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Smite Skill: Pursue the Weak

Mordred Skill Pursue the Weak

Mordred Skill Pursue the Weak Mordred Skill Pursue the Weak Mordred Skill Pursue the Weak Mordred Skill Pursue the Weak Mordred Skill Pursue the Weak Mordred Skill Pursue the Weak

Pursue the Weak

Key Bind: 4

Become CC Immune and charge forward, traveling through walls, stopping on the first god hit.
  • Nearby enemies take Physical Damage and are Stunned.
  • After a short delay, you launch yourself and Stunned enemies into the sky, repeatedly dealing Physical Damage.
  • You gain Health per enemy god hit with this attack.
Damage: 170 / 220 / 270 / 320 / 370
Damage Scaling: 80% Strength + 75% Intelligence
Damage Per Tick: 85 / 105 / 125 / 145 / 165
Damage Scaling Per Tick: 20% Strength + 15% Intelligence
Heal: 30 / 35 / 40 / 45 / 50
Heal Scaling: 25% Intelligence
Stun Duration: 0.5s
Radius: 3.2m
Cost: 80 Wrath

Additional Notes:
  • Charge lasts 4 seconds but will continue if within a wall, ending immediately when possible.
  • You gain vision of all enemies around you while Charging.
  • If no enemy gods are able to be Displaced, the follow-up attack will not start.
Skill Discussion

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