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Seqet: Buff or nerf? Or neither?

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Forum » General Discussion » Seqet: Buff or nerf? Or neither? 13 posts - page 1 of 2
Permalink | Quote | +Rep by dacoqrs » July 18, 2014 6:09am | Report
So as you all know Seqet recently came out.

For all of you who don't know, she is extremely mobile, has stealth, and has somewhat high cc for an assassin. She is extremely squishy, and her damage numbers are somewhat low on... well, all of her abilities ( Deathbane only hits hard if you can do a triple hit. Just putting that out there before I get the number crunchers screaming at me.)

So yes, many people say she needs a nerf, and understandably so. She is extremely hard to lock down.

But at the same time, she doesn't really hit hard with her abilities.

So does she need a buff? Or a nerf?

I'll just throw in my thoughts to start this suggestion off.

She has strengths, yes. And she has weaknesses. Doesn't that mean she's a pretty balanced god?

If we had to do something, maybe a slight nerf would be in order, just because honestly, the cc on Cobra's Kiss is slightly strong for an assassin, but besides that, I can't really see any changes we can make without making her either super weak or super strong.
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Permalink | Quote | +Rep by BestMinionEver » July 18, 2014 6:28am | Report
1,5 sec at max rank and she is in a good spot IMO :)
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Permalink | Quote | +Rep by Greenevers » July 18, 2014 6:46am | Report
I agree. Although I haven't seen her in action, she seems pretty balanced along with her madness CC. I'm still not exactly sure what it is, but I'm confident that her stats compensate for that.

I'm jiffy on the true damage on her ult though ._.

And she actually just got buffed, on her ult and one other ability I think.

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Permalink | Quote | +Rep by Romanians » July 18, 2014 7:39am | Report
.5s/hit on Cobra's Kiss on all ranks should do it. It's already easy to hit and 2s makes it just as good as Confound which is a guardian ability. This should tone down her ability to take out TWO enemies out of a teamfight, focus one and take him out or focus two and just disrupt them for .5s.

She hits hard with her basics and decent with her abilities, I think it's more than enough. Don't forget that her 1 can crit on a low cooldown and mana cost.


Her ultimate did not need a buff, it already had solid damage and a lot of usefulness, HR logic...

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Permalink | Quote | +Rep by Mordo » July 18, 2014 7:41am | Report
would be nice if the ticks on the ult were faster as i find that by the time it pops on minions when i throw them into a crowd too late and the minion has already returned to me

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Permalink | Quote | +Rep by Heartwire » July 18, 2014 7:44am | Report

1,5 sec at max rank and she is in a good spot IMO :)


After playing her, I have to agree on that, 2 seconds is a tad too long.
At mid-late game I can guarantee myself kills with it at max rank.
Which is a bit silly, the only escape they have would be beads, but even then it is already too late if they are in point blank range.

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Permalink | Quote | +Rep by Chiulin » July 18, 2014 2:16pm | Report

1,5 sec at max rank and she is in a good spot IMO :)


I would also slow it's traveling speed a little. It is near impossible to miss and even if you do, you get a second chance.

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Permalink | Quote | +Rep by BestMinionEver » July 21, 2014 12:06am | Report
Chiulin wrote:



I would also slow it's traveling speed a little. It is near impossible to miss and even if you do, you get a second chance.

After playing against and with her more. I think you are right.

Either 1,5 taunt and slower projectile or 1 sec taunt. Because she has no problem killing someone in 1 second (which she ofc should be able to do).
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Permalink | Quote | +Rep by MadDanny » July 21, 2014 12:38am | Report
Serqet*
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Pm or look for our thread(I'd prefer if you'd go to our threadsince I don't online that often.)
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Permalink | Quote | +Rep by BestMinionEver » July 21, 2014 2:57am | Report
MadDanny wrote:

Serqet*

+rep
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