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The Morrígan - Seeing multiple, are we? (Conquest, S5) 5.10 OUTDATED

19 2 153,787
9.4
by RipleyW updated September 19, 2018

Smite God: The Morrigan

Build Guide Discussion 9 More Guides
Choose a Build: The Morrígan Mid-Lane (Conquest, S5)
The Morrígan Mid-Lane (Conquest, S5) The Morrígan ~ Jungler (Conquest, S5) The Morrígan (Queen of er....phantoms?) Arena/Joust/Clash Builds ADC Build? had some fun with it!
Tap Mouse over an item or ability icon for detailed info

The Morrigan Build

Starter Items

Build Item Mage's Blessing Mage's Blessing
Build Item Lost Artifact Lost Artifact
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
3

Core Items

Notes The reason why I put Soul Reaver as Core item instead of Poly, is because right now SR is better on Morrigna for max power, because Polynomicon was nerfed indirectly through Rod of Tahuti, but you can still use Poly here and then, It's just not considered core anymore in my opinion, I rarely use Poly after Rod Of Tahuti Nerf, but feel free to do as you please

Notes

The reason why I put Soul Reaver as Core item instead of Poly, is because right now SR is better on Morrigna for max power, because Polynomicon was nerfed indirectly through Rod of Tahuti, but you can still use Poly here and then, It's just not considered core anymore in my opinion, I rarely use Poly after Rod Of Tahuti Nerf, but feel free to do as you please

Build Item Shoes of Focus Shoes of Focus
Build Item Spear of Desolation Spear of Desolation
Build Item Chronos' Pendant Chronos' Pendant

Defense against Physical Gods

Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Dynasty Plate Helm Dynasty Plate Helm
Build Item Breastplate of Valor Breastplate of Valor

Defense against Magical Gods

Build Item Bulwark of Hope Bulwark of Hope
Build Item Stone of Fal Stone of Fal
Build Item Genji's Guard Genji's Guard
Build Item Void Stone Void Stone

Physical and magical Defense

Build Item Spirit Robe Spirit Robe
Build Item Mantle of Discord Mantle of Discord
Build Item Hide of the Urchin Hide of the Urchin

Situational Items (Anti-Healing, Anti-CC...)

Build Item Pestilence Pestilence
Build Item Winged Blade Winged Blade
Build Item Divine Ruin Divine Ruin
Build Item Mantle of Discord Mantle of Discord
Build Item Magi's Cloak Magi's Cloak

Full Build

Build Item Rod of Tahuti Rod of Tahuti
Build Item Shoes of the Magi Shoes of the Magi
Build Item Chronos' Pendant Chronos' Pendant
Build Item Spear of Desolation Spear of Desolation
Build Item Polynomicon Polynomicon
Build Item Obsidian Shard Obsidian Shard

Full Build (Without Soul Gem)

Build Item Rod of Tahuti Rod of Tahuti
Build Item Book of Thoth Book of Thoth
Build Item Shoes of Focus Shoes of Focus
Build Item Spear of Desolation Spear of Desolation
Build Item Polynomicon Polynomicon
Build Item Obsidian Shard Obsidian Shard

Full Build (Magical Protection)

Build Item Rod of Tahuti Rod of Tahuti
Build Item Stone of Fal Stone of Fal
Build Item Shoes of Focus Shoes of Focus
Build Item Spear of Desolation Spear of Desolation
Build Item Polynomicon Polynomicon
Build Item Obsidian Shard Obsidian Shard

Full Build (Physical protection)

Build Item Rod of Tahuti Rod of Tahuti
Build Item Breastplate of Valor Breastplate of Valor
Build Item Shoes of Focus Shoes of Focus
Build Item Spear of Desolation Spear of Desolation
Build Item Polynomicon Polynomicon
Build Item Obsidian Shard Obsidian Shard

Full Build 5

Notes I prefer Shoes of Focus (Blue Shoes) now that they have been buffed and have same Magical Power as Shoes of magi 55 Power

Notes

I prefer Shoes of Focus (Blue Shoes) now that they have been buffed and have same Magical Power as Shoes of magi 55 Power

Build Item Spear of the Magus Spear of the Magus
Build Item Soul Reaver Soul Reaver
Build Item Shoes of Focus Shoes of Focus
Build Item Spear of Desolation Spear of Desolation
Build Item Chronos' Pendant Chronos' Pendant
Build Item Polynomicon Polynomicon

The Morrigan's Skill Order

Deadly Aspects

1 X Y
Deadly Aspects
2 7 8 11 12

Dark Omen

2 A B
Dark Omen
1 4 6 10 14

Confusion

3 B A
Confusion
3 15 16 18 19

Changeling

4 Y X
Changeling
5 9 13 17 20
Deadly Aspects
2 7 8 11 12

Deadly Aspects

1 X
When activated, The Morrigan begins combining the power from all three of her forms. When activated again, they simultaneously damage and stun enemies in front of them. Jungle Camps take an extra +15% damage.

Ability Type: Charge Up
Damage: 80 / 135 / 190 / 245 / 300 (+75% of your Magical Power)
Stun Duration: 1s
Range: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Dark Omen
1 4 6 10 14

Dark Omen

2 A
Morrigan launches a wave of dark magic at her enemies that deals damage, deals bonus damage to minions, and Dooming them for 8 seconds. Doomed enemies will take bonus damage the next time they are hit by one of The Morrigan's damaging abilities, including her passive ability.

Ability Type: Projectile
Initial Damage: 40 / 70 / 100 / 130 / 160 (+40% of your Magical Power)
Minion Bonus Damage: 40 / 70 / 100 / 130 / 160 (+20% of your Magical Power)
God Bonus Damage: 40 / 70 / 100 / 130 / 160 (+40% of your Magical Power)
Range: 70
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 7s
Confusion
3 15 16 18 19

Confusion

3 B
The Morrigan creates a phantom of herself while becoming stealthed and increasing her Movement Speed. The phantom runs to the targeted area, deals no damage, and will die if it takes any damage. If the Morrigan attacks or takes damage, she will be revealed and lose her increased Movement Speed.

Ability Type: Stealth
Movement Speed: 30 / 32.5 / 35 / 37.5 / 40%
Duration: 3 / 3.5 / 4 / 4.5 / 5s
Range: 80
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Changeling
5 9 13 17 20

Changeling

4 Y
The Morrigan selects a God from the current match and becomes a copy of them. She copies all of their current stats and may use all of their abilities for the duration. She retains her own Relics and cannot use Consumables.

The Rank of her abilities will transfer to the skills of the god she copies. This ability's cooldown will be increased to match the target God's ultimate if she uses it while transformed.

Ability Type: Transform
Duration: 10s
Cost: 100
Cooldown: 140 / 130 / 120 / 110 / 100s

Scoreboard with this Build ~ for some sort of proof

Base Stats ~



Base stats

Health 475 (+75)
Mana 288 (+38)
Speed 365 (+0)
Range 55 (+0)
Attack/sec 0.88 (1%)

Power

Damage 36 (+2.4)

Protection

Physical 15 (+3)
Magical 21 (+0.9)

Regeneration

HP5 10.7 (+0.7)
MP5 4.9 (+0.4)

Introduction ~

Hello everyone, recently I made this Guide for The Morrigan and I did it so quickly that it just wasn't detailed at all, I'm completely overhauling this guide to make more chapters and useful tips and tricks. This might not be the best guide as I am not a Pro player or anything, I have Morrigan at Rank X Mastery with 8 Stars...This is just based on my experience and my Playstyle, not everyone will like this guide or find it helpful, I am totally fine with it.

One more thing my grammar I am just so sorry, I'm not a native English speaker and I'll give my best to try and make this as understandable as possible for you

Pros / Cons ~



Pros:
-Teamfight changer with her Ultimate
-Not mana hungry late game
-Confusing Decoy






Cons:
-Squishy early game and needs sustain
-Her stealth can be interrupted easily by ticks, DoT or items like Mystical Mail
-Ultimate is good, only IF you have basic knowledge on gods present in current Match. Otherwise can get you killed beforehand

The Morrigan - Phantom Queen ~ Lore





LORE
Fate is an unusual thing. An unseen force predicting every action of every being. Some deities can see it, recognizing the flow of the plan. There are none, save one, that claims mastery over it, that manipulates it with such cold intent, that steers it ever toward war and the red demise of heroes. In truth, she is many Goddesses, with many names and many forms. But there is only one title. The Morrigan

Anu, Macha, Badb. Individually, these three Goddesses were sisters, progenitors of sovereignty, war, and death. They were caretakers of their lush green ire, champions for armored soldiers, guides for the deceased. It is unknown what bound them together. Some whispered curse, some lover's scorn. Some dark power or darker purposes. But now they are one.

She's been seen in many shapes. The lurid seductress, the wrinkled hag, the screaming crow, and worst of all, the washer in the river. For those who witness her cleaning their bloody armor prophesies a violent end.

Subtle and manipulative, there is no war The Morrigan did not incite. No dying breath she did not collect. Even this war, a war between Gods, must secretly be of her making. So, beware those that behold her, for The Morrigan controls your fate.

Abilities ~

Doomsayer
Key Bind: Passive

The 3rd hit of The Morrigan's hit chain will explode dealing damage to all enemies within range and weaken all enemies hit. Enemies afflicted by this will take additional damage over time.

Ability Type: Basic Attack Stim
Damage: 9% of the targets Max HP
Duration: 3s
Radius: 10







Deadly Aspects
Key Bind: 1

When activated, The Morrigan begins combining the power from all three of her forms. When activated again, they simultaneously damage and stun enemies in front of them.

Ability Type: Charge Up
Damage: 80 / 135 / 190 / 245 / 300 (+80% of your Magical Power)
Stun Duration: 1s
Range: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s






Dark Omen
Key Bind: 2

Morrigan launches a wave of dark magic at her enemies that deals damage, deals bonus damage to minions, and Dooming them for 8 seconds. Doomed enemies will take bonus damage the next time they are hit by one of The Morrigan's damaging abilities, including her passive ability.

Ability Type: Projectile
Initial Damage: 40 / 70 / 100 / 130 / 160 (+40% of your Magical Power)
Minion Bonus Damage: 20 / 35 / 50 / 65 / 80 (+20% of your Magical Power)
God Bonus Damage: 40 / 70 / 100 / 130 / 160 (+40% of your Magical Power)
Range: 70
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 7s




Confusion
Key Bind: 3

The Morrigan creates a phantom of herself while becoming stealthed and increasing her Movement Speed. The phantom runs to the targeted area, deals no damage, and will die if it takes any damage. If the Morrigan attacks or takes damage, she will be revealed and lose her increased Movement Speed.

Ability Type: Stealth
Movement Speed: 20 / 25 / 30 / 35 / 40%
Duration: 4 / 4.5 / 5 / 5.5 / 6s
Range: 80
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s





Changeling
Key Bind: 4

The Morrigan selects a God from the current match and becomes a copy of them. She copies all of their current stats and may use all of their abilities for the duration. She retains her own Relics and cannot use Consumables.

The Rank of her abilities will transfer to the skills of the god she copies. This ability's cooldown will be increased to match the target God's ultimate if she uses it while transformed.

Ability Type: Transform
Duration: 10s
Cost: 100
Cooldown: 160 / 140 / 120 / 100 / 80s

Abilities In-depth ~


Doomsayer is a nice Passive that The Morrigan Has, It is basically AoE DoT, Every 3rd hit of a Morrigan's Basic attack chain will explode dealing damage to all enemy nearby, enemies hit will receive 9% damage of target's Max HP over 3s, this passive proc's Polynomicon this is why it is a core item on Morrigan, sometimes you can get a few kills by it even if ur not present in teamfight but you applied Doomsayer to enemies within range who were really low on HP, Sometimes out of blue skies pops "Morrigan Killed X" And I'm like what?! Yeah I guess you can get kill unexpectedly

This ability is Holy Grail in combination with Dark Omen being thrown FIRST, Let's start from Beginning, this Ability is Charge-up ability, which means you have to press 1 once to bring up the animation, then once again to activate it, It deals 300 Damage (+80% of your Magical Power) at max Rank, It's her strongest ability, and it works better if Dark Omen is applied first, but that won't always be the case, about that later. It's best to bring up this ability when you are wondering through Jungle, because summoning animation can be quite long and you wont have time to react enemy will disrupt you or dash, blink away...etc, I usually run around with this on, and when I see enemy or get ganked It's easier to just activate it.
It also stuns enemies for 1s, My combo for this ability is Deadly Aspects stun enemy Basic attack, Dark Omen and Basic attack to proc Polynomicon and it's enough damage to kill squishy, one more thing since it stuns, you can disrupt Bellona's Bludgeon, Geb's Roll Out before he hits max speed and gains CC immunity, you can stop him when he starts animation, and Kuzenbo's Sumo Slam.
It is a projectile ability, once it is applied to target, it deals 160 inital damage (+40% of your Magical power) and dooming target for 8s, target will have "Hour Glass" shape above they're head which means Dark Omen is active, and if target receives damage from You or any of your allies, it will deal 160 Bonus God Damage with 40% of your Magical Power, this is why it's more powerful to apply Dark Omen to target, and then use your 1 Deadly Aspect and Basic attack to proc Polynomicon and he/she should be dead, But it's really hard to pull of this combo and it's not reliable, since you DON'T stun enemy first, but more rewarding, anyways if you don't manage to damage him while Dark Omen is active, if any of your allies hit target with damaging abilties they will still receive 160 +40 Magical Damage, It is Morrigan's Main clearing ability, with Max CDR% Cooldown is really short you can spam it, I don't build her CDR% Tho. That's all
Often regarded as Better Loki Decoy, This act as a real player character, to enemies and Allies it shows real Mana bar and HP Bar, People mistaken this for real Morrigan most of the time and it's one of her best abilities in kit and what makes her fun, you basically want to use this to initiate fight with squishies because I wouldn't call this the best escape when surrounded in teamfight because all kinds of ticks, dots and aoe will reveal your location and it's just not reliable escape in teamfights, 1v1 maybe, depends if enemy you're facing is not familiar with Morrigan Kit he will most likely confuse ur decoy for real you and waste abilities on it, It's pretty useful when Thanatos uses his ult to go for you, you just pop Confusion and he waste ult on it, while you get yourself time to escape, good against Rama's Ult, Thanatos' ult, Bastet's ult. I usually almost use this to initiate, Confusion -> Dark Omen -> Deadly Aspects -> Basic Attack, only sometimes I use this as Escape when I'm facing mentioned situations with Thanatos ult and so on
This is Morrigan Ultimate, there is really nothing to it, simple game changer, You can transform into any enemy or ally gods present in current match, It will copy all their items and stats and you can use it for duration of 10s, Cooldowns are reduced while transformed, Keep in mind that their Rank of abilities won't copy, For example if Poseidon's Whirlpool has been maxed and your 3rd ability has only 2 ranks, it will not deal same damage, so you retain your own ability Ranks, your relics and you CAN'T use consumable during the transformation. So play carefully and know what god is needed, because sometimes you can transform into Scylla and get Penta-Kill or you can die earlier if transformed to god you don't know how to play or has less items and bad KDA than anyone else on their team. To make it simple, Use it carefully, you can get either Penta or get killed.

Ability Combo ~


Combo 1

Combo 1




Combo 2

Combo 2

Items ~

So Shoes of the Magi are probably better in my opinion because of +10 Penetration, I almost always buy them instead of Shoes of Focus because I don't really build Morrigan CDR%, I get enough CDR$ from both Soul Gem and Spear of Desolation I love to be aggressive early game and this +10 Penetration is nice.
Like everyone else, I find it mandatory to have Polynomicon included in every Morrigan Build, It just works so well with her Passive, with her in general. It gives +75 Magical Power, 12% Lifesteal and best of all +300 Mana, Morrigan is really Mana hungry early game and this helps a lot, I usually build it as 3rd item, It's really good item, but not really useful early game. So remember It is a MUST-HAVE item on Morrigan. It helps you kill enemies faster, especially squishies.
This is also core item for Morrigan, They increased power on this item to +100 Magical Power, Sweet +15 Magical Penetration and 10CDR%, It's passive is also great, in late game when teamfights starts, every kill or assist substracts 1s from all ur abilities currently on cooldown. I almost always build Spear of Desolation on Morrigan along with Polynomicon and Obsidian Shard
I say you should pick up this item, Obsidian Shard gives you +60 Magical Power, Passive is simple, your Magical Damage ignores 20% of Magical Protection, if target has over (Everyone has over 40+ Magical Protection mid/late game)
40 Magical Protection his effect scales up to ignore ven larger percentage of Magical Protection, It's good item if there's Tanky Players on enemy team like Warriors or more than 2 Tanks, even if there's no tanks, it's still a good item to pick up, It has been nerfed in S5, but I notice significant change in damage when I build Obsidian Shard with Rod of Tahuti
Oh boy, finally Soul Gem has returned and even better in my Opinion. It has +65 Magical Power, +150 Health, +12% Lifesteal and 10% CDR. Passive; On successful hit of an ability you gain 1 stack, at 4 stacks your next ability that damages a god (Not a minion, jungler creep or anything) deals bonus damage equal to 40% of your Magical Power and ALSO will heal yourself and your allies for 40$ of Your Magical power and Consume 4 stacks, In conquest My starter is Mage's Blessing and Soul Gemit helps early sustain in your lane because of extra HP and Lifesteal let's you clear and poke bit longer without having to return to Base for HP potions or Healing in general if you play safe first 10 minutes. From there my next Items after Soul Gem are Shoes of the Magi, Spear of Desolation and Polynomicon[/
And my last, 6th item when I sell Mage's Blessing is Rod of Tahuti Now this item is Pure magical damage, It's the item that gives the most Magical Damage, even tho passive has been nerfed like I said, It still works great with Obsidian Shard You'll notice huge damage increase. Anyways, It gives you +150 Magical Power and +30 MP5 (Mana per 5 seconds) and Passive; Gain 25% Magical Power Against targets below 50% HP, This is really nice, in teamfights no one will ever have full HP, there's going to be a lot of 50% HP Enemies that you can finish off, People don't build Rod of Tahuti in S5 as far from what I've seen I can rarely see anyone includes it in build, but for me it works well with Obsidian Shard, So keep in mind, passive can be useful a lot and contribute a lot, but this item is Pure Damage.





Alternatively you can mix and match Situational items, Depends what you need more, physical protection, lifesteal, Magical Protection, this is my usual build I go in Conquest, but it's always better to know how to counter build your enemy, If there is a lot of Root and Pulling, Pushing on enemy team, I'd go with Magi's Blessing It acts as Beads, it's helpful when your Beads are down If you need more Physical Protection or if there's Loki I would go with [[Breastplate of Valor Nice Physical Protecction, +300 Mana and 20CDR% It really depends on who you're facing.



Jungling Items

Conclusion ~

And conclusion, I think Morrigan can be serious threat if played right, I play her Like Magical Assassin, I strike from Shadows and running around Jungle and attempting ganks mid/late game stalking my preys. I like to build her pure damage, only sometimes I build protection if it's really needed, other than that I don't have a hard time with her, I burst down squishy enemies even tanks, before they can even react.





I am new to all this guide creating and this is my very first guide, I am sorry if it's not great, I will try to get better in Future, all this BBcoding is so confusing to me I still didn't learn have to add Columns very well or Line separates and many more other things, I am also not a Native English Speaker, but I hope you do understand at least something in this guide, I haven't had time to add Matchaups, Gameplay and Warding as I mentioned I am still not good in this coding and would definitely appreciate help to make my guides more detailed :)

Gameplay ~


Early Game

Early Game


Mid Game

Mid game


Late Game

Late Game

My other guides ~

Other Guides

My usual Arena build ~

Updates ~

    06/04/2018
  • Added Shoes of Focus as Core item and switched Polynomicon for Soul Reaver as core item as well, plus applied Blue shoes to all builds now that they have been buffed to 55 Magical Power

    05/22/2018
  • Added separate Chapter for my usual Arena build with IMG

    05/10/2018
  • Changed Third build to "Arena/Joust/Clash" builds addition of Shaman's ring

    05/06/2018
  • Added ADC Morrigan Build, New Build Tab

    03/17/2018
  • Added CDR build to Arena Builds

    03/11/2018
  • Added one more Arena Build without Polynomicon

    03/08/2018
  • Added Arena Builds

    03/05/2018
  • Included The Morrigan Jungler build and 2 of new Jungling Items explanation

    03/05/2018
  • Forgot to add 3rd Morrigan skill to both Abilities and Abilities in-depth, fixed that

    03/04/2018
  • Added Scoreboard of my Conquest games including this build for proof.

    03/03/2018
  • Added Gameplay Chapter, included Early/Mid/Late game, added Situtational Builds, also added Abilities In-Depth chapter.

    03/02/2018
  • Removed Support Build, Arena Builds and for now Mainly for Conquest only












NOTE: I am not a native English Speaker, but I am trying really hard to make this guide understandable for everyone, I am open to any suggestions and ideas, thankful to your comments and if I made a mistake please help me by pointing it out in the comments, let me know what you think, I am still learning BBcoding and not nearly good as everyone else on this site, but I am willing to learn, I will update this guide and I WILL add more chapters including Matchups, Thank you

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1
boogiebass (46) | September 19, 2018 2:01pm
Nice guide.

I'd combine the abilities and in depth abilities section (my preference).

The lore isn't necessary. If readers want to learn to play the morrigan, they likely don't care about her lore. If you want to keep the lore, add some extra information on her and put it in a spoiler (my opinion).
1
Kriega1 (143) | July 21, 2018 3:46am
Just wanted to say you shouldn't be building both Soul Gem and Polynomicon in the same build. You have too much power loss if you do so.
1
Gulfwulf (81) | March 2, 2018 11:00pm
Good, guide, but instead of copy/pasting The Morrigan's skills, how about explaining what each one does and when the best time to use them is? I see you posted a combo section, but expanding on it would help more than just listing what the skills are. I would also include what to do when your combo is either interrupted or you cannot complete it. Other than that, this is a pretty good guide.
2
RipleyW (6) | March 3, 2018 4:26am
I am going to be updating this guide I still have yet to add Match ups, Gameplay, Warding.... Etc, Thanks for the comment
1
Gulfwulf (81) | March 4, 2018 4:03am
You're welcome. I think that information will really help out. I like The Morrigan's kit and playstyle, but struggle playing her well. Being able to read tips from someone who's more familiar with her will really help out. :)
1
Nick0Z | March 2, 2018 9:39am
Me love it, im actually never even consider building Soul Gem Is awesome with bonus damage it makes
1
RipleyW (6) | March 2, 2018 11:37am
Yes! At 4 stacks it deals bonus damage equal to 40% of your magical Power, it's really good with Polynomicon Spear of Desolation and Obsidian Shard You will deal less dmg sometimes, but when at 4 stacks you'll deal significantly much more damage, I usually poke until I get 4 stacks then I pursue target
1
DV-8 (35) | February 24, 2018 3:08pm
This is interesting. I've never considered building her tanky. I have some ideas I'd be interested to get your thoughts on as well, but first I must address something.

In your description for Dynasty Plate Helm, you say that it provides you with Magical Protection. I'd just like to point out that it gives Magical Power, and Physical Protection. Also, it costs 1700 Gold in total, not 1100 (1100 gold is the amount it takes to upgrade Imperial Helmet into a Dynasty Plate Helm).

As for my ideas, I saw your alternative items, and thought of some other items you might consider.

Pythagorem's Piece: This item will fortify not only you, but your teammates as well. It helps with your team's overall sustainability, and provides you with some benefits like cooldown reduction. I think this is an underrated item on traditional supports, and I could see it possibly working with The Morrigan as well.

Shogun's Kusari: This seems to satisfy several things in your checklist of what you are looking for in an item. Some protection, mana sustain, CDR, and CCR. On top of that, it boosts you and your teammates attack speed. For The Morrigan, this will also make her passive easier/quicker to apply as it will speed up her attack chain.

Again, this is an interesting way of playing her. Thanks for sharing!
1
RipleyW (6) | February 24, 2018 3:26pm
Yep, will fix this, I was looking at another item so I confused it, Physical Protection it is, will edit, thanks for kind comment :D Appreciate it, it's my first guide ever so it's kind of clumsy xD
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