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No mercy Fenrir build (This is OP)

28 6 199,125
8.9
by FenrirIsBae2016 updated May 27, 2016

Smite God: Fenrir

Build Guide Discussion 6 More Guides
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Fenrir Build

Build Item Warrior Tabi Warrior Tabi
Build Item The Executioner The Executioner
Build Item Bloodforge Bloodforge
Build Item Hastened Fatalis Hastened Fatalis
Build Item Deathbringer Deathbringer
Build Item Soul Eater Soul Eater

Fenrir's Skill Order

Unchained

1 X Y
Unchained
1 8 9 13 14

Seething Howl

2 A B
Seething Howl
2 7 10 15 16

Brutalize

3 B A
Brutalize
3 4 5 11 12

Ragnarok

4 Y X
Ragnarok
6 17 18 19 20
Unchained
1 8 9 13 14

Unchained

1 X
Fenrir leaps forward, dealing damage to all enemies when he lands. At full Runes, the leap Stuns the enemies hit. If the leap hits a god, the Cooldown is reduced by 30%.

Ability Type: Circle, Leap, Damage
Damage: 85 / 145 / 205 / 265 / 325 (+95% of your Physical Power)
Stun: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Seething Howl
2 7 10 15 16

Seething Howl

2 A
Fenrir rears back and howls, inspiring himself with a Physical Power, Attack Speed, and Lifesteal Buff. While inspired Fenrir generates 2 runes.

Ability Type: Buff
Physical Power: 15 / 25 / 35 / 45 / 55
Physical Lifesteal: 30%
Attack Speed: 25%
Buff Duration: 6s
Cost: 60
Cooldown: 13s
Brutalize
3 4 5 11 12

Brutalize

3 B
Fenrir gains increased protections and pounces to his ground target location. If there is an enemy in the radius, he strikes them 4 times, dealing additional damage with each strike and hits enemies around the target for 75% of the damage. While casting this ability Fenrir is immune to knockups. At full runes, each strike gains 15% additional Physical Power scaling.

Ability Type: Leap
Damage: 45 / 75 / 105 / 135 / 165 (+50% of your Physical Power)
Protections: 5 + 2 per level
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Ragnarok
6 17 18 19 20

Ragnarok

4 Y
Upon Ragnarok, Fenrir grows massive in size, becoming immune to Crowd Control while moving faster. Fenrir bites enemy gods, dealing Physical damage and carrying them away. Biting a Crowd Control immune target deals the damage but ends his Ultimate. At full Runes, he gains Protections.

Ability Type: Target, Grab, Damage
Damage: 200 / 275 / 350 / 425 / 500 (120% of your Physical Power)
Movement Speed: 75%
Carry Duration: 1.75s
Protections: 20 / 30 / 40 / 50 / 60
Cost: 100
Cooldown: 90s

How it works

All I can really say about this build is its expensive so you wanna wait a bit and not be too aggressive as you can easily get trapped. Try to use brutalise as your main damage source but use seething howl before fights to add extra damage. Unchained I prefer to use for running someone on down by jumping in front of them or as an escape method though I usually take sprint and sanctuary anyway. Ragnarok is a great way to finish off or isolate enemies. Try and get as many runes as possible for higher damage numbers. By the time you have most or all of your build you will become a monster giving no mercy to your enemies. It can work well on any game mode but works best on arena where it can be used to make you a close quarters nightmare as you gain money quickly and the enemy have less chance of escaping. If anyone plays competitively or something of the sort please tell me how it works for you I'd love to see the feedback of a better player. Even though I find the build most effective on Fenrir it can also give you some ridiculous damage numbers on Loki and Kali as they play quite similarly as they are all very deadly at close range.

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1
bMATRIXd (1) | May 25, 2016 5:30pm
GREAT build! first game i used in arean and went 23-2, beautifull mann!!
1
FenrirIsBae2016 (2) | May 25, 2016 11:39pm
Thank you dude it's awesome to see it works for others as well!
1
GameGeekFan (50) | May 23, 2016 5:08pm
I do not get what you are doing with Fenrir here. Is he basic attack based? Cause that is what the build suggests.

And he is very good without Seething Howl and can just kill people level 2-9 without his 2 at all.

This build seems AA and late game based though. Im just confused at what you are trying to do.
1
FenrirIsBae2016 (2) | May 23, 2016 11:39pm
Yeah sorry about not specifying you wanna be passive at the start before you can do the ridiculous base attack damage. Your abilities are most helpful early game.
1
boogiebass (46) | September 6, 2016 4:44pm
Great Build man. Thanks. Late game, the effectiveness of Fenrir's 3 falls off drastically. So switching him to a Basic Attack based build, combined with his 2, seems to be very effective. The only weakness I found with this build is it has no CC protection. Any Advice on how to deal with a CC heavy enemy team (composed of a Nox, Apollo, Scylla, Khepri, and Cupid) while your team sucks? I was thinking about switching out Soul Eater for Magi's blessing, but doing so in the earlier game. Thoughts?
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League of Legends Build Guide Author FenrirIsBae2016
No mercy Fenrir build (This is OP)
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