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Why do Mages get all of the cool shit?

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Forum » General Discussion » Why do Mages get all of the cool shit? 2 posts - page 1 of 1
Permalink | Quote | +Rep by Subzero008 » August 24, 2013 8:36pm | Report
They can multiply their damage via Rod of Tahuti. They can do percentage damage with Soul Reaver, they can slow with both their basics and their abilities, they can inflict penetration with their ticks too.

Both Gem of Iso and Spear of the Magus and Divine Ruin inflict equally debilitating effects on their targets as their physical equivalents, except that the magical ones are way easier to hit with.

Polynomicon outclasses Hydra's Lament in pretty much every single way. And to add insult to injury, Wall of Absolution can give 105 protection, max. Shield only gives 90.

For their "capstone" item, mages get to multiply their damage. Physicals get the Deathbringer, with requires a dedicated build and some carrying to use.

Subzero008


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Permalink | Quote | +Rep by All4Games » August 25, 2013 1:25am | Report
you do need to understand that mages are technecly weaker in all forms to the pysical gods.

thing about what would happen if we would get a pysical poly i the exact form of the normal poly.

if you don't like those big red numbers popping up with Deathbringer than don't build it.


the reason why the mages like you say "get all the cool ****" is because the pysicalz already have more "cool ****".
never forget dawngate and never forgive EA. Freia will hunt them for eternity.

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