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This build can melt an achillies and Cerberus you just gotta trust it
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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The build is mostly solid, but with one major issue IMO. That is the presence of Wind Demon.
Without me going into a longer explanation, buying a single crit item is usually not optimal when itemizing into crit in the first place. You're playing with RNG with crit, and relying on just a 20% chance, which is what you're doing with just WD, is unreliable.
Crit is also not really that great currently with HB. He can get some additional benefit from it if he crits on a basic immediately after using an ability (via the passive), but outside of that, he doesn't have a steroid or anything else that really synergises with crit.
HB is best used with power and pen, with possible addition of more CDR. As such, switching out WD with something like Jotunn's Wrath, and considering a late addition of Titan's Bane, would be your most common route. IF you did want to still spec into crit, you'd do better considering a combination of Malice and Deathbringer. Note that this combo gives you 50% crit chance, which is much more reliable than the 20% of WD by itself, and Malice offers a situational form of CDR.