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Ranked Duel Build

0 0 17,601
by steakums updated January 16, 2017

Smite God: Vulcan

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Vulcan Build

Starter #1

Build Item Soul Stone Soul Stone
Build Item Shoes Shoes
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
3

Starter #2

Build Item Shoes of Focus Shoes of Focus

Always next item

Build Item Warlock's Staff Warlock's Staff

After Sash...

Build Item Rod of Tahuti Rod of Tahuti
Build Item Chronos' Pendant Chronos' Pendant
Build Item Spear of the Magus Spear of the Magus

Possible last items

Build Item Spear of Desolation Spear of Desolation
Build Item Obsidian Shard Obsidian Shard
Build Item Divine Ruin Divine Ruin
Build Item Bancroft's Talon Bancroft's Talon

Relics

Build Item Heavenly Wings Heavenly Wings
Build Item Purification Beads Purification Beads
Build Item Cursed Ankh Cursed Ankh
Build Item Cloak of Meditation Cloak of Meditation
Build Item Aegis Amulet Aegis Amulet

Consumables to use throughout the Game

Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Multi Potion Multi Potion
Build Item Potion of Magical Might Potion of Magical Might
Build Item Elixir of Power Elixir of Power
Build Item Ward Ward

Late Game switch boots to Power

Build Item Shoes of the Magi Shoes of the Magi

Vulcan's Skill Order

Backfire

1 X Y
Backfire
1 4 6 7 10

Inferno Cannon

2 A B
Inferno Cannon
2 11 12 14 15

Magma Bomb

3 B A
Magma Bomb
3 8 16 18 19

Earthshaker

4 Y X
Earthshaker
5 9 13 17 20
Backfire
1 4 6 7 10

Backfire

1 X
Vulcan blasts a fireball out of his Forge, pushing him back and dealing damage to all enemies in its path, marking the first god that is hit. The Inferno Cannon prioritizes the marked target and deals 15% more damage to that god.

Ability Type: Projectile, Dash
Damage: 90 / 130 / 170 / 210 / 250 (+70% of your Magical Power)
Mark Lifetime: 4s
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 9 / 8.5 / 8 / 7.5 / 7s
Inferno Cannon
2 11 12 14 15

Inferno Cannon

2 A
Vulcan constructs an Inferno Cannon that shoots fireballs in a cone that deal damage to the target every second. The Inferno Cannon lasts until destroyed or another is placed. This inherits Vulcan's penetrations but does not apply on-hit effects. Inferno Cannon takes 50% additional damage from non-god sources.

Ability Type: Pet
Damage: 45 / 70 / 95 / 120 / 145 (+40% of your Magical Power)
Health: 220 / 300 / 380 / 460 / 540
Protections: 5 / 15 / 25 / 35 / 45
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Magma Bomb
3 8 16 18 19

Magma Bomb

3 B
Vulcan tosses a bomb that explodes in a radius on impact with the ground, damaging and knocking back nearby enemies.

Ability Type: Ground Target
Damage: 80 / 130 / 180 / 230 / 280 (+80% of your Magical Power)
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 10s
Earthshaker
5 9 13 17 20

Earthshaker

4 Y
Vulcan launches a rocket that explodes on impact with the ground. The rocket starts at 80% strength, and increases in damage the further it travels from Vulcan.

Ability Type: Ground
Damage: 400 / 520 / 640 / 760 / 880 (+130% of your Magical Power)
Radius: 30
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90 / 85 / 80 / 75 / 70s

Introduction

I have been playing duel for a good amount of time with Vulcan, one of my best gods and my go to since he's rarely banned. This guide is to help players that are looking for help to learn, and practice Vulcan in duel... I have not tried this build in Joust, I have a separate build that will be coming for Joust.

Items

The items I have chosen for this build to to provide a ton of both dps and if you play smart, you should also be able to get away from fights that aren't going your way. I normally start off the match with soul stone and lvl 1 boots, with some pots if I think that I will not engage into an early fight, but if I feel I need the cooldown and attack speed super early, then that's what I'll buy. Warlock's Sash is a really good stacking item, since it is a stacking item it will slow you down a bit, but chances are that your opponent is also stacking. Building stacks is really easy for Vulcan because of his turret, your wave clear will be very quick, very early in the game. Rod of Talhuti is a pretty expensive item, but is worth it, the power increase is so good to get when stacking Warlock's, and also late game you will melt your opponent with this build. I like Cronus pendent for basically the same reason why I enjoy Rod, the power is great, but it also gives you 20% cdr which is great. Spear of magus because not only does it give you power, but it also provides some penetration, Last item can be anything that you feel you need, if you need pen and power, then get pen and power, need lifesteal, get lifesteal, basically the last item is situational. Around the later parts of the game, when your full build, I advise you to change you cooldown boots for some power boots, extra damage in my opinon better then the cooldown and attack speed.

Relics

The relics are situational, I like to get med, curse, or puri as my first relic, and then depending on how the fight is going, I could go sprint, sanctuary, etc as my second relic.

Skills

I personally find the most success with leveling the 1 first because of the damage, and the great accuracy that I have with it. the canon is leveled next because the 1+2 is not only great wave clear but it's a win every fight if played correctly. If being chased then always place to turret towards the way your going, it may either slow him down, make him leave, or you might even be able to turn and fire your 1 at the opponent and get the kill. You can either use your ult as an engagement or as defense and zoning. Practice makes perfect with your accuracy with your 1, I personally Place my turret in lane to take out the minions, and drop my 3 on the other god and wherever he lands is where my 1 is gonna be. only time I don't do this combo is early game when I'm stacking, I'll use not only my turret for lane but I'll use my 1 on the minions too.

Pros / Cons

Pros:
1. High Damage
2. Good cooldown
3. Very protected at the same time can be offensive.
4. Great ult for zoning
5. Turret allows you to take buffs quick without taking any damage

Cons:
1. Slow start since stacking
2. Kind of easy to dodge ult
3. Mana Hungry
4. Can't fall behind in levels

Summary

Remember PRACTICE MAKES PERFECT. The more you play Vulcan, the more you'll understand his abilities and items. These items are for heavy dps which is what I feel Vulcan is, a heavy dps Mage. The 1 is super strong so level it first, turret is super effective so level that next, and great poke from your 3 but level it after turret and then of course you ult. Thank you for reading through this build, I hope you try it and tell me what you think. Let me know if there are any improvements you have for me to try in the comments, and once again Thanks.

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1
CastorDaedalus | January 16, 2017 9:56pm
Who do you normally ban as vulcan?
1
steakums | January 20, 2017 8:04pm
I like to ban a few gods no matter who I play, like Changa, Chronos, Loki, Baka, Kali, ect. Whoever you don't want to play against, ban... Also your opponent might ban someone like kali, baka, loki, ect. which will help you out with who youd ban.
1
overld1 (18) | January 17, 2017 8:57am
You always want to start off with banning Chronos for being a top tier Deul God. Then you should also ban Loki because he shreds mages and assassins like nothing. For last pick you could do Kali because when it hits late game you're a goner. Other bans that are good as well in Deul are Ah Muzen Cab, Skadi, Freya are excellent choices.
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