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June 22, 2017
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TheZodiacWolf |
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
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Replace 'X' with the name of a given anchor. The name is important as the goto and anchor name need to be the exact same.
Anchor is the position in your guide that you want to send the reader to.
Goto is the clickable object that brings readers to the Anchor specified. This is why the name is important for the goto and anchor, as the goto with the name 'X', will lead to the anchor with the name 'X', and if no Anchor with the name 'X' exists, the goto won't work.
Additionally, you can also use [goto=chapter1], [goto=chapter2], etc..., to bring users to a chapter in your guide without needing the [anchor] (since each chapter header already has an anchor by default, with the name of chapterX, where X is the number of the chapter (1,2,3,4,...) )