200 / 250 (+50% of your Physical Power)
Landing Max HP Damage: 5 / 6 / 7 / 8 / 9% Max HP Damage as Physical Damage
Mana Cost: 35 (80) Energy & 40 Mana
Cooldown: 20s

King Arthur Threats

Tap each threat level to view King Arthur’s threats

Max
0
Major
3
Even
0
Minor
1
Tiny
0

King Arthur Synergies

Tap each synergy level to view King Arthur’s synergies

Ideal
0
Strong
1
OK
0
Low
0
None
0

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League of Legends Build Guide Author BrotherAshton
King Arthur Solo Conquest Build Year 10
Table of Contents

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