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Skills
Sleeping Giant (Passive)
When he is not in Colossal form, damage taken from enemy Gods will decrease the cooldown of his ultimate by 1sec. When in Colossal form, damage from enemy Gods will increase the duration by .5secs, up to a max of 10secs. 15% of Vamana's Physical protection is converted to Physical Power.
Clear the Path
Vamana opens his umbrella charging forward doing 70/110/150/190/230 (+40% of your physical power) physical damage and knocking up any enemies hit. Costs 70/75/80/85/90 mana, 15sec cooldown.
Armored Umbrella
Does 85/140/195/250/305 (+100% of your physical power) physical damage to all enemies in a cone. Costs 60/70/80/90/100 mana, 51/14/13/12/11sec cooldown.
Umbrellarang
Vamana throws his umbrella forward hitting everyone in its path for 50/85/120/155/190 (+20% of your physical power) physical damage and slowing enemy attack speed and movement speed by 25% for 3sec. The umbrella will return to Vamana and will hit everything in the path. Costs 60/70/80/90/100 mana, 13sec cooldown.
Colossal Fury
Vamana grows into a giant for 6secs (modified by passive, see above). He gains 5/10/15/20/25 physical/magical protection, 35/55/75/95/115 physical power and regens 5% of his max health every second. In addition his basic attack is an aoe. Costs 100 mana, 90sec cooldown.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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