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Hey, this is my first Smite fire build, so any and all constructive criticism will be appreciated. Ever since Raijin came out on XBI, I have loved his insane burst damage, and ability to swap out his damage for sustain. I have crafted a build that I use for mid-laning in Conquest, and a good Joust 3v3 build. Getting doom orb stacked early is key to your burst, and the cool down is always nice. Late/ mid game, CDR boots can be and should be exchanged for pen boots.
Some pros are his insane burst (obviously,) his ability to swap damage for defense if needed, and the fact that he can shred through tank-y gods like Ymir and Ares.
Some cons are the fact that his early game damage is his only escape, and his lack of mobility if caught off guard without beads or sanctuary. This makes these actives almost always a must.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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