Please verify that you are not a bot to cast your vote.
Join the leading SMITE community.
Create and share God Guides and Builds.
Account Login
Create an MFN Account
Or
Key Bind: Passive
Nemesis holds the scales of balance. Hitting enemies with Basic Attacks tips the scales in her favor, reducing her target's Physical and Magical Power and increasing hers (Stacking).Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved
Total difference: 2(6*4)=48% power. Unlesspercentages don't work like that.So if you wanted to represent the amount of power (which changes somehow) provided by the passive (based on the both gods' combined power level, that's what you wanted to achieve from what I've understood) it'd simply be:
0.24X + 0.24Y
where X is target's power and Y is your power (or the other way round, doesn't make any difference)- the result will be a "flat", and not percentage amount.
kind-of-edit:
Oh at the end I realised that there's one word which might've caused the confusion: power "steal"- in-game it is stated correctly: power gain & power loss. In a sense it could be treated as a steal mechanic as with every hit your power increases at someone's cost, but technically they're both independant values.