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Goddess idea: Discordia, the goddess of strife (Roman)

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Forum » God & Item Ideas » Goddess idea: Discordia, the goddess of strife (Roman) 4 posts - page 1 of 1
Permalink | Quote | +Rep by Daleon » July 21, 2013 3:43am | Report
I was reading Ares biograpy: "the thunder God has long suspected Hera of having an affair that led to the birth of Ares, perhaps as revenge for all of Zeus' infidelity."
Zeus rather think twice (or spend twice the time he spend now in his own home) couse even his direct daughter Eris is just like Ares!

Here we are, Eris Roman equivalent is ready to fight! I try to be as creative and as original I could to make her an interesting character and give her skill which would make her a real bitc... Ehm... Beautiful creature! I hope I worked well! Enjoy


Name: Discordia
Title: Goddess of strife
Pantheon: Roman
Type: Magical, Ranged
Role: Carry
Pros: High crowd control
Cons: Low defence

Bio: Of all the gods of the Roman pantheon, no one is so clever and deceptive as the goddess of strife, the mischievous Discordia.
Despite her similarity with her brother Mars due the love for conflict and wars, Discordia differs from him having a much more sly and mischievious approach, prefering to works in a more cerebral and perverse way to instilling hatred among mortals and gods, generating conflict and disasters, instead then declaring war and assault her victim directly.
Dauther of Jupiter and Juno, Discordia is the queen of deception and trickery, lovers of conflict and discordance. Jealous of her gods sisters and brothers, Discordia is famous for causes strife among them, culminating in some of the most catastrofic wars of history. The legendary war of Troy, and the consequent falling of the city was all started from one of her disturbing games. As vengeance for haven't being invited to a divine wedding between Peleus and Thetis, and for the pure pleasure mock her sisters Venus and Minerva and her mother Juno, Discordia put one against the other in the middle of the celebration tossing in the middle of them a golden apple with the inscription 'For the fairest'. The three goddess claimed the apple for themself, and since they coulde decides which one of them would be the fairest they decided to use a mortal as judges, Paris the prince of Troy. Paris decided to give the apple to Venus, atracting the rages of the other goddess, and eventualy leading to one of the most violent wars of all times, for the joy of the malevolent goddess Discordia.

Grapyc: Discordia would be a young realy pale girl with short bobbed hair hold in front of her right eye. She would also have very dark make up with heavy eyeliner and black lipstick. Dircordia also wears a small dark metal armor covering just her chest leaving her belly exposed. She also have smooth dark armsleeve attached to her armor and a half metallic-half leather made dark skirt, other then dark brown high heels booths with dark metal reinforcers. Discordia wields into her pale hands and black coloured long nails a golden apple, which shoots as her basic attack crow's feathers, making the tipical croaking noise.

Health: 355 (+65)
Mana: 230 (+49)
Speed: 265 (+0)
Attack Speed: 0.87 (+0.01)
Magic Power: 0 (+0)
Physical Power: 34 (+1.71)
Magic Protection: 30 (+0)
Physical Protection: 10 (+2.6)
Health Regen: 6 (+0.46)
Mana Regen: 4.6 (+0.42)

Passive: Jealousy
Discordia turns the jealousy of her follow gods into strenght, granting them a buff to them phisical and magical power for every assist them scores, but also reducing the bonus for every kill performed when they have at least 1 stack.
Ability: Buff
Affecs: Allies
Phisical and magical power per stack: 20
Max stack: 5



Skill 1: Negativeness
Discordia explodes a pool of negative emotion on the ground damaging and inflicting 'Depression' to every enemy catch by the explosion (Grapycaly, Discordia creates a black pool which explodes damaging the nerby enemy. An enemy hited is also afflicted by 'Depression', which gaves him a dark aura in the forms of crow feathers falling around him)
Ability: Ground target
Affects: enemy
Radius: 20
Damage: Magical
Damage: 70/110/150/190/230 (+50% magical power)
Movement Slow by Depression: 10%
Duration of Depression: 3s
Cost: 60/70/80/90/100
Cooldown: 14s


Skill 2: Malice
Discordia charges a selected enemy with her malevolent emotion and pushes it backward, making him damaging every other enemy in his way. If the targed is afflicted with 'Depression', he also spreads 'Depression' to every enemy he hits (Grapycaly, Discordia creates a black round energy field around a selected enemy and throw them backward like a ball damaging every enemy he hits)
Ability: Ranged Target / Line
Affects: Enemy
Damage: magical
Damage to target: 100/160/220/280/340 (+75% magical power)
Damage to enemy catched in the way: 50/80/110/140/170 (+50% magical power)
Cost: 90/95/100/105/110
Cooldown: 20/18/16/14/12



Skill 3: Solitude
Discordia breakes the spirit of a selected enemy god, making him belive then his allied have abandon him removing and negating every buff from allied skills and allied object for a short duration and deny him to could scores assist. If the enemy is afflicted by 'Depression', he also gets a debuff to his attack speed (Grapycaly, Discordia point out an enemy with a finger, giving him an aura in forms of blue tears falling around him. If the enemy is already afflicted by 'Depression', the tears would be black in colour)
Ability: Debuff
Affects: Enemy gods
Attack Slow: 20%
Duration: 3/3.5/4/4.5/5s
Cost: 60/65/70/75/80
Cooldown: 10s



Skill 4: Rancour
Discordia revives every hatred in the hearts of her enemy, making them able to performs friendly fire for a long duration. If the target are or get afflicted by 'Depression' during Rancour duration, they also get 20% more damage from friendly fire until Depression last (Grapycaly, Discordia makes the whole screen turns slightly darker for the enemies, sign the friendly fire is enable. Kill and assist couldn't be achieved by slain an ally.)
Ability: Debuff
Affects: Enemy
Duration: 10/12.5/15/17.5/20s
Cost: 120
Cooldown: 120s


Victory: Discordia smile with malice toward the camera wielding her gold apple, admiring it and giving it a kiss, before to notices a cyclops coming close to celebrate the victory. Discordia turns to the camera with an evil grins, before to offers a real apple to the cyclops. This take it and walks away, but after some second, some coughts could be heard off screens, followed by a fall and the apple with a noticeable bite rolling on the floor from the direction the cyclops left, traveling for all the camera lenght. Discordia watches it and laught malevolent. Loop.

Defeat: Discordia sits on the grounds, sad, sighing a couple of time. He looks herself into the reflection of her golden apple, and try to fix the streaks of hair in front her right eye, but then he notices something on the apple. He bringht it close to looks better, and a worms shows himself exiting an hole on the golden apple. Discordia screams and throw the apple up in air, curling up for the surprise. She looks around, before to reaches the apple with a feet, bringh it close, and touches it a couple of time, before to convince herself she just immaginate it since her apple is made of gold, and grabs it again. Loop
Casual player due low time.

Egypt pantheon rules!
Fan of Ra and Anubis, but open to try more to find other favourite.

Inhabitant of 'God and Item idea' topic, a lot of idea in mind!
Best idea: Discordia, the goddess of strife

Daleon



Posts: 24
Permalink | Quote | +Rep by M4XiiMUS » July 21, 2013 11:44am | Report
Welli really like this concept, the passive is amazing for supports! And with the 3 does using it in an enemy who is afflicted with Depression doe sit consume it? Like with Hades Blight? For the ultimate though, I feel the concept is good but wouldn't it be easy to just not attack at all until it is over? Just my thoughts, but iLife the whole concept!

M4XiiMUS


Prominent (30)
Posts: 1601
View My Blog
Permalink | Quote | +Rep by Daleon » July 21, 2013 12:38pm | Report
Yes, both the 2) skill: malice and 3) skill: Solitude consume Depression to adds an effect to the skill themself,
while the 4) skill: Rancour just adds the effect for the duration of depression itself, so when depression fades, he would no more get +20% damage, Always if he don't get depression again.

About the 4) Skill: rancour effect, sure if you retreat and waits until it fades to don't do friendly fire, but since the skill have a long duration, it mean the enemy team have all the time it want to inflict massive damages! Not to mention then activate it at the right time, for exemple during a concitated team fight, it would still causes a lot of damage!
Think about it: you are about to perform a Powerful ultimate while your allies keeps the enemy in the area of effect when Discordia activate Rancour! Result, you are the only god left from your team!
Casual player due low time.

Egypt pantheon rules!
Fan of Ra and Anubis, but open to try more to find other favourite.

Inhabitant of 'God and Item idea' topic, a lot of idea in mind!
Best idea: Discordia, the goddess of strife

Daleon



Posts: 24
Permalink | Quote | +Rep by M4XiiMUS » July 21, 2013 1:21pm | Report
Oh I'd didn't see the duration, that's good. It forces them to fall back, or risk hurting themselves.

M4XiiMUS


Prominent (30)
Posts: 1601
View My Blog

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