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Quality of life improvements you'd like to see

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Forum » General Discussion » Quality of life improvements you'd like to see 13 posts - page 2 of 2
Permalink | Quote | +Rep by rkr87 » January 20, 2014 4:55am | Report
HiFromBuddha wrote:

This probably just annoys me, but they have restricted the amount of movement on the camera's y axis by a lot. To be honest, when I move my mouse forwards and backwards, it feels like my field of view is too restricted, and personally, I'd prefer it to be back to the game's old y axis, with the larger up and down movement.


You can turn that off in settings, it's the first thing I did as soon as I played my first game with the imposed restrictions.

How are you meant to see when a Thor goes up with the default settings?!

Nothing more satisfying than baiting Thor to land on you as Neith by just standing there and waiting for him (Provided there's no-one else wailing on you ofc) then backflipping as you see him fly at you and 1'n the weave on him haha! =D
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Permalink | Quote | +Rep by arka222 » January 20, 2014 5:35am | Report
Ghraf wrote:


In Smite, you cannot rotate the camera vertically, which means your LOS is very linear in the first place, even if you could look behind you. It would simply give you the ability to see in detail what you can already see on the minimap, to help better analyze different situations and act accordingly.

If it displayed a small number in the corner of the icon for the current skill mana cost, it would help know exactly when you'll be able to use that skill again.


I understand the points much better now, its really refreshing if rotation of camera is more life-like. E.g. In real life we can always look behind or look sideways. It would add another dynamics and novelty in gameplay if smite can pull it off. Wat hirez can do is put 3 key bindings, 1 each for left right and back view, but when u do that front view must not be visible, only one view shall be visible at a time like in real life..also they can key bind only a single key and after pressing that the movement of mouse would rotate the player as well as camera view in 360 degree, press the key again for normal camera.

For mana they can easily put it on the skill icon. But still feel it wont make much difference.
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Permalink | Quote | +Rep by HiFromBuddha » January 20, 2014 6:49am | Report
Thiel wrote:

The heavy restriction on the X-Y axis, the one that locks to your actual aim-indicator axises, is disable-able in settings. (So you're back to the old Y-X axis).

I had a mini-heart attack when I had that axis restriction - thought it'd be unchangeable.

rkr87 wrote:

You can turn that off in settings, it's the first thing I did as soon as I played my first game with the imposed restrictions.

How are you meant to see when a Thor goes up with the default settings?!

Nothing more satisfying than baiting Thor to land on you as Neith by just standing there and waiting for him (Provided there's no-one else wailing on you ofc) then backflipping as you see him fly at you and 1'n the weave on him haha! =D


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