Repulse / Inspire
Key Bind: 3
REPULSE (Dark Stance) - Hel conjures a burst of dark energy around her, damaging all nearby enemies.
INSPIRE (Light Stance) - Hel conjures a burst of light energy around her, healing herself instantly and applying a heal over time to nearby allies that ticks every 1s. This heal is half as effective when healing minions. Hel gains Increased Movement Speed, and allies gain a reduced amount (7%) for the duration. Hel and allies also gain 20% Attack Speed while the buff is active.
Ability Type: Circle, Heal, Damage
Dark Damage:
70 /
120 /
170 /
220 /
270 (+75% of your Magical Power)
Light Self Heal:
45 /
60 /
75 /
90 /
105 + 5.5 per level
Light Heal Per Tick:
6 /
8 /
10 /
12 /
14 + 0.9 per level
Light Movement Speed: 15%
Light Duration: 5s
Radius: 30
Cost:
60 /
65 /
70 /
75 /
80
Cooldown: 12s
Leave a Comment
You need to log in before commenting.
Collapse All Comments