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Vulcan: TAKE THAT SAND!

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Forum » General Discussion » Vulcan: TAKE THAT SAND! 14 posts - page 2 of 2
Permalink | Quote | +Rep by Deathsession » December 29, 2013 12:17am | Report
The animation is what kills it. It could look a lot cooler.

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Permalink | Quote | +Rep by HiFromBuddha » December 29, 2013 1:20am | Report
It's a cool concept, but the particles are a bit underwhelming.

I expect the ground to EXPLODE as he VICIOUSLY SLAMS THE GROUND. FIRE, FIRE EVERYWHERE!

This is far fetched, but what if he had some kind of fire technology that can send it underground.
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Permalink | Quote | +Rep by All4Games » December 29, 2013 1:23am | Report
i hate that he takes the entire animation before firing the attack since the animation also slows him.

kind of make's his passive which is already underwellming even harder to use.
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Permalink | Quote | +Rep by alphacar » December 29, 2013 3:49pm | Report
Maybe they should add a mechanical cannon to replace half of his right arm and make it shoot fire balls. The hammer will be on his back.

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