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Ne Zha the Destroyer

20 4 49,115
8.9
by CitizenKane updated November 13, 2021

Smite God: Ne Zha

Build Guide Discussion 0 More Guides
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Build Summary

Build Item Death's Temper Death's Temper
Build Item Hydra's Lament Hydra's Lament
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item The Crusher The Crusher
Build Item Rage Rage
Build Item Dominance Dominance

Ne Zha Threats

Tap each threat level to view Ne Zha’s threats

Max
2
Major
0
Even
0
Minor
0
Tiny
0

Extended Build

Bringing the Pain

This build, in capable hands, will do serious damage. The damage bonuses come from the passive (damage increase based on petals) and the items all working in unison. Death's Temper can land you up to a 30% increase to your Basic Attack damage, simply for being near an enemy God when he dies. Grabbing an enemy will activate Hydra's and Crusher simultaneously,giving you the extra kick in power for simply grabbing. Follow up with a basic attack and Dominance kicks in adding penetration damage, along with the percentage increase from Hydra's. Adding Rage to this mix will ultimately kick out critical hits like no tomorrow. By endgame, your regular hits can hit for roughly 1200-1400 easily.

Combined with your ultimate, that can hit for anywhere between 200-800+ and you can easily amass a crazy kill count. However, because he doesn't have a traditional escape you definitely have to pick your battles properly.

This build thrives with certain gods on your team, so in the unlikely event you're not able to get the job done on your own, being paired with CC based gods (Anubis, Nox, Scylla, Baron) or others such as a ***bha, Heimdallr, or Janus can give you a slight edge.

Knowing the order in which to use your moves are key. Ultimately you want it to be known that you aren't to be messed with, but until mid to late game, it's gonna be based on whether or not you can get the drop on the enemy. Generally, you want to CC your opponent with the grab, get a hit or two and continue based on who's around. The rings do light damage, but it bounce between close proximity enemies so it's definitely a good tool for disruption or getting someone with little to no health.

Ne Zha can be really strong, but especially with this build, he can struggle with gods with strong CC capabilities and those that can close the gap extremely fast. Nox can be extremely problematic as she can decimate you, if you're not careful. In addition, gods like Da Ji and Ao Kuang can close gaps quickly and attack before you have a gameplan, so be extremely careful when you encounter the likes.

All in all, a great high damaging build. This is also my first guide. Feel free to let me know if there is anything I can do to improve this.

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League of Legends Build Guide Author CitizenKane
Ne Zha the Destroyer
Table of Contents

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