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Scylla Mid Build 8.7

83 10 95,893
7.6
by Zekebarta98 updated August 9, 2021

Smite God: Scylla

Build Guide Discussion 0 More Guides
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Build Summary

Starter

Build Item Vampiric Shroud Vampiric Shroud
Build Item Magic Focus Magic Focus
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
Build Item Purification Beads Purification Beads

Full build

Build Item Sacrificial Shroud Sacrificial Shroud
Build Item Spear of the Magus Spear of the Magus
Build Item Warlock's Staff Warlock's Staff
Build Item Rod of Tahuti Rod of Tahuti
Build Item Spear of Desolation Spear of Desolation
Build Item Soul Gem Soul Gem
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet

Scylla's Skill Order Notes At level 8 skip a point, and level Crush and I'm a monster at level 9.

Notes

At level 8 skip a point, and level Crush and I'm a monster at level 9.

Sic 'Em

1 X Y
Sic 'Em
3 10 11 12 13

Crush

2 A B
Crush
1 4 6 7 9

Sentinel

3 B A
Sentinel
2 15 16 17 19

I'm a Monster

4 Y X
I'm a Monster
5 8 14 18 20
Sic 'Em
3 10 11 12 13

Sic 'Em

1 X
Scylla sends two hounds forward, damaging, rooting, and crippling the first enemy hit.

At max rank, two additional enemies nearby the first target will also be hit.

Ability Type: Line
Damage: 60 / 110 / 160 / 210 / 260 (+75% of your Magical Power)
Root Duration: 1.75s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Crush
1 4 6 7 9

Crush

2 A
Scylla creates a magical field that Slows enemies. After 5s it detonates and damages enemies, dealing 30% increased damage to Minions and Jungle Camps. Scylla may activate the ability again to detonate it early.

At max rank, enemies in the area also have their Magical Protection reduced, and targets hit by the damage retain the debuff and are Slowed for 1s.

Ability Type: Ground Target
Damage: 100 / 155 / 210 / 265 / 320 (+85% of your Magical Power)
Slow: 30%
Max Rank Debuff: 15% Magical Protection Reduced
Radius: 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 10s
Sentinel
2 15 16 17 19

Sentinel

3 B
Passive: Scylla gains MP5.

Active: Scylla summons a Sentinel to the target area, granting vision of enemies for 5s. Scylla may activate the ability again within 5s to move to the Sentinel location.

At max rank, the vision is granted through line of sight blockers, and placement range increases.

Ability Type: Ward, Leap
Passive MP5: 8 / 10 / 12 / 14 / 16
Vision Range: 40 / 50 / 60 / 70 / 80
Summon Range: 70
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
I'm a Monster
5 8 14 18 20

I'm a Monster

4 Y
Scylla reveals her true nature, becoming immune to Crowd Control for the next 6s, and gaining movement speed. She may make one powerful attack during this time. If she kills an enemy god with the attack, she gains another 6s and may attack again.

At max rank, the movement speed bonus doubles.

Ability Type: Ground Target
Damage Per Hit: 400 / 500 / 600 / 700 / 800 (+120% of your Magical Power)
Movement Speed: 35 / 35 / 35 / 35 / 70%
Range: 60
Cost: 100
Cooldown: 90s

Extended Build

Situational

Build Item Spectral Armor Spectral Armor
Build Item Divine Ruin Divine Ruin

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League of Legends Build Guide Author Zekebarta98
Scylla Mid Build 8.7
Table of Contents

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