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Yemoja Support Conquest Guide

2 0 849
by Dashboarrd updated January 28, 2025

Smite God: Yemoja

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Yemoja Build

Relics

Notes Since Smite 2 only allows you to have 1 relic, and you can only pick that relic for the rest of the game, it's important to understand the effects of it. In Yemoja's case, there are 2 I prefer on her.

The first is Phantom Shell. This relic is really good on her because it compliments her kit. She's able to sustain her allies through healing and shielding them. This relic gives an extra form of sustain in a fight. It's also very good verse wall characters, such as Odin or Ymir.

The second is Sundering Arc. Although I'm not the biggest fan of this relic, I can't argue with it's results. Sunder allows you to play aggressive early on the enemy camps, by being able to secure them. You can also secure objectives late game with it, or even finish off weak enemies in a fight. An all around great pick for those looking to be proactive and make plays.

Notes

Since Smite 2 only allows you to have 1 relic, and you can only pick that relic for the rest of the game, it's important to understand the effects of it. In Yemoja's case, there are 2 I prefer on her.

The first is Phantom Shell. This relic is really good on her because it compliments her kit. She's able to sustain her allies through healing and shielding them. This relic gives an extra form of sustain in a fight. It's also very good verse wall characters, such as Odin or Ymir.

The second is Sundering Arc. Although I'm not the biggest fan of this relic, I can't argue with it's results. Sunder allows you to play aggressive early on the enemy camps, by being able to secure them. You can also secure objectives late game with it, or even finish off weak enemies in a fight. An all around great pick for those looking to be proactive and make plays.

Build Item Phantom Shell Phantom Shell
Build Item Sundering Arc Sundering Arc

Starter

Notes Yemoja loves going Selflessness because she loves to sustain her allies and this starter extends that, giving a shield to an ally that gets hard CC'd next to Yemoja. I would go this everytime on her, as there's no special exception to this rule.

Ring is a nice start to what will eventually be Prophetic Cloak, because you get cooldown from it. More on that in the full build section. But any of the t1 item starts are fine, you just need to see what you'll need more of in lane for that given game.

Finally, we're gonna finish her start off with some health pots, to help sustain in lane, and some wards that we can use to gain sight on anyone coming to gank us. They'll be a section below on where to place the wards.

Notes

Yemoja loves going Selflessness because she loves to sustain her allies and this starter extends that, giving a shield to an ally that gets hard CC'd next to Yemoja. I would go this everytime on her, as there's no special exception to this rule.

Ring is a nice start to what will eventually be Prophetic Cloak, because you get cooldown from it. More on that in the full build section. But any of the t1 item starts are fine, you just need to see what you'll need more of in lane for that given game.

Finally, we're gonna finish her start off with some health pots, to help sustain in lane, and some wards that we can use to gain sight on anyone coming to gank us. They'll be a section below on where to place the wards.

Build Item Selflessness Selflessness
Build Item Ring Ring
Build Item Health Potion Health Potion
3
Build Item Vision Ward Vision Ward
2

Full Build

Notes Yemoja loves cooldown. This is because the more cooldown she has, the faster her Omi regens. So this build will focus on tankiness, survivability, and cooldown. There are other more damage style builds you can go on her, and I'll put some of those items in the "additional items section" if you're feeling crazy. But this is the main build I would go on her.

Heroism builds from Selflessness in the "starter" section. This is a great starter that shields your allies if they get CC'd (with a cooldown). This is probably one of the best support items in the game.

Prophetic Cloak is really good on Yemoja because it gives her cooldown, which she loves. But it's also fairly easy to stack on her since he has range damaging abilities, and just overall great poke potential.

Stampede is a great item all around, but extremely good against comps that have a lot of slows. It's honestly a stat stick. It should be purchased in just about every support build with what it gives you right now for tankiness.

Talisman Of Purification I believe is a must in every support build. This item can be activated even while you're being CC'd. It's essentially a free beads for you and everyone around you, and it gives you cooldown. What's not to love? I would go this pretty much every game, building it no later then 3rd item.

Screeching Gargoyle gives you a ton of cooldown and magical protections. It's also an additional CC that you can have, and it's very good to help counter dive. On top of that, enemies who are silenced by this item become weaker, reducing their overall prots which means they take more damage. This is another item I have in almost every support build.

Spirit Robe is an all around great tanky item. It's very good against CC heavy comps, as it gives you more protections making you tankier when you get CC'd. On Yemoja in particular, if you go through your own hoops it'll actually proc this spirit robe effect. So not only are you getting prots from the hoop, but also from robe. This will allow you to get into the fight with like 70 more prots than you normally would have.

Hussar's Wings just like Stampede is a great stat stick. It's similar in that it gives slow immunity.... BUT PERMANENTLY. On top of that, the amount of protections and HP it gives is unreal. This is a great item to finish out a support build with.

Notes

Yemoja loves cooldown. This is because the more cooldown she has, the faster her Omi regens. So this build will focus on tankiness, survivability, and cooldown. There are other more damage style builds you can go on her, and I'll put some of those items in the "additional items section" if you're feeling crazy. But this is the main build I would go on her.

Heroism builds from Selflessness in the "starter" section. This is a great starter that shields your allies if they get CC'd (with a cooldown). This is probably one of the best support items in the game.

Prophetic Cloak is really good on Yemoja because it gives her cooldown, which she loves. But it's also fairly easy to stack on her since he has range damaging abilities, and just overall great poke potential.

Stampede is a great item all around, but extremely good against comps that have a lot of slows. It's honestly a stat stick. It should be purchased in just about every support build with what it gives you right now for tankiness.

Talisman Of Purification I believe is a must in every support build. This item can be activated even while you're being CC'd. It's essentially a free beads for you and everyone around you, and it gives you cooldown. What's not to love? I would go this pretty much every game, building it no later then 3rd item.

Screeching Gargoyle gives you a ton of cooldown and magical protections. It's also an additional CC that you can have, and it's very good to help counter dive. On top of that, enemies who are silenced by this item become weaker, reducing their overall prots which means they take more damage. This is another item I have in almost every support build.

Spirit Robe is an all around great tanky item. It's very good against CC heavy comps, as it gives you more protections making you tankier when you get CC'd. On Yemoja in particular, if you go through your own hoops it'll actually proc this spirit robe effect. So not only are you getting prots from the hoop, but also from robe. This will allow you to get into the fight with like 70 more prots than you normally would have.

Hussar's Wings just like Stampede is a great stat stick. It's similar in that it gives slow immunity.... BUT PERMANENTLY. On top of that, the amount of protections and HP it gives is unreal. This is a great item to finish out a support build with.

Build Item Heroism Heroism
Build Item Prophetic Cloak (Evolved) Prophetic Cloak (Evolved)
Build Item Stampede Stampede
Build Item Talisman Of Purification Talisman Of Purification
Build Item Screeching Gargoyle Screeching Gargoyle
Build Item Spirit Robe Spirit Robe
Build Item Hussar's Wings Hussar's Wings

Additional Items

Notes These are gonna be some additional items that you can sub in and out of your main build if you'd like. Most of these are going to be more niche, and thus used in more specific situations.

Gladiator's Shield can be subbed in for Prophetic Cloak. It gives cooldown, but it also allows Yemoja to do more damage. It's especially good on poke oriented characters, such as Yemoja, since it's extra damage tagged onto your damaging abilities.

Shogun's Ofuda is great if you have a lot of auto attack oriented allies on your team. This will provide them that extra stim that might just win you the fight.

Circe's Hexstone is great to engage with, especially if they have a lot of ranged lockdown, like roots. Yemoja doesn't have a natural escape, so this is a great substitute if you find yourself getting lockdown a lot. It's specifically needed into a character like Baron who is one of Yemoja's natural counters. You need to use it if you're getting blown up off his root, or pretty much anytime he ults, since Yemoja can't escape from Baron ult (even with her hoop).

Eye Of Providence is a great ward substitute if you don't find you need other items in your build. I would recommend this item more, but it does take 1 out of 3 of your total active slots. So I don't recommend this all the time.

Notes

These are gonna be some additional items that you can sub in and out of your main build if you'd like. Most of these are going to be more niche, and thus used in more specific situations.

Gladiator's Shield can be subbed in for Prophetic Cloak. It gives cooldown, but it also allows Yemoja to do more damage. It's especially good on poke oriented characters, such as Yemoja, since it's extra damage tagged onto your damaging abilities.

Shogun's Ofuda is great if you have a lot of auto attack oriented allies on your team. This will provide them that extra stim that might just win you the fight.

Circe's Hexstone is great to engage with, especially if they have a lot of ranged lockdown, like roots. Yemoja doesn't have a natural escape, so this is a great substitute if you find yourself getting lockdown a lot. It's specifically needed into a character like Baron who is one of Yemoja's natural counters. You need to use it if you're getting blown up off his root, or pretty much anytime he ults, since Yemoja can't escape from Baron ult (even with her hoop).

Eye Of Providence is a great ward substitute if you don't find you need other items in your build. I would recommend this item more, but it does take 1 out of 3 of your total active slots. So I don't recommend this all the time.

Build Item Gladiator's Shield Gladiator's Shield
Build Item Shogun's Ofuda Shogun's Ofuda
Build Item Circe's Hexstone Circe's Hexstone
Build Item Eye Of Providence Eye Of Providence

Yemoja's Skill Order

Bouncing Bubble / Moonstrike

1 X Y
Bouncing Bubble / Moonstrike
1 3 6 7 10

Mending Waters

2 A B
Mending Waters
4 9 11 12 13

Riptide

3 B A
Riptide
2 14 15 16 17

River's Rebuke

4 Y X
River's Rebuke
5 18 19 20
Bouncing Bubble / Moonstrike
1 3 6 7 10

Bouncing Bubble / Moonstrike

1 X
Bouncing Bubble: Toss a bubble that bounces twice, dealing Magical Damage and Slows enemies before exploding into smaller bubbles.
  • Small bubbles deal Magical Damage
Damage: 55 / 90 / 125 / 160 / 195
Damage Scaling: 30% Intelligence
Small Bubble Damage: 27.5 / 45 / 62.5 / 80 / 97.5
Small Bubble Damage Scaling: 15% Intelligence
Slow: 30%
Slow Duration: 1s
Range: 5.6m
Radius: 2.2m
Small Bubble Radius: 1m
Cooldown: 0s
Cost: 2

Additional Notes:
  • Enemies take reduced damage if hit by both large bubbles.
  • Allies hit will also gain Omi Healing.
  • This ability changes to Moonstrike when used.
Moonstrike: The Moon strikes multiple times at a location dealing Magical Damage before a final strike dealing Magical Damage and Stunning enemies hit for 1s.
  • Allies in the final strike have their Omi Healing replaced with a buff providing increased Attack Speed and Basic Attack Damage.
Final Damage: 65 / 105 / 145 / 185 / 225
Final Damage Scaling: 40% Intelligence
Damage: 40 / 65 / 90 / 115 / 140
Damage Scaling: 20% Intelligence
Attack Speed: 30%
Basic Attack Damage: 20 / 25 / 30 / 35 / 40
Buff Duration: 4s
Range: 10.4m
Final Radius: 2.4m
Radius: 1.6m
Cooldown: 0s
Cost: 2

Additional Notes:
  • Enemy structures hit by the final strike are stunned for 2s.
  • This ability changes to Bouncing Bubble when used.
Mending Waters
4 9 11 12 13

Mending Waters

2 A
Fire a water wave, dealing Magical Damage to enemies. This wave stops and bounces between allied gods, Healing them and providing them a Health Shield.
  • This ability also does bonus damage to enemy Health Shields.
Damage: 65 / 95 / 125 / 155 / 180
Damage Scaling: 40% Intelligence
Heal: 20 / 40 / 60 / 80 / 100
Shield Health: 30 / 55 / 80 / 105 / 130
Shield Health Scaling: 2% Max Health
Bonus Damage to Shields: 2 / 2 / 2 / 2 / 3x
Range: 9.6m
Radius: 1.1m
Cooldown: 0s
Cost: 3

Additional Notes:
  • Projectile stops on walls or first allied god hit.
  • Allies hit will also gain Omi Healing.
Riptide
2 14 15 16 17

Riptide

3 B
Create a water ring that Knock Backs anyone entering it.
  • Allies travel further and gain Movement Speed and Protections for 3s.
  • Enemies are Slowed for 2s.
  • Placing the ring at the maximum distance reverses it's direction.
Movement Speed: 10 / 12.5 / 15 / 17.5 / 20%
Protections: 20 / 25 / 30 / 35 / 40
Slow: 10%
Range: 9.6m
Radius: 2.2m
Cooldown: 0s
Cost: 3

Additional Notes:
  • Allies that use the ring also gain Omi Healing.
River's Rebuke
5 18 19 20

River's Rebuke

4 Y
Conjure two large walls of water that block enemy movement and projectiles. After a delay they crash down dealing Magical Damage, Trembling and Slowing enemies hit.
  • Allies impacted by the crashing waves gain Omi Healing and Moonstrike's buff.
  • You gain a buff of increased Omi over time on using this ability.
Damage: 250 / 320 / 390 / 460 / 530
Damage Scaling: 70% Intelligence
Range: 15m
Radius: 4.5m
Cooldown: 140 / 135 / 130 / 125 / 120s

Additional Notes:
  • Enemies are slowed by 60%, decreasing to normal over 2s.
  • You gain half of your missing Omi immediately but the duration of the regeneration buff is decreased based on the amount restored.

Intro / About Me

Hey there, I go by Dashboarrd and I'm a Grandmaster Support Conquest player. I've competed in the SCC (Smite Challenger Circuit) and I have won SOC (Smite Open Circuit). I have also won plenty of gem tourneys during the weekends, such as Iced and Vulpis. I also hit Masters in Smite 2 and I competed in the Vegas tournament, making playoffs. I have put in many hours into Smite and in particular Yemoja. I hope this guide can give you some new direction with Yemoja if you're struggling with him, or just improve your overall Yemoja gameplay.

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League of Legends Build Guide Author Dashboarrd
Yemoja Support Conquest Guide
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