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Erebus, The Shadow Assassin

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Forum » God & Item Ideas » Erebus, The Shadow Assassin 18 posts - page 1 of 2
Permalink | Quote | +Rep by Kadius » December 12, 2014 3:58am | Report
Welcome to my first Champion idea! I am really looking forward to hopping into this! So I have chosen Erebus, the Greek god of Shadow. He is a melee assassin specialising in invulnerability, stealth and ambush. I have taken ability Ideas here from many of the other moba games and of my own thinking as I feel we don't need more fo the same here in smite. A few honourable mentions are Nocturne (LoL), Riki (Dota) and Nyx assassin (Dota). SO let's hop right in with some LORE! Enjoy the guide and be sure to leave a comment and a +Rep if you enjoyed!

EREBUS



The Night's Shadow




Who is he?


In Greek mythology, Erebus was often conceived as a primordial deity, representing the personification of darkness; for instance, Hesiod's Theogony identifies him as one of the first five beings in existence, born of Chaos. Erebus features little in Greek mythological tradition and literature, but is said to have fathered several other deities with Nyx; depending on the source of the mythology, this union includes Aether, Hemera, the Hesperides, Hypnos, the Moirai, Geras, Styx, Charon, and Thanatos (That's right, he's Thanny's Dad).

According to the Greek oral poet Hesiod's Theogony, Erebus is the offspring of Chaos, and brother to Nyx: "From Chaos came forth Erebus and black Night; but of Night were born Aether and Day, whom she conceived and bore from union in love with Erebus." Hesiod, Theogony (120–125)

The Roman writer Hyginus, in his Fabulae, described Erebus as the father of Geras, the god of old age.

His Lore is very thin and hard to find but this is one of the ORIGINAL GODS folks, and arguably the best excuse for an assassin that you can find. He is the god of shadow for crying out loud!

~Description~


Erebus is a melee assassin who specialises in ganking and escaping while dealing high burst damage. However, let the fight last more than a second, or him be focused and he'll be dead in an instance. This is why I'd put him in the jungle mainly as this lets him utilise ganks extremely well and he also excels at single target damage (jungle creeps duh). He is the biggest example of a glass cannon in the game, he can be one-shotted easily by an overfed ADC but he makes that up with his slipperyness and deception whilst being able to kill them just as fast as people can kill him.


ABILITIES :D

PASSIVE: Lord of Shadow:
Erebus feeds on the minds of those he kills, gaining a permanent +3 power for every kill and a permanent +1 Power for every assist, this is capped at +30 power. His connection with the shadow also allows him to move through minions, but not gods or their blockers, freely as he passes through the souls of mortal men.
Misc. Info: This is what makes him so bursty and so... him! Gaining stats on kills is something every moba has but very little in smite. I thought in this for a while and thought that on a really good game you might get 20 kills and like, 15 assists. That comes to 75 phys power. That's a lot right? You can easily pwn anyone with phs power like THAT. However say you were feeding and you only had 1 kill and like 3 assists, idk about you but 6 physical power won't do much. It's there to help him but only really becomes usable after a decent amount of kills etc. As for the second part, a slippery escape artist like Erebus should be able to slip past minions :P
Cooldown: 10/9/8/7/6 seconds
1: Night Cloak:
Erebus slips into the shadows gaining 30% increased movement speed for 2 seconds. Upon exiting invisibility all nearby enemies are feared for 1 second in a 10ft radius and deal 120/180/240/300/360 (+60% physical power). Attacking a unit/using a damaging or CC inducing item will remove invisibility prematurely.
Misc. Info: This is your main farm ability. It's also the way you'll get close to your targets without them seeing you whilst leaving them in CC for you to hit them with another ability. This can be used as an escape but it isnt recommended as there are other abilities that do this better but it's still very viable.
Cooldown: 15 seconds
2: Shadow Walk:
Erebus sends a dash of darkness in a line dealing 75/125/175/225/275 (+40% of your physical power)(55ft) and slowing them for 1 second, the shadow projectile ignores all collision effects and can go through one wall before stopping at a second. The shadow will then form a image of Erebus which your enemies will see as an exact replica of you, this replica will stay in place for 5 seconds and mimic fake versions of any abilities you cast. At any point you may use the ability again whilst the shadow is in position to switch positions with it, this has a maximum teleport range of 75 ft.
Misc. Info: This, in my opinion is what makes Erebus himself. This is his escape/gapcloser/lane waveclear/poke and a very powerful ability in teamfight that'll have them raging at which one is the real you. Use this with thought and don't spam it as it has a pretty long CD.
Cooldown: 18/17/16/15/14 seconds
3: Paranoia:
Erebus shrouds the target location in darkness, blinding all targets for 0.5/0.75/1/1.25/1.5 seconds and dealing 50/70/90/110/130 (+25% physical power)(15 ft radius) damage and slowing the effected targets by 25% for 3 seconds.
Misc. Info: This is your teamfighting ability that you can use. Also a great follow-up to using Night's Embrace ans the blind will make them not be able to see much for quite a while. Always remember to use this for the blind and not the damage if possible, however the damage is still there for extra burst though it is the least damaging ability in his kit. This is really handy when being chased, just shoot it behind you and run into the jungle. this is Erebus' utility spell
Cooldown: 12/11/10/9/8 seconds
4: Shadow's Embrace:
Erebus reveals his true form, becoming nothing but a shadow and flying up into the air, gaining a large area of vision around him. Erebus can then Target a particular champion and dash towards them dealing 100/150/200/250/300 (+60% of your physical power) in a 20ft radius. Upon arriving at the target location The enemies are feared for 1.5 seconds and slowed by 10%.
Misc. Info: This ability will almost always land you a kill. It has a really long cooldown but boy is it worth it. I like to think this is Neith ult and Thor ult's love child with a bit of Loki Mixed in, however for balancing reasons I did some serious nerfing to the Phs power scaling and damage. When I first planned this, It was going to be global and do aoe damage upon landing but that's TOO good. But this is Erebus' main assassination ability and relies on it to pick up most kills. Erebus only has 2 major damaging abilities and they're pretty difficult to land properly in the heat of things, and are often favoured for their utility side for the most part. However THIS, THIS is indeed got DAMAGE written all over it. Not only do you get to scare the **** out of someone by suddenly jumping on them and raping them but afterwards you get to do more damage which is awesome. Also I just wanted to point out, when targeting this ability it functions like Neith's ult but you're up in the air looking down.
Cooldown: 120 seconds

GAMEPLAY


So, you've heard what this dude can do! I hope you liked it :3 But how does one play Erebus? Well, two ways. You can either go Jungle or just go Lane. In jungle your main clear will be your Q, whilst in Lane it will be your W. The W is in a line but does less damage, but your Q does more damage and has some CC but it's in a short AOE (perfect for Jungle camps and ganking). You'll usually max whatever you didn't max first as they're your main damage abilities. Early game is pretty simple just farm up and farm up. Don't go for kills 'till you're either 6 or decently fed from ganks/lane. Once you can start hunting for kills, stand in the middle of the jungle and ult. This should keep you away from eyes veiw whilst also being able to gank mid and oone of the side lanes, whichever you chose. Target the adc if possible as that's your main priority but the enemy mid laner or jungler is great too as it'll give you the advantage. But his gameplay is pretty simple, just gank like crazy and annoy the **** out of people with your shadow, it's an awesome ability if used right (at least in my head).

CONCLUSION!


Well guys, looks like that's it for my champion idea. PLEASE I BEG YOU to give me criticm, but CONSTRUCTIVE criticm. I want to improve this so much and I am determined to get this released. I've seen a few ideas and mine looks pretty neat and has a lot more detail then most which I hope should help you guys help me help hi-rez in noticing this. Anyways guys be sure to toss me a +Rep if you liked this, takes a single click and makes my day. Again, don't just say it's bad... say WHY it's bad. But in saying that, I don't think it's bad. I'm quite proud. I'm really excited about the Juking that can come from that W, and I think it will be his signature skill along with his ult.
So tl;dr:
+Rep plz
Leave constructive criticism if you must
Comment below (more comments = more views = hi-rez notices this)
Enjoy your day :)

kk bai luv you guys.

CHECK OUT MY EREBUS GOD IDEA!

Like my post? Be sure to toss me a +Rep!

Credits to the lovely and talented Amanda for the sig, be sure to check out her workshop!

Kadius


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Permalink | Quote | +Rep by necroshadow » December 12, 2014 11:31am | Report
the idea sounds cool and Erebus is one of my Favorite lesser known gods so it would be brilliant if he was made but yeah. the ability's look good from a lore and game point of view and his role sounds correct for a god of shadow. just wondering is his design similar to the pic if so that would be cool.

necroshadow


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Permalink | Quote | +Rep by Talgor » December 12, 2014 11:55am | Report
Xbal has Dead of Night

Talgor


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Permalink | Quote | +Rep by Kadius » December 16, 2014 5:11am | Report
Talgor wrote:

Xbal has Dead of Night

If you can read, I don't actually have an ability by that name, better luck next time...

necroshadow wrote:

the idea sounds cool and Erebus is one of my Favorite lesser known gods so it would be brilliant if he was made but yeah. the ability's look good from a lore and game point of view and his role sounds correct for a god of shadow. just wondering is his design similar to the pic if so that would be cool.

I want him to be a hooded figure wielding daggers with a shadow effect eminating off him. Idk what he'd look like, the smite designers aren't the BEST designers in the world when it comes to player models but I trust they'll try and make him look as epic as possible if he gets into the game.

CHECK OUT MY EREBUS GOD IDEA!

Like my post? Be sure to toss me a +Rep!

Credits to the lovely and talented Amanda for the sig, be sure to check out her workshop!

Kadius


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Posts: 64
Permalink | Quote | +Rep by Reverend Belial » December 16, 2014 5:55am | Report
The point he was making is that the first part of his passive is just a more OP version of Xbal's passive. He wasn't making a claim about what it was called.
Chaac and Ah baby! Chaac and Ah...

Reverend Belial


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Permalink | Quote | +Rep by Kadius » December 16, 2014 8:02pm | Report

The point he was making is that the first part of his passive is just a more OP version of Xbal's passive. He wasn't making a claim about what it was called.

Oh I see, still though I think that it's a great mechanic and more people should have it!
I'm really hapy that you guys like this idea and you're help in pointing things out and enthusiasm is always appreiated!

CHECK OUT MY EREBUS GOD IDEA!

Like my post? Be sure to toss me a +Rep!

Credits to the lovely and talented Amanda for the sig, be sure to check out her workshop!

Kadius


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Posts: 64
Permalink | Quote | +Rep by M4XiiMUS » December 16, 2014 11:09pm | Report
Ok so a couple things here, first off the passive. It is exactly like Xbal's passive like Belail stated, and both of which are extremely boring mechanics. They don't add any fun to the game play, it's just free stats. Second, his first ability seems to do to much, it's basically Loki but with CC, I mean invisibility is great and all but comparing other gods who have invisivibility it is their only escape (Loki, Nu Wa, are there more idk). His second ability I would lower the range immensely it is way to huge for such a powerful ability, I don't have too much of a problem with it though. His 3 doesn't seem to fit the kit it just seems like oh he is a night god, let's add a blind. Also how will it work with his 2, will it select the same area? Or will it just go around him? Then his ultimate, that is way to OP. It is like Thor's ult with so many steroids that he could probably 1v3 and get gold fury..

TL:DR Basically Loki 2.0, too much mobility. Scrap the passive and redo his 3 ability, nerf ultimate.

M4XiiMUS


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Permalink | Quote | +Rep by Kadius » December 18, 2014 12:34am | Report
M4XiiMUS wrote:

Ok so a couple things here, first off the passive. It is exactly like Xbal's passive like Belail stated, and both of which are extremely boring mechanics. They don't add any fun to the game play, it's just free stats. Second, his first ability seems to do to much, it's basically Loki but with CC, I mean invisibility is great and all but comparing other gods who have invisivibility it is their only escape (Loki, Nu Wa, are there more idk). His second ability I would lower the range immensely it is way to huge for such a powerful ability, I don't have too much of a problem with it though. His 3 doesn't seem to fit the kit it just seems like oh he is a night god, let's add a blind. Also how will it work with his 2, will it select the same area? Or will it just go around him? Then his ultimate, that is way to OP. It is like Thor's ult with so many steroids that he could probably 1v3 and get gold fury..

TL:DR Basically Loki 2.0, too much mobility. Scrap the passive and redo his 3 ability, nerf ultimate.

The landing damage does significantly less damage due to scaling
and the steroid is a less sclaed version of Loki's 3 but it is applied on all hits.
His 3 is there so he's useful in teamfights and can keep enemies off him. It's connects to his kit as it's his followup initiation.
So tl:dr I DID nerf the ult in a massive way pretty much halving most of the scalings.
As for "most gods' invisibilities are their only escape", what? So all gods have to be the same?
Come back when you aren't determined to hate and have valid reasons for arguement

CHECK OUT MY EREBUS GOD IDEA!

Like my post? Be sure to toss me a +Rep!

Credits to the lovely and talented Amanda for the sig, be sure to check out her workshop!

Kadius


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Permalink | Quote | +Rep by M4XiiMUS » December 18, 2014 8:40am | Report
Ok so first of all you asked for criticism and that is exactly what I gave you, I am not here to hate. Secondly about the invisibility it's that you made the god way to mobile between his teleport, his ultimate, his invisibility.

M4XiiMUS


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Permalink | Quote | +Rep by All4Games » December 18, 2014 9:12am | Report
i... dont think you know what tl;dr means...
tl;dr means "too long; didn't read" you message was A: not long and B: did not compress what you said before you said tl;dr in to a small section.

yes this is basicly a more OP version of Loki with global initiate and a self buff and with more cc and with more defense mechanics.

there isn't even a lot unique about him, his cc isn't new. his ult is pretty much straight nocturne and his passive is infinite xbal passive.

he isn't unique or interesting in pretty much anyway and isn't balenced at all.

he is loki+nocturne's OP ship baby.
----
what maximus wrote was not remotely hate.

i show you an example of what "hate" is.

EXAMPLE:your base idea is stupid and you should hate your self for even coming to the conclusion your idea was remotely interesting or unique.

and that is still not very harsh hate... more like really blunt and harsh critisism.

@maximus: your sig fits this situation way to well.
never forget dawngate and never forgive EA. Freia will hunt them for eternity.

All4Games


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