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Power house builds

0 1 3,592
by Menacing_cat44 updated May 31, 2022

Smite God: King Arthur

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starter

Build Item Bluestone Pendant Bluestone Pendant
Build Item Spiked Gauntlet Spiked Gauntlet
Build Item Healing Potion Healing Potion
Build Item Multi Potion Multi Potion
Build Item Teleport Fragment Teleport Fragment

Full build

Build Item Bluestone Brooch Bluestone Brooch
Build Item Soul Eater Soul Eater
Build Item The Crusher The Crusher
Build Item Titan's Bane Titan's Bane
Build Item Heartseeker Heartseeker
Build Item Spirit Robe Spirit Robe
Build Item Chalice of Healing Chalice of Healing
Build Item Ward Ward
2
Build Item Sentry Ward Sentry Ward
Build Item Persistent Teleport Persistent Teleport
Build Item Belt of Insatiable Hunger Belt of Insatiable Hunger

King Arthur's Skill Order

Overhead Slash / Hamstring

1 X Y
Overhead Slash / Hamstring
1 3 6 7 9

Battle Stomp / Uppercut

2 A B
Battle Stomp / Uppercut
4 15 17 18 19

Twin Cleave / Bladestorm

3 B A
Twin Cleave / Bladestorm
2 8 11 12 14

Sundering Strike / Excalibur's Wrath

4 Y X
Sundering Strike / Excalibur's Wrath
5 10 13 16 20
Overhead Slash / Hamstring
1 3 6 7 9

Overhead Slash / Hamstring

1 X
Standard (Overhead Slash): King Arthur deals a devastating overhead blow in Melee range that creates a slashing attack that travels forwards. Enemies hit by the Melee strike take bonus damage from the Slicing attack.

Combo (Hamstring): King Arthur swipes low, crippling and damaging enemies that are struck.

Ability Type: Line, Damage
Slash Damage: 60 / 110 / 160 / 210 / 260 (+60% of your Physical Power)
Melee Bonus Damage: 30 / 35 / 40 / 45 / 50%
Combo Damage: 70 / 125 / 180 / 235 / 290 (+60% of your Physical Power)
Cripple Duration: 1.25s
Energy Gain: 3
Range: 70/30
Cost: 35 / 40 / 45 / 50 / 55
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Battle Stomp / Uppercut
4 15 17 18 19

Battle Stomp / Uppercut

2 A
Standard: King Arthur stomps on the ground with heavy force, causing enemies around him to take damage and become slowed.

Combo: King Arthur charges forward, stopping on first god hit. At the end of the charge King Arthur unleashes an uppercut, knocking up enemies into the air.

Ability Type: Circle, Slow, Damage
Stomp Damage: 55 / 80 / 105 / 130 / 155 (+40% of your Physical Power)
Slow: 30 / 32.5 / 35 / 37.5 / 40%
Slow Duration: 2.5s
Uppercut Damage: 50 / 95 / 140 / 185 / 230 (+40% of your Physical Power)
Energy Gain: 4
Range: 20/35
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 12s
Twin Cleave / Bladestorm
2 8 11 12 14

Twin Cleave / Bladestorm

3 B
Standard: King Arthur unleashes two cleave attacks while charging forward. Enemies hit by a cleave take damage and have their protections reduced.

Combo: King Arthur swings Excalibur around him, charging forward and damaging enemies 5 times before winding up a final strike that deals more damage. King Arthur is immune to Knockup for the duration.

Ability Type: Dash, Debuff, Damage
Cleave Damage: 35 / 60 / 85 / 110 / 135 (+30% of your Physical Power)
Protection Shred: 10%
Spin Damage: 15 / 35 / 55 / 75 / 95 (+15% of your Physical Power)
Final Damage: 35 / 90 / 145 / 200 / 255 (+50% of your Physical Power)
Energy Gain: 1.5
Range/Radius: 30/10
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 16s
Sundering Strike / Excalibur's Wrath
5 10 13 16 20

Sundering Strike / Excalibur's Wrath

4 Y
35 Energy (Sundering Strike): King Arthur winds up a massive jab, charging forwards slightly before striking. Enemies hit by this jab are stunned for 1s.

80 Energy (Excalibur's Wrath): King Arthur charges forward with Excalibur drawn. If King Arthur hits an enemy god, he launches them into the air and unleashes a barrage of 6 attacks, after which he launches them back to the ground dealing damage to the target and any enemy below.

Ability Type: Line, Stun, Damage
Jab Damage: 100 / 155 / 210 / 265 / 320 (+65% of your Physical Power)
Charge Damage Per Hit: 10 / 25 / 40 / 55 / 70 (+10% of your Physical Power)
Charge Max HP Damage per Hit : 2% Max HP Damage as Physical Damage
Landing Damage: 50 / 100 / 150 / 200 / 250 (+50% of your Physical Power)
Landing Max HP Damage: 5 / 6 / 7 / 8 / 9% Max HP Damage as Physical Damage
Mana Cost: 35 (80) Energy & 40 Mana
Cooldown: 20s

King Arthur Threats

Tap each threat level to view King Arthur’s threats

Max
0
Major
0
Even
1
Minor
0
Tiny
0

Extended Build

situational

Build Item Pestilence Pestilence
Build Item Contagion Contagion
Build Item Mantle of Discord Mantle of Discord
Build Item Brawler's Beat Stick Brawler's Beat Stick

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1
DV-8 (35) | May 31, 2022 1:31pm
I don't quite understand the build, and I feel that your guide could benefit from some further explanation.

My main question is whether or not this is meant to be a standard Solo build. As it is now, it doesn't provide you nearly enough tankiness to avoid getting blown up in the late game.
1
Menacing_cat44 | June 1, 2022 11:24am
i updated my guide but also it is not a standard build its mostly affective against non tank solo or tanks that do not have stuns
1
DV-8 (35) | June 1, 2022 2:35pm
It looks the same to me. Did you re-publish your guide after you saved it? This site isn't very clear on that detail.
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League of Legends Build Guide Author Menacing_cat44
Power house builds
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