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One trick Jorm

50 4 48,730
9.8
by RAGING_OFFICER updated May 31, 2022

Smite God: Jormungandr

Build Guide Discussion 2 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starter

Build Item Vampiric Shroud Vampiric Shroud
Build Item Uncommon Staff Uncommon Staff

Final build lifesteal

Notes With this build, you should be able to Ult dive into a group and heal for half of your large life pool before popping your three and knocking them and then smacking your 2 to explode with damage then continue with a large amount of ADS to vanquish all those that oppose the mighty sea serpent.

Notes

With this build, you should be able to Ult dive into a group and heal for half of your large life pool before popping your three and knocking them and then smacking your 2 to explode with damage then continue with a large amount of ADS to vanquish all those that oppose the mighty sea serpent.

Build Item Sacrificial Shroud Sacrificial Shroud
Build Item Warlock's Staff Warlock's Staff
Build Item Breastplate of Vigilance Breastplate of Vigilance
Build Item Pestilence Pestilence
Build Item Pythagorem's Piece Pythagorem's Piece
Build Item Typhon's Fang Typhon's Fang
Build Item Persistent Teleport Persistent Teleport
Build Item Belt of the Berserker Belt of the Berserker

Jormungandr's Skill Order

Venomous Haze

1 X Y
Venomous Haze
1 4 7 9 12

Consuming Bellow

2 A B
Consuming Bellow
3 6 8 11 14

Submerge

3 B A
Submerge
2 13 16 17 18

The World Serpent

4 Y X
The World Serpent
5 10 15 19 20
Venomous Haze
1 4 7 9 12

Venomous Haze

1 X
Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. This field damages and slows Enemies inside of it every second.

If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s.

Jormungandr can have a maximum of 9 toxic clouds out at a time.

Ability Type: Ground Target
Damage: 80 / 120 / 160 / 200 / 240 (+40% of your Magical Power)
Damage Per Tick: 10 / 20 / 30 / 40 / 50 (+5% of your Magical Power)
Slow: 20%
Slow Duration: 1s
Cloud Duration: 20s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 15 / 14 / 13 / 12 / 11s
Consuming Bellow
3 6 8 11 14

Consuming Bellow

2 A
Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. Extra damage after the first instance is halved. While Empowered, Jormungandr's basic attack fires at its fastest rate.

Ability Type: Area
Damage: 120 / 180 / 240 / 300 / 360 (+45% of your Magical Power)
Bonus Damage: 20 / 25 / 30 / 35 / 40 (+10% of your Magical Power)
Empowered Buff: 2s
Radius: 20-30
Cost: 70
Cooldown: 12s
Submerge
2 13 16 17 18

Submerge

3 B
Jormungandr submerges into the ground turning invisible as he searches for prey. During this time he moves faster and gains predatory vision, sensing all enemies in a large radius.

Firing this ability while invisible reveals Jormungandr as he emerges out of the ground, knocking up Enemies around him.

Emerging through a toxic cloud creates two new ones in the direction Jormungandr is facing, with a low duration. Taking damage from Enemy gods breaks Stealth.

Ability Type: Area Damage and Buff
Damage: 70 / 125 / 180 / 235 / 290 (+50% of your Magical Power)
Movement Speed: 35%
Duration: 5s
Radius: 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
The World Serpent
5 10 15 19 20

The World Serpent

4 Y
Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. He must travel 2 more times.

When Jormungandr Emerges and Submerges during this ability, he knocks up Enemies and with each Submerge he leaves behind a toxic cloud.

Ability Type: Ground Target
Submerge Damage: 150 / 200 / 250 / 300 / 350 (+40% of your Magical Power)
Emerge Crash Damage: 75 / 100 / 125 / 150 / 175 (+20% of your Magical Power)
Radius: 20
Cost: 100
Cooldown: 90s

Jormungandr Threats

Tap each threat level to view Jormungandr’s threats

Max
0
Major
2
Even
0
Minor
0
Tiny
0

Extended Build

Main items

Notes This is the bare minimum to run this build, after this i typically build lifesteal of into PEN.

Notes

This is the bare minimum to run this build, after this i typically build lifesteal of into PEN.

Build Item Vampiric Shroud Vampiric Shroud
Build Item Warlock's Staff Warlock's Staff
Build Item Breastplate of Valor Breastplate of Valor
Build Item Pestilence Pestilence

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2
CrowSojourner | July 7, 2022 3:49pm
ya know I have been using this and I must say im shocked at the amount of damage this outputs... plus still being relatively durable and just dominating so many people its a shock!
1
RAGING_OFFICER | May 31, 2022 10:14pm
The skills aren't exactly where I use them but its close, max out 1 and 2 before moving into 3 then 4. This build is 90% of the time effective against really any solo. I have 2v1 and sometimes 3v1 for minutes before either dying or them dying. Please give it a try and let me know what you think.
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League of Legends Build Guide Author RAGING_OFFICER
One trick Jorm
Table of Contents

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