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Erebus, Greek God of Shadows

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Forum » God & Item Ideas » Erebus, Greek God of Shadows 4 posts - page 1 of 1
Permalink | Quote | +Rep by Bergmeister » January 6, 2014 3:43pm | Report
Erebus: god of shadow( assassin )

Passive: Lurking in the shadows: Erebus moves 10% faster when he isn't in enemy vision( not including wards ).

Ability 1: Shadow Sneak: Erebus turns into a shadow form of himself on the ground, and moves 5%/10%/15%/20%/25% faster for 3 seconds. During this time Erebus is immune to damage and cc.

Ability 2: Engulf: A line ability where Erebus sets down a line of darkness on the ground and after a half a second, the dark shadow reaches up and grabs each enemy in the area and roots them for .8/.9/1/1.1/1.2 seconds. After the root effect ends they take 60/100/140/180/220(+15% physical damage)

Ability 3: Embodiment of Shadow: Erebus gains 10%/15%/20%/25%/30% reduction to all incoming damage for 3 seconds, and for 2/3/4/5/6 seconds Erebus has an increase of 10/20/30/40/50 physical damage.

Ability 4: Shadow Leash: Erebus grabs onto 1 enemy god's shadow at his target location. In doing this Erebus can control the enemies movements and use the enemies basic attacks ( not abilities ) for 5 seconds. During this time the enemy controlled can do damage to Erebus's enemies (minions, gods and structures), but takes a reduction of 75% of the incoming damage ( because running an enemy into your entire team, or tower would be a little ridiculous ). During this time Erebus is immune to all damage and cc. The god that Erebus controls will be given a damage buff of either 20/30/40/50/60 ( if the controlled god does physical damage) and 60/70/80/90/100 ( if the god controlled does magical damage. When the duration ends Erebus leaves the body and ends up just out of melter range of the enemy god. ( this ability can be countered with beads but not aegis).

Still needs more tweaking, mana usage, and cool down. Reply and tell me what you think!

Bergmeister


Notable (2)
Posts: 69
Permalink | Quote | +Rep by M4XiiMUS » January 6, 2014 9:05pm | Report
So an assassin how has damage reduction, and a free Aegis Pendant oh god no.

M4XiiMUS


Prominent (30)
Posts: 1601
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Permalink | Quote | +Rep by Bergmeister » January 7, 2014 3:59am | Report
These are just ideas. Tweaks can be made and entire abilities can be changed. Nothing is written in stone. I am trying to just make some more unique ideas and spread them out.

Bergmeister


Notable (2)
Posts: 69
Permalink | Quote | +Rep by Vaeldyn » January 7, 2014 4:40am | Report
The dmg immunity on the Ult is a bit too much. Maybe make it global and only CC immune. It gives you a free Aegis which isn`t balanced. If you want him to be an assassin, dmg reduction is also not quite fitting. And not on 30% max (downscale it a bit and it should be good).

The controle thing is pretty nice, some sort of "CC" is completley new

Vaeldyn


Notable (4)
Posts: 267

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