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Genji's slot Is situational. Aswell as Runeforged being swappable for Cad's shield if needing more health and Prots for a more survivable Chaac. As for relics Frag is a must have whether or not you want hero's or persistent is personal preference. I typically go persistent so late game with respawn timer and a few kills per life it'll be up of respawn more than not to frag on your wards. As for your second relic I typically run Horrific or Ankh situationally whether I need more slow and survivability or need antiheal to help In teamfights or against a heal heavy solo like Ravana.
I personally put priority on Rain Dance for the survivability capabilities but you could hold off on it if you want and prioritize the 1 and 2. Tip for ability rotation, If your 1 is out but the you and the opponent are out of range of the axe and you need to use your 2 for damage using your 2 will just waste it and pull you aware from the fight so you can use your 3 to return your 1 and allow you to use your 2 on your current location instead of dashing.
Tap each threat level to view Chaac’s threats
A good Ares can be a significant threat If not careful. Due to his chains crippling and preventing the use of your 2 if you're one Is out as your two becomes a dash when it is out. Though you can use your three while the 1 is out to return it and free up the use of your 2.
Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 3 [notes] => A good Ares can be a significant threat If not careful. Due to his chains crippling and preventing the use of your 2 if you're one Is out as your two becomes a dash when it is out. Though you can use your three while the 1 is out to return it and free up the use of your 2. ) 1
This Chaac variant is more heavily based around auto's to complement his passive and differs only slightly from the ability variant for this build frostbound's slot is situational and can be replaced by Toxic Blade for antiheal if needed Aswell as Cad Shield if survivability is low.
I personally put priority on Rain Dance for the survivability capabilities but you could hold off on it if you want and prioritize the 1 and 2. Tip for ability rotation, If your 1 is out but the you and the opponent are out of range of the axe and you need to use your 2 for damage using your 2 will just waste it and pull you aware from the fight so you can use your 3 to return your 1 and allow you to use your 2 on your current location instead of dashing.
Tap each threat level to view Chaac’s threats
A good Ares can be a significant threat If not careful. Due to his chains crippling and preventing the use of your 2 if you're one Is out as your two becomes a dash when it is out. Though you can use your three while the 1 is out to return it and free up the use of your 2.
Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 3 [notes] => A good Ares can be a significant threat If not careful. Due to his chains crippling and preventing the use of your 2 if you're one Is out as your two becomes a dash when it is out. Though you can use your three while the 1 is out to return it and free up the use of your 2. ) 1
Now for Chaac on support I have tried multiple builds and variations and determined that when played properly you can use a Identical build to solo with a few tweaks on buy order and Item selection.
Now for the full build we are going down a identical route while removing Runeforged from the equation as it only benefits your damage and not your allies. We move glad back a stage (but if your survivability Is fine and your team is in a good place you can still grab glad first if preferred for more early confirm)for the and grab Shogun's or Genji to increase survivability to better assist mid when they need it and as for that I personally most always go Shogun's to help ADC with attacks speed. In most cases the Jungle Is also auto oriented so Shogun's will be a help to them aswell in team fights. As for the last spot it is once again situational depending on what you need to assist your team. Now In this case as Support If enemy healing Is a problem you could grab Pestilence or Contagion depending on if you need more of either Prot. If you instead have high survivability and do not need the extra Prots and happen to be running Shogun's Toxic Blade Is a great alternate antiheal as well as provides a small amount of additional health and movement speed for better late game rotations and kill confirmation. For Consumables I recommend Oracle to ward for Info while rotating and if you choose Frag as a second relic it'll allow you to place wards where you want for fragging points. Now for Relics I recommend starting with Med and for the second pickup whatever is needed, If your team is having trouble surviving team fights grab shell. If your team is surviving but one or two people are getting away then go Peril. If you don't need Peril or Shell then you can go into Persistence for increased rotation potential.
Tap each threat level to view Chaac’s threats
A good Ares can be a significant threat If not careful. Due to his chains crippling and preventing the use of your 2 if you're one Is out as your two becomes a dash when it is out. Though you can use your three while the 1 is out to return it and free up the use of your 2.
Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 2 [notes] => A good Ares can be a significant threat If not careful. Due to his chains crippling and preventing the use of your 2 if you're one Is out as your two becomes a dash when it is out. Though you can use your three while the 1 is out to return it and free up the use of your 2. ) 1
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