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Early Game
You will have a high sustain because of Death's Toll. The first spells triggers the effects. So you will regen your health like a mad man. And you will never run out of mana.
Mid Game
Mid game is half good, half bad. Your Death's Toll becomes practically useless. But Executioner and Qin's Sais are here to keep your damages up.
Late Game
I went with Death's Temper, instead of Death's Embrace. Why ? Because in late game, it becomes hard to make use of the passive. You can regen on a lane, sure. But when you are figthing around Fire Giant, good luck finding a minion lane. With Death's Temper you gain a lot of attack speed, which make it possible for you to buy bloodforge. Which will increase your survivability by a lot.
So...
Here's my build, guys. Hope you will enjoy it. It is not perfect, but it is fun. Trust me.
Don't forget to vote if you tried it ! :)
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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