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Neith:The Yellow Numbers

0 0 10,999
by Avanii updated December 20, 2014

Smite God: Neith

Build Guide Discussion 4 More Guides
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Neith Build

Starter Items for v1

Build Item Death's Toll Death's Toll
Build Item Combat Boots Combat Boots

V1:The Yellow Numbers

Build Item Warrior Tabi Warrior Tabi
Build Item Odysseus' Bow Odysseus' Bow
Build Item Hastened Fatalis Hastened Fatalis
Build Item Asi Asi
Build Item Malice Malice
Build Item Qin's Sais Qin's Sais

V2:Yellow and Red

Build Item Hastened Fatalis Hastened Fatalis
Build Item Odysseus' Bow Odysseus' Bow
Build Item Asi Asi
Build Item Rage Rage
Build Item Deathbringer Deathbringer
Build Item Qin's Sais Qin's Sais

Neith's Skill Order

Spirit Arrow

1 X Y
Spirit Arrow
1 4 6 7 10

Unravel

2 A B
Unravel
3 8 11 12 14

Back Flip

3 B A
Back Flip
2 15 16 18 19

World Weaver

4 Y X
World Weaver
5 9 13 17 20
Spirit Arrow
1 4 6 7 10

Spirit Arrow

1 X
Neith fires a shot that passes through everything. Each enemy hit takes damage and is Rooted. If the Spirit Arrow hits a Broken Weave, the Weave detonates, dealing an additional 100% of the damage and applying the Root to all enemies in the area.

Ability Type: Line, Root, Damage
Damage: 90 / 155 / 220 / 285 / 350 (+90% of your Physical Power)
Root: 1.6 / 1.7 / 1.8 / 1.9 / 2s
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Unravel
3 8 11 12 14

Unravel

2 A
Neith neatly unravels the world weaves, damaging all enemies in the target area, reducing their Attack Speed while increasing her own, and healing Neith for each enemy hit, up to 3. Any Broken Weaves in the area are removed, healing Neith an additional amount.

Ability Type: Circle, Heal, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+100% of your Physical Power)
Attack Speed Buff/Debuff: 30%
Buff/Debuff Lifetime: 4s
Heal: 20 / 35 / 50 / 65 / 80
Weave Heal: 40 / 70 / 100 / 130 / 160
Radius: 20
Cost: 70
Cooldown: 15s
Back Flip
2 15 16 18 19

Back Flip

3 B
Neith back flips through the air, creating a Broken Weave as she leaps while damaging and slowing enemies in the area in front of her.

Ability Type: Cone, Leap, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+80% of your Physical Power)
Slow: 30%
Slow Duration: 2.5 / 3 / 3.5 / 4 / 4.5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16s
World Weaver
5 9 13 17 20

World Weaver

4 Y
Neith charges up and fires an arrow across the entire world, seeking its target and passing through all obstacles. Enemy gods take damage and are Stunned. The arrow can be fired quicker for diminished results.

Ability Type: Target, Stun, Damage
Damage: 235 / 300 / 365 / 430 / 495 (+115% of your Physical Power)
Stun: 1.5s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 100s

The Builds

*ATTENTION, THESE BUILDS ARE UNTESTED, THEREFORE, USE IT CAUTIOUSLY and have fun :3*
Hello, I'm Avanii, I'm a mastery X Neith and I'd like to share an experimental build, designed to make all the yellow numbers pop up ontop of your opponent's head at an incredible speed. V1:The Yellow Numbers gives you the movement speed Neith needs too survive, taking some damage off, but including all the yellow number items. V2:Yellow and Red sacrifices one of the yellow number items,Malice, and the precious starting boots to bring in the cruel combo:Rage +Deathbringer, making it so you rain yellow and red all over your enemies. This one is mostly reccomended for arena, where the chances of being ganked are less, and your backflips should be enough should you hear a *poof* of a nasty Loki.

Explanation of the items + Guide on how to use

Time to explain why this build can work awesomely.

Death's Toll:It'll give you an advantage in lane, since you can hit a few minions and replenish your hp, but keep in mind that your enemy might have the same. Sell it after you got Asi. I usually start very aggressively, since it's when the enemies have less hp, and minions can kill them just as fast as you can if you can hit a good Spirit Arrow while they try to catch your low health support, or similar situations.

Warrior Boots: As Neith you 90% of the times NEED to run fast, and though her backflip is good, Awilix has arrived to ruin our days. Boots are cheap, and should be bought at the start of the game. Unless you're crazy and are building V2

Hastened Fatalis:By far my favorite item. It gives attack speed, it gives movement speed, and if you're chasing someone, it'll keep your normal movement speed as you shoot its back.

Asi: Gives way more lifesteal than Death's Toll, it's cheap and gives attack speed. Though I have considered using Bloodforge before, in V1 both have the same lifesteal, since you rarely crit. Try hitting enemy minions as much as you can if you have this and Hastened Fatalis and you're running away from an enemy.

Qin's Sais + Malice + Odysseus' bow: The yellow numbers, The bonus damage to your low attacks. Malice will deal damage over time, aswell as give you a small chance of critting. Qin's Sais will deal extra damage on gods based on their health, great against tanks. Odysseus'bow will give you pathetically huge attack speed, and occasionally rain thunders on your enemies, good for cleaning rows of minions and getting buffs.Try hitting minions while your enemy gods are close to them, the thunder should get them for some extra damage. Qin's Sais is better end-game.

Rage + Deathbringer: The amazing combo that I wish I could fit in V1. Deathbringer doubles the damage of your crits, while Rage gives you a 10% bonus to crit for each attack you don't crit, resseting when you do. Both together give you a 50% chance of critting, but if you don't on your first 4 attacks,(you're quite unlucky) your 5th attack has 100% chance to crit, making it a perfect combo with your attack speed.

That was it for my guide/daring build, if you want to talk to me just add me ingame, I'm Avanii. Also, comment here, and rate my experimental build, sugest some changes, and be nice~

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1
Avanii | January 14, 2015 3:32pm
Heh, Thanks :3
1
Elroddon (1) | January 1, 2015 8:38am
What I meant is that Malice isn't really worth getting if you don't have both Rage and Deathbringer, and that it only is worth it even then, if the enemy team has little to no defensive items. Otherwise, they'll just mitigate your damage, and you need Titan's Bane for that exact scenario. I'm not saying Rage+ Deathbringer gives you a small crit chance increase, rather the contrary, but Malice on it's own has a too small crit chance. Sorry for not being clear ^^'. My game has been lagging like crazy for a while, but when I do get the chance to play again, I'll make sure to test the other build!
1
Avanii | December 30, 2014 1:49pm
Hastened Fatalis is there because you won't be slown down while shooting, so sometimes you can run away and shoot, making it possible to heal yourself a bit with Asi and prehaps even get the enemy low enough to kill him. And I don't understand why you think Rage and Deathbringer is a slight chance of crit. Both together give you 50% crit, meaning 1/2 attacks, and for each normal attack the chance of critting increases, which means you'll have 100% crit chance after 5 normal attacks. getting them both can multiply your damage by 4. As for the Malice, I agree it's not much of a good item, but it does give you a crit chance, and matches with the theme of the build. the V2 has been working well for me.
1
Elroddon (1) | December 25, 2014 12:35pm
There are a couple of things that don't work in this build.

1. Malice isn't worth it. You get 20% crit chance, which is 1/5 attacks, and then you get 75% physical power as additional damage. The problem is, with our example (Level 20 Neith with build V1) you have a grand total of 191 physical power, meaning you get 143 bonus damage.. The bonus is too small, and the chance to get it is as well. Malice is only good if the enemy team don't have a lot of protections (so you don't have to get Titan's Bane) and if you have Rage and Deathbringer. You're relying way too much on that slight chance of a crit.

2. The same problem with Odysseus' Bow. You get a grand total of 251 damage on two targets, which isn't that much. It does trigger a lot with the attack speed you have, so that's good.

3. Why Hastened Fatalis? Personally, I would replace it by Executioner. It also gives you some more physical power, so you can simply do more damage.

I get that it's supposed to be a gimmicky build, but still. I hope my tips were useful! Also, I didn't test the second build.
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