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Triumph: Nike Guide (Mid-S7)

23 7 222,957
8.9
by Stuke99 updated September 13, 2020

Smite God: Nike

Build Guide Discussion 22 More Guides
Tap Mouse over an item or ability icon for detailed info

Nike Build

Suggested Build

Notes Swap Warrior Tabi for any Additional or Situational item after getting Elixir of Speed.

Notes

Swap Warrior Tabi for any Additional or Situational item after getting Elixir of Speed.

Build Item Warrior Tabi Warrior Tabi
Build Item Stone of Gaia Stone of Gaia
Build Item The Sledge The Sledge
Build Item Void Shield Void Shield
Build Item Genji's Guard Genji's Guard
Build Item Spirit Robe Spirit Robe

Starter

Build Item Warrior's Blessing Warrior's Blessing
Build Item Chalice of Healing Chalice of Healing
Build Item Multi Potion Multi Potion
4

Core

Build Item Warrior Tabi Warrior Tabi
Build Item Stone of Gaia Stone of Gaia
Build Item The Sledge The Sledge

Additional

Build Item Void Shield Void Shield
Build Item Genji's Guard Genji's Guard
Build Item Spirit Robe Spirit Robe
Build Item Mantle of Discord Mantle of Discord
Build Item Heartseeker Heartseeker
Build Item Serrated Edge Serrated Edge

Situational

Build Item Runic Shield Runic Shield
Build Item Spectral Armor Spectral Armor
Build Item Contagion Contagion
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Pestilence Pestilence
Build Item Magi's Cloak Magi's Cloak

Relics

Build Item Teleport Fragment Teleport Fragment
Build Item Shield of Thorns Shield of Thorns
Build Item Magic Shell Magic Shell
Build Item Blink Rune Blink Rune

Nike's Skill Order

Rend

1 X Y
Rend
1 3 6 7 10

Barrier Formation

2 A B
Barrier Formation
4 15 16 18 19

Valiant Leap

3 B A
Valiant Leap
2 8 11 12 14

Sentinel of Zeus

4 Y X
Sentinel of Zeus
5 9 13 17 20
Rend
1 3 6 7 10

Rend

1 X
Nike slams the ground three times, sending out fissures that deal damage. If a target is hit twice, that target loses protections for 5 seconds. If a target is hit three times, that target is disarmed. Nike is immune to Knockback for the duration.

Ability Type: Line, Disarm, Damage
Damage: 60 / 90 / 120 / 150 / 180 (+40% of your Physical Power)
Protections Shred: 8 / 12 / 16 / 20 / 24
Disarm Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Range: 50
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Barrier Formation
4 15 16 18 19

Barrier Formation

2 A
Nike conjures a protective barrier in front of her that blocks ranged Basic Attacks. While focused on the barrier Nike's ability to turn is limited and she is knockback immune. Enemies who get near the barrier are repelled. At any point, Nike can re-fire the ability to collapse the barrier and deal damage to enemies in front of the barrier.

Ability Type: Cone, Knockback, Damage
Damage: 80 / 140 / 200 / 260 / 320 (+50% of your Physical Power)
Repel Damage: 10 / 15 / 20 / 25 / 30 (+5% of your Physical Power)
Duration: 4s
Range: 25
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Valiant Leap
2 8 11 12 14

Valiant Leap

3 B
Nike leaps into the air, then crashes down at a location dealing damage and knocking up enemies.

Ability Type: Circle, Leap, Damage
Damage: 80 / 130 / 180 / 230 / 280 (+60% of your Physical Power)
Range: 55
Radius: 15
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 16s
Sentinel of Zeus
5 9 13 17 20

Sentinel of Zeus

4 Y
Nike transforms into an armored sentinel and sends out a shockwave that damages and slows enemies around her. While in this form, she gains a percentage of her max health as a shield that lasts for 10 seconds.

Ability Type: Circle, Slow, Damage
Damage: 200 / 250 / 300 / 350 / 400 (+70% of your Physical Power)
Slow: 40%
Shield: 25 / 27.5 / 30 / 32.5 / 35% of Max Health
Slow Duration: 4s
Radius: 40
Cost: 90 / 95 / 100 / 105 / 110
Cooldown: 90 / 85 / 80 / 75 / 70s

Introduction

What's going on guys, it's Stuke here. In this installment of my Warrior series, we'll be looking at one of the most respected and praised gods in Greek mythology. Today we look at the lady of the hour herself, Nike, the Goddess of Victory.
Note: you don't have to follow this guide to the smallest detail, these are suggestions on how to play Nike. I encourage you to look at the comment section below and see other suggestions.

Who is Nike?


Nike is a Physical, Melee, Warrior who uses her high aggression to pick off the enemy team's back lines and still have enough to get out with minimal damage. Using her power and high sustain with some crowd control, it makes her a strong fighter.

Pros / Cons


Pros
  • Supportive
  • High Defense
  • Good Crowd Control

Cons
  • No Sustain
  • Easily Disrupted
  • Moderate Damage

Abilities

An odd but very useful passive, after completing a certain goal both Nike and her teammates gain a stack that increases movement speed and power by a percentage for each achievement requirement that's met. This pseudo-supportive playstyle gives Nike a unique touch when compared to other warriors as simply being a meatshield or cc-machine isn't enough for her.
You hit your weapon twice in a line in front of you that can be charged up to deal a third hit with Plan of Action. Every hit that lands grant an additional benefit for each successful hit. Your first hit will be normal, the second will shred protections, and if the third hit lands your opponent will become disarmed. This is your main lane clearing and harassment tool, so be careful of any form of CC that can cancel you out of it, wait for them to waste it before using this ability.
Ever wanted to just summon an actual shield, well now you can. With this little beauty, you can block all enemy god projectiles coming at you. If an enemy were to get close to Nike while in the direction of the shield, it would make them scooch back and take a fair bit of damage doing so. You can also fire this ability again to get s ver short damaging blast in front of her. Note: While using this ability it should be noted that your movement and turning speed are significantly slowed down so it can be easy for the opponent to get around the shield if you still have it activated.
You just hop (a little hop) that moves very slowly, but when charged up with Plan of Action you hop a bit faster. Oh, and you knock up anyone you land on in the process.
After a very quick wind-up, you release a large AoE slow and you gain a health shield for a short duration. When charged with Plan of Action the health shield increases. Used as a team fight tool, you leap in and activate this to act as the meat shield and help the team take out any squishes who get caught in the slow.

Items to Consider

You want to build like a supportive bruiser with a heavy leaning towards defense to make up for the lack of any healing ability and because your passive helps you and your teammates with damage and movement speed so no need to buy that many physical power items. Items that provide protection, health/HpS, and CDR will be your focus so build into those and you'll be fine. Here is a selection of items that can synergize with Nike that could be a nice addition to your build.

One of Nike's biggest downsides is the lack of sustain, which makes it difficult for her to stay in Solo for extended periods. With this item, Nike will receive HpS to make up for the lack of healing. With the addition of being affected by certain CC will increase healing, one of Nike's biggest threats, this will make her a lot harder to kill.
Nike is too heavily reliant on her abilities and since their cooldown is aggravating long; Nike has to fight with her basics. To make up for this switch-up in attacking, this item will make fighting with auto-attacks less of a pain.

Tips, Tricks, & Combos

  • Be a Completionist
    Besides winning lane, your main objective is the complete all your goals to help the team. At least your team can help contribute to your passive so not everything falls on you when building it up.
  • Hop on the Backline
    Utilize Nike's leap to gun for the back-lines and either cause a distraction for your team to collapse on or kill the Mage/Hunter sitting in the back waiting to be taken out.
  • Shield Push-Back
    Make use of Barrier Formation's push-back function for not only defense but also to use offensively. For example, try pushing an enemy into the tower's range or trap them against a wall or into a spot with no other way to escape from.

    Combo 1
    Jump onto a target and while knocked-up get a hit or two in with either your basic attack or use Rend to maximize damage output.
    Ultimate Combo
    This combo makes full use of her ability to control a fight and deal a considerable amount of damage to divert focus on to you during the engagement while providing protection to any ranged targets harrassing your teammates.

Stages of the Game

Early Game
Do not fight, you will lose unless you can out push the opponent. Turtle under your tower and try not to die until you get your other abilities online.
Middle Game
At this point, you would have got boots online and one of the three goals too so you can finally go aggro proper.
Late Game
When you get all your goals achieved and build completed is where you start doing work at the enemy team. Run around and assist the team in fights and disrupt the enemy team.

Conclusion

To summarize Nike, her ability to be a front-line striker who can give her teammates buffs to assist in team fights and objective taking. Always remember to focus on the backline to divert attention, complete your goals for the Late Game buffs, and keep the fights in your control. If you do all this correctly, then you will carry your team to victory.

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1
Kriega1 (143) | April 16, 2020 9:41am
Why no Glad Shield? Especially when going Breastplate?
1
Stuke99 (56) | April 16, 2020 10:11am
Mostly for her basic attacks, her cleave helps out with sustain and since the cooldown on her abilities is fairly long I don't think investing much into CDR early helps her out that much.
1
Kriega1 (143) | April 16, 2020 10:16am
Stuke99 wrote:
Mostly for her basic attacks, her cleave helps out with sustain and since the cooldown on her abilities is fairly long I don't think investing much into CDR early helps her out that much.


But you buy Breastplate...

Also Glad Shield transitions better for teamfights, while Berserker's is only decent in lane on her.
1
GaseousClay (1) | August 1, 2019 9:26pm
Why guardians when you have such good long range poke? Assuming it's SOLO build.
Looking at comments below, guess this is an OLD guide cause Pridwen isn't mentioned :)

I've subbed BoV for Pridwen and get another Phys Def item (usually Nemean)
1
Kriega1 (143) | August 2, 2019 4:54am
It was last updated August 1st. I too am wondering where Warrior’s Blessing and Pridwen is.
1
Stuke99 (56) | August 2, 2019 2:55pm
Give me a minute, I just got home and only updated for the new ability.
1
Kriega1 (143) | January 29, 2019 7:10am
Replace Glad shield with beserkers shield.
1
Gulfwulf (81) | January 29, 2019 6:13am
I'm not sure Berserker's Shield is a good item for her, I would stick with Gladiator's Shield instead.
1
Kriega1 (143) | January 29, 2019 7:10am
No, I would definitely take Beserker's on her. She has cleave autos.
1
Vini_sds (13) | January 29, 2019 7:27am
I also use Gladiator's due to the CDR.

But yesterday I thought about bulding Soul Eater on her, due to CDR and lifesteal, and I was pretty successful in my tests.

However, when I asked Deathwalker about it on his stream, he said that Berserker's is the best choice for her. Now I’m conflicted.
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1
Kriega1 (143) | January 22, 2019 9:20am
Add mystical mail as an alternative item.
1
Vini_sds (13) | January 3, 2019 10:02am
Why do you prioritize Valiant Leap instead of Plan of Action?
1
Kriega1 (143) | January 22, 2019 9:20am
If im against a lane bully I level Plan of Action over leap.
1
Vini_sds (13) | January 29, 2019 5:44am
I’m surprised to know you play Nike.
Load more comments (1 more replies) →
1
Stuke99 (56) | January 3, 2019 10:40am
For the leap, damage, and knock up.
2
Branmuffin17 (400) | January 3, 2019 10:47am
I agree with Vini's question. I would personally prioritize Plan of Action for the various benefits leveling it bestows...including reducing CD.
1
xmysterionz (72) | September 4, 2018 7:20am
Is just me or someone else can't play with Nike without at least 30% CDR?
I think her cooldowns are too long and without her skills she is a big problem.

Although, good guide.
2
Branmuffin17 (400) | September 4, 2018 2:33pm
For ability-based warriors, 20% is about the bare minimum CDR you want. Nike does have some pretty long CDs, but that's one of those things... Rend can be very powerful just with base damage, if she does the 3-hit combo.

That said, that's also reliant on a 2nd ability...and when that's down, she has very little to offer, other than her ult.

I would personally prefer it if they tweaked her kit a bit. Lower the CDs, decrease the damage dealt.

As of now...yeah, I think I also prefer at least 30% on Nike.
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