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"Made you look" Mercury Jungle Version 3.19

0 0 3,984
by Trentelligence updated October 31, 2016

Smite God: Mercury

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Mercury Build

Bumba's Mask

Build Item Bumba's Mask Bumba's Mask

Talaria Boots

Build Item Talaria Boots Talaria Boots

Masamune

Build Item Masamune Masamune

Hastened Fatalis

Build Item Hastened Fatalis Hastened Fatalis

Wind Demon

Build Item Demon Blade Demon Blade

Malice

Build Item Malice Malice

Deathbringer

Build Item Deathbringer Deathbringer

Relics

Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads
Build Item Cursed Ankh Cursed Ankh
Build Item Heavenly Wings Heavenly Wings
Build Item Cloak of Meditation Cloak of Meditation

Potions

Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2

Mercury's Skill Order

Made You Look

1 X Y
Made You Look
2 7 9 13 17

Maximum Velocity

2 A B
Maximum Velocity
4 11 14 16 19

Special Delivery

3 B A
Special Delivery
1 3 6 8 10

Sonic Boom

4 Y X
Sonic Boom
5 12 15 18 20
Made You Look
2 7 9 13 17

Made You Look

1 X
Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. This ability can Critically Hit, and triggers Ability related Item effects, not Basic Attack related Item effects.

Ability Type: Ground Target
Damage: 80 / 115 / 150 / 185 / 220 (+70% of your Basic Attack Power)
Radius: 7.5 / 9 / 10.5 / 12 / 13.5
Cost: 50
Cooldown: 9s
Maximum Velocity
4 11 14 16 19

Maximum Velocity

2 A
Mercury passively gains movement speed. When this ability is activated, Mercury increases his attack speed and is immune to slows for the duration.

Ability Type: Buff
Movement Speed: 2 / 4 / 6 / 8 / 10%
Attack Speed: 30 / 40 / 50 / 60 / 70%
Duration: 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Special Delivery
1 3 6 8 10

Special Delivery

3 B
Mercury dashes forward, knocking aside minions, grabbing the first enemy god he encounters and spinning them. The enemy god takes damage until the effect ends, and Mercury throws the god in the direction of his choice.

Ability Type: Dash
Minion Damage: 70 / 115 / 160 / 205 / 250 (+80% of your Physical Power)
Damage per Tick: 15 / 20 / 25 / 30 / 35 (+20% of your Physical Power) every 0.25s
Damage (Total): 40 / 60 / 80 / 100 / 120 (+64% of your Physical Power)
Duration: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Sonic Boom
5 12 15 18 20

Sonic Boom

4 Y
Mercury gathers energy for a powerful dash, with the range extending as he does so. He travels the distance faster than the speed of sound, dealing damage to all enemies, stunning them and spinning them around in a random direction.

Ability Type: Dash
Damage: 200 / 275 / 350 / 425 / 500 (100% of your Physical Power)
Disorient Duration: 1.5s
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Chapter Title

This build is effective in all game modes, and will obliterate anyone who has no protections. Throw your enemy to your team mates, or a wall to get punches in. If they run and are low on health don't panic your ultimate can and will destroy them if landed. However Mercury you will not want to be in the middle of a team battle because Mercury is squishy.

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League of Legends Build Guide Author Trentelligence
"Made you look" Mercury Jungle Version 3.19
Table of Contents

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