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Spectral Doomsayer (Solo/Jungle)

18 6 47,639
8.5
by King Kusch updated December 13, 2023

Smite God: Cliodhna

Build Guide Discussion 6 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starter

Build Item Bluestone Pendant Bluestone Pendant
Build Item Golden Gooseberries Golden Gooseberries
Build Item Transcendence Transcendence
Build Item Healing Potion Healing Potion

A tragic moment for the enemy team

Build Item Corrupted Bluestone Corrupted Bluestone
Build Item Transcendence Transcendence
Build Item Gladiator's Shield Gladiator's Shield
Build Item Serrated Edge Serrated Edge
Build Item Mail of Renewal Mail of Renewal
Build Item Heartseeker Heartseeker
Build Item Chalice of Healing Chalice of Healing
Build Item Chalice of Mana Chalice of Mana

Cliodhna's Skill Order

Banshee's Wail

1 X Y
Banshee's Wail
1 4 6 7 10

Flickering Visions

2 A B
Flickering Visions
2 8 11 12 14

Lurching Claw

3 B A
Lurching Claw
3 15 16 18 19

Tearing the Veil

4 Y X
Tearing the Veil
5 9 13 17
Banshee's Wail
1 4 6 7 10

Banshee's Wail

1 X
Cliodhna wails at enemies before her, causing damage 3 times, with the final hit being the strongest. The final hit will also cause enemies to be silenced and deafened for 1.5s. While channeling this scream Cliodhna is immune to knockups. While inside a wall Cliodhna will cause a spectral face to appear and wail in her stead that damages only enemy gods in a wider cone.

Ability Type: Cone, Silence, Damage
Scream Damage: 30 / 45 / 60 / 75 / 90 (+45% of your Physical Power)
Final Hit Damage: 60 / 100 / 140 / 180 / 220 (+60% of your Physical Power)
Range: 30
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Flickering Visions
2 8 11 12 14

Flickering Visions

2 A
Cliodhna fires a distorting bolt of energy that explodes on contact with a living soul. Enemy gods hit by this explosion lose the ability to perceive Cliodhna for 5s. If Cliodhna attacks or is hit she flickers back into vision before fading back out. As long as one enemy god is debuffed Cliodhna gains a Movement Speed Buff.

Ability Type: Line, Blind, Damage
Bolt Damage: 70 / 125 / 180 / 235 / 290 (+80% of your Physical Power)
Movement Speed: 25%
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Lurching Claw
3 15 16 18 19

Lurching Claw

3 B
Cliodhna dashes forward, damaging enemies she passes through. At max range, if she cancels this dash, or upon refiring the ability she will unleash a claw swipe that deals heavy damage. Cliodhna can cast this while inside a wall, resulting in the dash traveling further.

Ability Type: Dash, Damagae
Dash Damage: 35 / 60 / 85 / 110 / 135 (+30% of your Physical Power)
Claw Damage: 90 / 140 / 190 / 240 / 290 (+80% of your Physical Power)
Range: 75/85
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Tearing the Veil
5 9 13 17

Tearing the Veil

4 Y
Cliodhna tears the veil between life and death. When the rift first opens it deals heavy damage and then deals rift damage to targets in a line and slows them. Minions take 25% reduced damage, and all enemies hit by subsequent hits take 40% less damage, stacking twice up to 80%. This ability has 2 charges. Rifts can be destroyed by basic attacks. Cliodhna can use this ability while inside a wall. When used this way the veil is not fully torn, instead activating when a target gets too close. Cliodhna can have up to 3 rifts active.

Ability Type: Cone, Slow, Damage
Opening Damage: 145 / 215 / 285 / 355 / 425 (+60% of your Physical Power)
Rift Damage Per Tick: 55 / 90 / 125 / 160 / 195 (+30% of your Physical Power)
Slow: 6% for 1.5s
Slow Stacks: 6
Range: 85
Cost: 30 / 35 / 40 / 45 / 50
Cooldown: 55 / 50 / 45 / 40 / 35s

Extended Build

REPLACE GLAD IF THEY HAVE HIGH MAGICAL

Build Item Shogun's Kusari Shogun's Kusari

How it works

This build takes advantage of Cliodhna’s ridiculous basic attack damage and her ability based playstyle,Making her able to do heavy combo danage and finish her target off with basic attack if need be. This also gives her protections, dampening the damage that can end your round very easily, while also maintaining a good assassin damage.

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1
Kriega1 (143) | October 20, 2021 4:12am
I don't think meditation sprint are Jungle relics...
1
King Kusch | October 20, 2021 10:09am
Kriega1 wrote:
I don't think meditation sprint are Jungle relics...


Those were based purely on my personal playstyle, but thanks for the feedback. I have switched them to Blink Rune and Aegis, giving her high distance capabilities if blink rune and her dash are used back to back in addition to her already high movement speed, and giving her aegis so she can escape fatal ults and counters. That should work out better.
1
Kriega1 (143) | October 20, 2021 10:49am
I'd swap Aegis for Beads. Beads is the go-to over it, especially since Clio has no cc immunity in her kit. Other than tanky junglers, or Ravana (who usually gets Beads anyway, even with his 2 being a thing) or junglers that go Beads + Aegis (E.g. Thor, Set), it's way more useful generally on junglers (Clio included) to have Beads over Aegis , especially when building glass cannon (this build isn't really tanky at all, even with Glad + Shifter's).
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League of Legends Build Guide Author King Kusch
Spectral Doomsayer (Solo/Jungle)
Table of Contents

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