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Some cool name Apollo guide (WIP)

1 5 2,621
4.1
by Ai-Neptune updated May 17, 2021

Smite God: Apollo

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

My staple start

Notes May not be his ideal start, (I don't know, I'm not Frost) but this start works for me as I have sustain normally until about level 4-6. (When I normally run out of pots)

Notes

May not be his ideal start, (I don't know, I'm not Frost) but this start works for me as I have sustain normally until about level 4-6. (When I normally run out of pots)

Build Item Death's Toll Death's Toll
Build Item Morningstar Morningstar
Build Item Healing Potion Healing Potion
3
Build Item Multi Potion Multi Potion
2
Build Item Purification Beads Purification Beads

Full build with boots

Notes At level 12, I like to buy the upgraded belt of frenzy makes split pushing towers and Phoenixs a breez.

I'd only go under tier 2 tower and Phoenixs if you have lane creeps or someone else to take shots.

I keep restocking on Health pots until I full build Asi.

Shodowsteel Shuriken may not be a must buy if the enemy comp doesn't have great self sustain or healing. I'd replace it with a different crit item like fail-not or Malice.

I like poisoned star for the passive.
I'd rather have the enemy deal less damage to me and be slower, instead of the wind Demon passive.

Just preference.

Notes

At level 12, I like to buy the upgraded belt of frenzy makes split pushing towers and Phoenixs a breez.

I'd only go under tier 2 tower and Phoenixs if you have lane creeps or someone else to take shots.

I keep restocking on Health pots until I full build Asi.

Shodowsteel Shuriken may not be a must buy if the enemy comp doesn't have great self sustain or healing. I'd replace it with a different crit item like fail-not or Malice.

I like poisoned star for the passive.
I'd rather have the enemy deal less damage to me and be slower, instead of the wind Demon passive.

Just preference.

Build Item Death's Embrace Death's Embrace
Build Item Ninja Tabi Ninja Tabi
Build Item Transcendence Transcendence
Build Item Asi Asi
Build Item Shadowsteel Shuriken Shadowsteel Shuriken
Build Item Poisoned Star Poisoned Star
Build Item Purification Beads Purification Beads
Build Item Belt of Frenzy Belt of Frenzy

Apollo's Skill Order Notes I like to hold on my lvl 2 ability till I reach level 3, just so that in the transition time if I need my 2 or 3, I have options.

I also like this level up order as it maxes your lane clear (duh!) and mez (for great escape potential and to waste 2secs for another ability to come up.)

If you can, dash into your allies as they receive a speed buff to engage or retreat easily

Notes

I like to hold on my lvl 2 ability till I reach level 3, just so that in the transition time if I need my 2 or 3, I have options.

I also like this level up order as it maxes your lane clear (duh!) and mez (for great escape potential and to waste 2secs for another ability to come up.)

If you can, dash into your allies as they receive a speed buff to engage or retreat easily

So Beautiful

1 X Y
So Beautiful
1 4 6 7 9

Serenade

2 A B
Serenade
2 8 10 11 12

The Moves

3 B A
The Moves
3 15 16 18 19

Across The Sky

4 Y X
Across The Sky
5 13 14 17 20
So Beautiful
1 4 6 7 9

So Beautiful

1 X
Apollo strums a single cord on his lyre. It's so beautiful it hurts, and all enemies in a long range line take damage.

Ability Type: Line, Damage
Damage: 90 / 150 / 210 / 270 / 330 (+90% of your Physical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 11s
Serenade
2 8 10 11 12

Serenade

2 A
Apollo uses his amazing voice to mesmerize all nearby enemies and bolster himself with additional Protections. Any damage done breaks the effect.

Ability Type: Circle, Mesmerize
Mesmerize Duration: 1.5 / 1.7 / 1.9 / 2.1 / 2.3s
Protections: 10 / 15 / 20 / 25 / 30
Buff Lifetime: 5s
Radius: 20
Cost: 60
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
The Moves
3 15 16 18 19

The Moves

3 B
Apollo runs forward and slides on his knees, dealing damage, knocking aside all enemies and adding a stack of Audacity for each enemy hit. At the end of the slide, the movement speed is decreased for enemies and increased for himself and allies.

Ability Type: Dash, Buff, Damage
Damage: 70 / 115 / 160 / 205 / 250 (+60% of your Physical Power)
Movement Speed Buff/Debuff: 15 / 17.5 / 20 / 22.5 / 25%
Buff Duration: 5s
Cost: 70
Cooldown: 15s
Across The Sky
5 13 14 17 20

Across The Sky

4 Y
Apollo rides his chariot across the sky, choosing when to land, dealing damage every .15s for .6s as he lands. Enemies hit by the last tick of the landing will also be knocked up.

Ability Type: Circle, Knockup, Damage
Damage Per Tick: 70 / 95 / 120 / 145 / 170 (+25% of your Physical Power)
Range/Radius: 60/20
Cost: 20 + 35 / 40 / 45 / 50 / 55 per second
Cooldown: 110s

Apollo Threats

Tap each threat level to view Apollo’s threats

Max
3
Major
1
Even
4
Minor
0
Tiny
0

Apollo Synergies

Tap each synergy level to view Apollo’s synergies

Ideal
1
Strong
0
OK
0
Low
0
None
0

Extended Build

Sell boots

Build Item Death's Embrace Death's Embrace
Build Item Deathbringer Deathbringer
Build Item Transcendence Transcendence
Build Item Asi Asi
Build Item Shadowsteel Shuriken Shadowsteel Shuriken
Build Item Poisoned Star Poisoned Star

Geneal knowledge

All the match ups I've listed are based on experience and not a definitive list. I'm attempting to compile a guide as a reference for the duo lane match ups and what to expect. I'll focus on the normal guests you can look forward to in your duo lane.
I'm open to feedback.
(Carry, Support, Jungle,)

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League of Legends Build Guide Author Ai-Neptune
Some cool name Apollo guide (WIP)
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