I partly also think this comes because Green has a way higher elo then me. I'm not blaming it on the NA server (as I am EU) because I didn't notice lag (I don't know the ping but was probably around 120 as I normally have)
first of I have started to use steam smite. This allows me to track my time playing the game better. And for some reason I can play Smite without getting kicked out in the loading screen on max (while last time normal client I needed to play on the lowest settings).
So we queued up and got into our first game. I ended up calling solo (I had choice out of sup and solo). I decided to try


I didn't play that bad that game because I had dominance the whole game (and I forgot wards on the first back however chang'e got ganked (I took it with my ult big ks actually) and thor came after 5 seconds later for a counter gank getting killed too).
After a while I actually lost my advantage because I thought I could kill her (I hate her free aegis ability) and it ended in a dead me because she ulted me (and beads wouldn't help as I couldn't get away quick enough from her follow up because CD on

I did feel rusty as I missed a lot of the linear hammer skill shot (which is pretty easy to hit) could be because free aegis or sensitivity (as it god reset)
The 2nd game I had gone mid


1.I started with soulstone to try the item. I noticed that I don't need it as much because my spell usage was pretty low. And the mana pot was also somethign I didn;t need to buy
2.I started tiny trinket instead of my usual boots. and damn I was slow I noticed I played a bit better when I finally got my tier 1 boots. (I'm used to a sort racecar ra build)
3.My warding was terrible because I ended up spending more points on hp pots especially early game. this ended up in hun batz and khepri being very annoying
however it was pretty funny because of some moments:
1.I had a very nice aegis while my team was doing GF and I tried to annoy the enemy khepri who was taking small furies with bastet. Only it weren't only those 2. so it ended up in me almost getting splattered but the

2.For some reason I managed to get stunned by a


So that was a small recap of my smite skills. I did enjoy the games.
I can still notice though that some, things really got rusty compared to other things:
-items especially solo lane
-the button pushing is also something I need to get used to again (for walking)
and probably some more stuff (jungling for sure)
So yeah that were my smite adventure of the midday
Part 2:
Today in the early midday I queued solo. I had a really nice khumba support game and I already love the active combo of blink and curse
I had some ncie plays getting my carry a kill whiel they tried to get me. I was late with putting sentry wards down because of buying loads of healing and multipots (I started with multi and switched to healign later on).
The only thing was an amount of "miswards" because only 2 wards a person rule (making me use a 3rd removing a important ward) leading to a gank killing me and

toxicity was low but most younger schoolkids were at school anyway.
And again disconnection problems won me the game (the ullr DC came back and DC a second time some 10 min later not returning)
What do you mean ? We can see the builds by clicking the "Quick Stats" button.
I'm also a person who can forget they have an active (This happens with summoner spells too but in Smite it's more common as you need to buy them first (which I can also forget) and with items with actives in other games)
(also don't use Smiteguru on this discussion because it doesn't show builds)
and buying actives on the start (especially full with the exception of med in assault or beads any game mode) is normally pretty bad.
And still the way I use aegis isn't mainly for escaping (I like to use it in certain abilities like a
I noticed that everybody that used
It's probably a coincidence, but maybe not.
You can see these games
Match 1
Match 2
In this match, that
I'll let you guess how many times she used it.
Finally, in this match, we see that the one with
Of course, we cannot judge an item by the player overall stats.
But since in all my match, 100% of the players that bought it ended up feeding, it might mean something.
It was that after that the
Also a funny reason to get aegis would be if it interacts well with zhong's ult (so if you ult and then go diving and you put aegis on the ghost won't stop spawning. that's where in LoL hourglass is made for diving/blinking in a team with an ability that doesnt egt canceled and then statis forcing them to scatter or take a lot of damage.
(My use for aegis is mostly to dodge certain abilities I took it to use it when HB started to 2 dive me when I wanted to recall in tower range (he didn't use 3 only 2) or other things I don't want to get hit by. other then that I use it to prolong a fight if I can get teammates in time pendant is a good one for this but with loads of CC it doesn't really matter. And normally people suspect less if you are in place compared to you running to your side base/towers)
When
But it has been nerfed, and since then, it only provides a 20% damage mitigation, at the cost of staying still, while your enemy are just waiting for its end to kill you.
This allows you enemy to get a better positioning and refresh their CD (yours too, it's true, but usually you are already in a disadvantage and only seek escape).
@Zilby
I understand all you arguments.
I see why you prefer
However, for each situation you just told me, on the question "movement or 20% damage reduction", my answer was always "movement".
Because, IMO, the goal of aegis is to survive a 1 big shot and gtfo.
It's not meant to be able to box / retaliate after you've avoid a combo.
Btw, for your example on
Anyway, thanks for the feedback.
I was wondering why people were still using this item.
-
- Heavy burst gods aiming on you
- When I'm able to flee with a few HP left, avoid insta death from
- If I'm doing really bad and need to survive those heavy damaging ult
On all those situation, only in the first one it would be better to pick
Second example:
Your final example:
And finally, for ADCs, say you're against a
Basically the gist: neither one is really better than the other, it really depends on context. Despite my not showing examples for
the biggest reason why I took greater was because I needed the CC immunity. if I had pendant I would still be CC chained and it wouldn't change the situation that much other then me taking a bit more damage and maybe dying.
And as zilby said against Ares I almost always get
Also don't forget I have played LoL so I'm used to an item with the same effects (I can see more to better time it) as
It's mostly about the amount of CC that decides the choice. however for both aegises there are situations that you can better not use it as it would be a waste (just like beads sometimes)
EDIT: also a part 2 of my solo queue adventure of today
Prism's answer, about the fact that the 20% damage mitigation could help against
Even with 20% less damage taken, you are still sitting in front of the enemy, waiting for your death.
That's the point of my question ... what are those scenario where it could be better ?
These are the scenario I could use aegis
-
- Heavy burst gods aiming on you
- When I'm able to flee with a few HP left, avoid insta death from
- If I'm doing really bad and need to survive those heavy damaging ult
On all those situation, only in the first one it would be better to pick
I don't get why someone would use
Since you used it, and apparently it saved you, can you tell me why it's better than the other Aegis ?
IMO
Otherwise,