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This is my default start. I like opening with sands of time for that cooldown. Then book of thoth is a requirement for KK to stack that mana for his passive. I like warlocks staff for the inherit power and health of the item as well as the percent pen and more mana stacking. I go chronos for the cooldowns so we can get more abilities off and farm faster. Soul reaver to shred the tanks, the tornadoes really start chunking when this is online and bonus it gives more mana for our passive! Pendulum to cap your cooldown as well as for the passive since we are building mana for our character passive already. I like closing with Tahuti for more pen but especially for the passive in those late game team fights where your nados can really put people down.
This build is similar to our cooldown build so the same jsutification for the items from that build apply here. We are still going to build sands because you need some cooldown and the pendulum passive is great for us. The differences come in building doom orb for the raw power and power from the mana conversion via our passive. Then we are subbing our Tahuti for Poly, we are going to have ridiculous power by the time this item is built so it will be hitting huge.
Building antiheal does not feel good on KK at all in my opinion. Here has been my best attempt at it. We are still opening sands into thoth. Then if you are building antiheal then build it early so we go divine 3rd item. I don't like stacking warlocks this late but we're doing it anyways. If you want the immediate power spike then building doom orb over warlocks is a move too. Then the build finishes with my sands build. Cooldown will suffer with this build unfortanetly. The benefit of this build is we will have that additional flat pen our of divine now.
Similar to the other antiheal build but we are pushing soul reaver back and buying chronos for the cooldown. We will not be getting as much out of the KK passive with this build. It could be worth going Tahuti here over reaver also.
Beacuse why not? Honestly I really do not hate this build. Sands of time opening as always (I think this is a better option for the lifesteal build still than shroud because we need cooldown). Bancrofts for mana and that passive. Magus for the lifesteal, pen, and passive. SOul gem for lifesteal and cooldown. Typhons for basically eveything (mana, lifesteal, pen, and passive!). Pendulum upgrade as usual. Then the last item is a dealer's choice: you can stick the lifesteal route and go poly which will hit hard. Soul reaver to help kill tanks. Or as always tahuti to really finish folks off.
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